NINJA GAIDEN 2 Black

NINJA GAIDEN 2 Black

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Performance, DLSS problems and more
The 5600x + 4070 Super has in this game performance in native QHD without frame generation and ray tracing around 75 fps, with ray tracing around 60 fps, which is generally good, but why do they feel like 30-40 fps? Nvidia didn't bring the drivers for this game, the statistics overlay in Nvidia App doesn't work, filters don't work, DLSS even in native DLAA produces artifacts when the camera is rotated, in quality mode strange ♥♥♥♥ happens - a mess of pixels, and when you turn on frame generation, you get the wildest ghosting to all of the above. FSR (as well as other methods of scaling) at the same time works just fine (except XeSS), no artifacts, but use them together with DLSS frame generation for some reason can not, and also in FSR is not its own frame generation - it seems to be its old version. Tried to replace DLSS files with the latest version - nothing changed. If you are going to say: "the problem is not in the software, just DLSS is ♥♥♥♥" - in the latest games where there is support for DLSS, it works just great, in them I usually just use DLAA - because the awesome antialiasing without rendering the picture in a lower resolution, but also on the preset quality sometimes I use it and I can say, that DLSS has long been excellent, or rather even the best among others, almost does not deteriorate the picture, there is no soap, artifacts too, and the same can be said about the generation of frames (only if you have fps less than 50-60 by default, they will be, as well as the delay in input). NVIDIA WHERE ARE THE DRIVERS OR WHAT IDK
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Showing 1-15 of 15 comments
siX Jan 25 @ 12:41pm 
First of all, im pretty sure your CPU is a Bottleneck, you want to upgrade it a good GPU is not enough to have a stable game and since its UE5 its heavier on CPU.
Im playing with 70+ FPS on a 4060ti and i didn't notice any huge delays in frames (since you always will have some with DLSS+FG). The only problem i had was the DLSS on Quality mode went crazy i had to restart the game 3 times to fix it. Now its running good and smooth again.
Wtf. I see no Dlss option on gamepass, only fsr
Originally posted by The73atman86:
Wtf. I see no Dlss option on gamepass, only fsr
For some reason DLSS was not added to the Game Pass version of the game, most likely because Game Pass players play mostly on consoles that only support FSR (they have AMD GPUs in them)
Last edited by based department; Jan 25 @ 1:32pm
Originally posted by siX:
First of all, im pretty sure your CPU is a Bottleneck, you want to upgrade it a good GPU is not enough to have a stable game and since its UE5 its heavier on CPU.
Im playing with 70+ FPS on a 4060ti and i didn't notice any huge delays in frames (since you always will have some with DLSS+FG). The only problem i had was the DLSS on Quality mode went crazy i had to restart the game 3 times to fix it. Now its running good and smooth again.
My GPU is running at 100% and CPU at 35%)))), Ryzen 5 5600x more than meets the recommended system requirements, if I did run into bottleneck I wouldn't get more than 40-50 fps on any graphics settings (reminder, I get 75 fps on ultra settings). I know what it is, I encountered it in Dragon's Dogma 2 where I wouldn't get more than 40fps in large cities
Originally posted by siX:
First of all, im pretty sure your CPU is a Bottleneck, you want to upgrade it a good GPU is not enough to have a stable game and since its UE5 its heavier on CPU.
Im playing with 70+ FPS on a 4060ti and i didn't notice any huge delays in frames (since you always will have some with DLSS+FG). The only problem i had was the DLSS on Quality mode went crazy i had to restart the game 3 times to fix it. Now its running good and smooth again.
And it still doesn't explain why DLSS looks much worse than FSR and other upscalers
Originally posted by siX:
First of all, im pretty sure your CPU is a Bottleneck, you want to upgrade it a good GPU is not enough to have a stable game and since its UE5 its heavier on CPU.
Im playing with 70+ FPS on a 4060ti and i didn't notice any huge delays in frames (since you always will have some with DLSS+FG). The only problem i had was the DLSS on Quality mode went crazy i had to restart the game 3 times to fix it. Now its running good and smooth again.
And also as such physical latency frames are not there - the latency is fine (10-15 ms), just the game itself feels strange
siX Jan 25 @ 2:02pm 
DLSS is actually looking way better than FSR and the other upscalers. FSR have a huge problem with small details and edges, while DLSS looks very smooth.

