NINJA GAIDEN 2 Black

NINJA GAIDEN 2 Black

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Anyone else feel the controls are a bit off?
I don't usually blame the game for my deaths, I've played the original NGII and sigma 2. The dodging feels a bit shoddy in this version like sometimes you won't be able to consistently dodge. Its sort of a crap shoot for a dodge to work. Only really noticed it more on the Tengu Twins boss fight as Momiji. Perhaps I'm doing something wrong? There'd be instances where you'd flick the stick multiple times but your character would just stand and pivot slightly left or right instead of a dodge. Hopefully its not just me feeling this way.
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Yes that's the case, only for controller but not kbm tho
It feels like there's a lot of input lag to me.
I totally 2nd this.
try disable frames generation
I do feel it. Blocking seems to be an issue and doesn't always register correctly. Playing on PS5 slim btw.
i read somewhere that their are issues with series x controllers with this game on pc but dualsense controllers work fine
yeah feels kinda meh, also noticed using HDR with FG has that issue around the character when you rotate the camera starts getting blurry it was the same issue on Indiana Jones
Messaggio originale di MenacingImp2013:
i read somewhere that their are issues with series x controllers with this game on pc but dualsense controllers work fine

Might be the case. I'm playing with a Series X controller. I've played Wukong a few months ago and had no issue with anything, but in this game there's constant missed inputs. Might try with a different controller because quite honestly easily 90% of my current deaths on Mentor are solely because of the garbage controls.

And it's not even input delay. It just doesn't f***ing do what it needs to do. When I was fighting the chapter 1 boss I walked up to it near the end while mashing the Y button, it just wouldn't do the damn OT finisher. Missed OT finishers are regular, but it's many things not registering.

Heck now at Genshin in chapter 2 on mentor and the only time I've even died a good amount of times on it was on Master Ninja in either 2 or Sigma 2, I forget. It's constantly not registering dashes when it should, not doing the attacks I'm trying to do as well. Add to that the auto-aim probably being the worst in the franchise and it turns a battle that was a joke in to a nightmare. Really all you need to do is dodge some attacks of him and then use the Claws' forward + XXXX combo a few times and he's dead, but even that's too hard.

Also I think I'm gonna pull out original NG2 some time just to test out I'm not crazy. Pretty certain I'm not. I feel like the many issues in this game would make playing something close to the original NG2 practically impossible. That game only works as well as it does because the controls work perfectly combined with an excellent auto-aim system. Picking off projectile enemies in this game is a pain while it's easy in the original (and to be honest wasn't that big of a deal in Sigma 2 either).

I do hope changing controller somewhat fixes things, but I'll have to see if it does. Guess I have a reason to pull out my Wii U Pro controller again.

Also that aside, missed inputs/unresponsive controls have been pretty much a trademark of post-Itagaki Team Ninja, I feel like. Sigma 1 & 2 also had some issues with it (just not quite as much) and Nioh could also feel unresponsive at times.
Ultima modifica da Nonexistinghero; 24 gen, ore 21:56
I tried this on the series X and PC through Gamepass and I thought it felt kinda sluggish, laggy and heavier than I remembered. I popped the original NG II disc in my Series X and immediately noticed the difference. It felt more fluid and responsive and I had zero problems dodging attacks like I did in the remaster. I thought maybe my mind was playing tricks on me so I went back and forth between the 2 versions several times just to make sure. It’s easily noticeable and it makes the original just feel more fun to play.
here too: https://steamcommunity.com/app/3287520/discussions/0/591761374510604245/

People on Reddit also saying the same thing.

Someone suggested that if you cap it to 60 frames, set it to fullscreen (not borderless fullscreen) turn off any kind of super resolution (no FSR, no DLSS) then it should feel better.
I switched to my Wii U Pro controller and my response-problem issues were immediately fixed. So if you're using an Xbox Series X/S controller... I suggest you switch to a different one for this game. Might also be the case for other controllers.
It's the input lag, just compare with NG2 original you will see the difference.
Sad it will make the game unplayable for me.

We need someone to properly register how much input lag there really is in this port.
Some people have alwready said 80 ms oO !
Average gamers alwready feel a big difference at 40 ms, alwready unplayable for demanding players like me at 40, I haven't tested precisely but I guess 20/25 would be my cap of tolerance.
Just imagine 80, in a fast action game like that...what were they thinking ?
Messaggio originale di Phishfood:
here too: https://steamcommunity.com/app/3287520/discussions/0/591761374510604245/

People on Reddit also saying the same thing.

Someone suggested that if you cap it to 60 frames, set it to fullscreen (not borderless fullscreen) turn off any kind of super resolution (no FSR, no DLSS) then it should feel better.

FSR/DLSS shouldn't be the issue but Frame Gen will be a huge issue typically.

Frame Gen will not only add input Lag throwing your reaction time off, it will also throw off your perception during fast action scenes as the inserted image is inaccurate to the real scene.
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Data di pubblicazione: 24 gen, ore 12:21
Messaggi: 25