NINJA GAIDEN 2 Black

NINJA GAIDEN 2 Black

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Glad that this is finally a thing, but how's the performance?
Not interested in playing another UE5 slopfest. This game should be running at 120FPS or more at 1440p or higher on 2060's as far as I'm concerned. The visuals don't justify anything less.
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Showing 1-13 of 13 comments
Not great.
Luke Jan 24 @ 1:17am 
On my system it seems fine so far; I just wish I could uncap the FPS
Hi11Zone Jan 24 @ 1:44am 
Originally posted by Luke:
On my system it seems fine so far; I just wish I could uncap the FPS
when u turn frame generation on it will go over 200fps, but honestly u only need to lock it at 60 or 120, for me on 4090 i7 13thgen max everything dlss quality no frame gen and rock solid 120fps for me.
Originally posted by Hi11Zone:
Originally posted by Luke:
On my system it seems fine so far; I just wish I could uncap the FPS
when u turn frame generation on it will go over 200fps, but honestly u only need to lock it at 60 or 120, for me on 4090 i7 13thgen max everything dlss quality no frame gen and rock solid 120fps for me.

Knock on wood because its only a matter of time before shader compilations completely toast your 13th gen cpu.
DAOWAce Jan 24 @ 10:01pm 
Gamepass version so no Steam overlay and I'm too lazy to upload things to imgur.

Performance is terrible if you're targeting HFR (120hz). 4090 at 100% resolution scale at 3440x1440 is in the 90's in the opening section. Seen into the 70's mid combat, juddering. Gsync doesn't seem to work. Texture streaming is broken. Graphics appear blurry even with upscaling off and DoF/CA/blur disabled.

Gamepass version is broken and doesn't have NVIDIA support at all (DLSS/reflex) despite the files existing. May also be causing certain options (FSR) to not work.

Shader compilation stutter every new cutscene despite having a precompilation on startup.

Lumen appears to be active and visibly recalculates on any fast scene change (ie during cutscenes).

Texture pop-in on scene changes.

TLDR another poor UE5 game.


Artistically speaking, it's worse the the old version. I did a record of the 360 and remake if you wanna compare, can even see the Lumen and pop-in problems:

https://www.youtube.com/watch?v=4uazF7QFTtE
https://www.youtube.com/watch?v=aUjDjtan87A
Last edited by DAOWAce; Jan 24 @ 10:05pm
GamerXT Jan 24 @ 10:12pm 
I'm guessing similar to other UE5 games ? If you can play other UE5 games fine, then should be fine, even if not the same.
Last edited by GamerXT; Jan 24 @ 10:12pm
Wehzy Jan 26 @ 3:52am 
Originally posted by IcyRhythms:
Not interested in playing another UE5 slopfest. This game should be running at 120FPS or more at 1440p or higher on 2060's as far as I'm concerned. The visuals don't justify anything less.

I am on a 2060 and it runs like garbage. I capped my FPS @60 because i dont get more than 70-90 frames anyway. And in fight they usually drop to 40 even on lowest settings.

Originally posted by GamerXT:
I'm guessing similar to other UE5 games ? If you can play other UE5 games fine, then should be fine, even if not the same.

I was able to play Silent Hill 2 when it came out without much issues but this game just stutters all over the place. (Game pass)
Last edited by Wehzy; Jan 26 @ 3:53am
Originally posted by Wehzy:
I was able to play Silent Hill 2 when it came out without much issues but this game just stutters all over the place. (Game pass)

Game is outdated on game pass and has no shader pre-compilation step so it'll stutter like crazy. Game pass version also don't have DLSS.
Last edited by SanchoPancho; Jan 26 @ 3:58am
hzkhhg Jan 26 @ 4:03am 
rtx4080 / i7

at 120 fps / low settings, camera isn't fluid, looks like a gsync/freesync compatibility problem.

50€ is tough for a broken graphic update of an good old game.
Garghina Jan 27 @ 10:59am 
Originally posted by SanchoPancho:
Originally posted by Wehzy:
I was able to play Silent Hill 2 when it came out without much issues but this game just stutters all over the place. (Game pass)

Game is outdated on game pass and has no shader pre-compilation step so it'll stutter like crazy. Game pass version also don't have DLSS.
I Check the game versions, GamePass and Steam, they have the same version 1.0.5.0
Originally posted by IcyRhythms:
Glad that this is finally a thing, but how's the performance?

Runs perfectly on Linux at 4k

https://www.youtube.com/watch?v=CktuzKh-Nfc

and

https://www.youtube.com/watch?v=Qht4Vtw-2II
performance sucks, graphics suck. before y'all chew my face off, lemme explain:
recommended gpu for the game: gtx 1080
my rig: rtx 2070 super, ryzen 5 3600, ram 32 gb, 1080p monitor, game installed on an nvme ssd, rendering is set to native resolution, no dlss or framegen, no ray tracing

yes.. i know my rig is somewhat old, but this game itself is also old and should theoretically run very smoothly. besides, i'm well over the recommended specs.

i tried every setting, from the lowest to the highest. the lowest settings allow the game to run smoother, but turn the graphics into a mishmash of blurry smudgy colours with insane shimmering. everything looks as if a thick layer of vaseline smeared over my screen "btw monitor blur and all post processing effects are off"

on the highest settings i just get a much worse framerate and stuttering without having a significant improvement in visual quality. the entire screen still shimmers like crazy. many parts of the scene look blurry when moving or panning the camera. i tested it many times: i looked at a scene while standing still, and everything looked ok. simply panning the camera causes the textures to blur, and the blur remains there for a second after i stop panning, then the textures return to normal. the fur on the dogs looks like blobs of ink no matter what quality you choose.

the input lag is real. wired or wireless controller, you will not get rid of that issue. it also seems tied to the area you're in. some areas show no input lag, others become very difficult to play: you will never be able to block on time, and never dodge properly or even in the right direction, and of course you will never be able to parry.

what's the point of having a game engine that turns every game into a realistic but non-playable mess? maybe i don't have the horse power to run games at a crazy high resolution, but my rig should still be enough for this game at least. i played the sigma 2 in the master collection, and that looked much better in my opinion, and played much smoother with no input lag.
Garghina Jan 27 @ 11:58am 
Originally posted by בתאניה:
Originally posted by IcyRhythms:
Glad that this is finally a thing, but how's the performance?

Runs perfectly on Linux at 4k

https://www.youtube.com/watch?v=CktuzKh-Nfc

and

https://www.youtube.com/watch?v=Qht4Vtw-2II

Screenshots from your gameplay
And I might find many other examples. The game is broken in many aspect.
https://postimg.cc/68bVxVxJ
Last edited by Garghina; Jan 27 @ 12:02pm
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Date Posted: Jan 23 @ 2:05pm
Posts: 13