Have you tryed to turn off FG or change the quality setting to performance or anything else?

Do you play with Mouse and Keyboard? I gave this game back because its unplayable with a Mouse it stutters very heavy and looks weird even without all the support settings. Try to play it without moving your mouse just play with keyboard if your problem is gone than you know that its because of the mouse.
Originally posted by siX:
DLSS is actually looking way better than FSR and the other upscalers. FSR have a huge problem with small details and edges, while DLSS looks very smooth.

Have you tryed to turn off FG or change the quality setting to performance or anything else?

Do you play with Mouse and Keyboard? I gave this game back because its unplayable with a Mouse it stutters very heavy and looks weird even without all the support settings. Try to play it without moving your mouse just play with keyboard if your problem is gone than you know that its because of the mouse.
Specifically in this game, DLSS looks significantly worse. It artefacts and without FG, I turned it off, I didn't put quality on performance and besides I play on gamepad
DLSS looks great but you have to update the nvngx_dlss nvngx_dlssg files it manually. Grab the DLSS 4 files from Cyberpunk and copy it to NG2B. Or use DLSS Swapper /w Nvidia inspector. You can find it lots of topics on reddit about it.

Playing on 4K /w RTX 4090 @ DLSS-Q 120 fps
Works great.
Originally posted by Bakso Meatball Noodle Soup:
DLSS looks great but you have to update the nvngx_dlss nvngx_dlssg files it manually. Grab the DLSS 4 files from Cyberpunk and copy it to NG2B. Or use DLSS Swapper /w Nvidia inspector. You can find it lots of topics on reddit about it.

Playing on 4K /w RTX 4090 @ DLSS-Q 120 fps
Works great.
Just updated yesterday, it only fixed it a little bit, but not the whole thing
Last edited by based department; Jan 26 @ 4:07am
Originally posted by The73atman86:
Wtf. I see no Dlss option on gamepass, only fsr
Gamepass version is a bootleg one lmaooo
Originally posted by siX:
First of all, im pretty sure your CPU is a Bottleneck, you want to upgrade it a good GPU is not enough to have a stable game and since its UE5 its heavier on CPU.
Im playing with 70+ FPS on a 4060ti and i didn't notice any huge delays in frames (since you always will have some with DLSS+FG). The only problem i had was the DLSS on Quality mode went crazy i had to restart the game 3 times to fix it. Now its running good and smooth again.

CPU Isnt bottleneck, thats ♥♥♥♥♥♥♥♥, Testin on My R7 5700X3D and Intel i5 13600kf, 3070 and 4060 Ti, no difference, game perfomance is a poor thing RN.
There's a problem with 120fps... the game was/is clearly designed with a proper 60fps lock+framepacing/time in mind. Set it all to 60fps and it's buttery smooth... 120fps and even though monitoring software/reshade/etc will clearly show 120fps, it feels like worse due to the framepacing being somehow completely screwed up.
xbradx Jan 26 @ 5:30am 
Originally posted by based department:
Originally posted by The73atman86:
Wtf. I see no Dlss option on gamepass, only fsr
For some reason DLSS was not added to the Game Pass version of the game, most likely because Game Pass players play mostly on consoles that only support FSR (they have AMD GPUs in them)

This is odd, and something I ran into myself, but the DLSS files are actually included with the gamepass version, they just don't do anything.
-Tr¡Ρ- Jan 26 @ 5:53am 
Definitely needs an optimization update, the Global Illumination in particular is much heavier than it should be, going from light (low) to standard literally halves the framerate, whereas standard to high is barely noticable.

The game also REALLY doesn't like unstable framerates so if you're not consistently hitting the framecap it'll lurch like crazy at times. Don't go with 120 unless you're actually getting 120.
Last edited by -Tr¡Ρ-; Jan 26 @ 5:59am
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Date Posted: Jan 25 @ 7:37am
Posts: 15