NINJA GAIDEN 2 Black

NINJA GAIDEN 2 Black

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500MB Update?
what was the update for?
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Showing 1-14 of 14 comments
Necho Jan 28 @ 7:22pm 
Yeah, no news either. I just tried to resume my game and sudden update. Input lag fix?
Originally posted by Necho:
Input lag fix?

One can only hope.
Last edited by XeroShinobi; Jan 28 @ 7:24pm
Goji Kun Jan 28 @ 7:32pm 
Stutter is still there if your FPS drops below 120, post patch. :(
Last edited by Goji Kun; Jan 28 @ 7:32pm
Originally posted by Goji Kun:
Stutter is still there if your FPS drops below 120, post patch. :(

This will never be fixed. It's how the game is designed completely around its framepacing.

The original was hard locked to 60fps, and they sacrificed everything to make sure that lock never ever dipped because of this.
' Æsir Jan 28 @ 8:02pm 
I was wondering the same
Nick Curse Jan 28 @ 8:04pm 
denuvo update
I downloaded the patch and ran the game to check, but I don't see any major changes. Since the source code is the same as Sigma 2, I heard that the bugs are the same, so it could be a bug fix.
hopefully they fixed frame gen and performance, but with no update notice saying what it is I doubt it
Should bring back in the cut content from the original game.
Originally posted by Shirakani:
Originally posted by Goji Kun:
Stutter is still there if your FPS drops below 120, post patch. :(

This will never be fixed. It's how the game is designed completely around its framepacing.

The original was hard locked to 60fps, and they sacrificed everything to make sure that lock never ever dipped because of this.

lol, this sacrifice was largely no vsync, but OG 2 on 360 DEFINITELY does not keep 60 throughout the game, and the screen tearing got wild, though not as bad as Bayonetta PS3 port, lol. I don't think even Sigma 2 on PS3 pulled it off, but I may be wrong on Sigma 2.
Looks like only a minor change for Steam:

- Fixed an issue where the options for DLSS and XeSS would not appear when selecting super resolution type on the Microsoft Store version of the game.

- Fixed an issue that in rare cases made it impossible to progress after defeating certain bosses.

But they did announce another patch coming mid-February with balance changes and "additional features." We'll see what that means.
Last edited by Atrum Ruina; Jan 28 @ 8:45pm
At least they're updating and not just release and done. Hopefully more to come.
Originally posted by Atrum Ruina:
Looks like only a minor change for Steam:

- Fixed an issue where the options for DLSS and XeSS would not appear when selecting super resolution type on the Microsoft Store version of the game.

- Fixed an issue that in rare cases made it impossible to progress after defeating certain bosses.

But they did announce another patch coming mid-February with balance changes and "additional features." We'll see what that means.

Maybe Team Ninja can add more original features? I think they could add something like Test of Valor if they rework it.
2themoon Jan 28 @ 9:08pm 
Originally posted by Atrum Ruina:
Looks like only a minor change for Steam:

- Fixed an issue where the options for DLSS and XeSS would not appear when selecting super resolution type on the Microsoft Store version of the game.

- Fixed an issue that in rare cases made it impossible to progress after defeating certain bosses.

But they did announce another patch coming mid-February with balance changes and "additional features." We'll see what that means.
oh god i hope they bring back the online co op with those additional features
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Date Posted: Jan 28 @ 7:18pm
Posts: 14