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Bir çeviri sorunu bildirin
I'd take those over garbage like Buddha statues or Ninja Race.
they wont. this ♥♥♥♥ is unreal 5 if there were 10 enemies on screen it wouldnt run
Cut the statues
Lowered HP a bit and increased delimb chance a bit.
Gore back
Some fights (not many) have heavily reworked spawns. Most fights follow Sigma patterns, perhaps slightly increases (4 -> 5 enemies for instance).
Upgrade weapons with essence.
Full graphical remake using UE5 as the renderer.
That's basically it.
It's Ninja Gaiden Sigma 2 Ultimate, not Ninja Gaiden 2 Black tbh.
Update sigma. They added back in proper blood and stuff but... The game is still more like Sigma than anything else in my opinion. There are also new bugs because of the engine change. I have been unable to progress past a certain area in chapter 3 due to a geometry bug.
Its not like the source game is lost to time or anything, can pick it up in a bargain bin for like 5 bux.
Hell, consult some community members. We have guys who know the game better than the back of their hands and never stopped playing, pay them 25/hr to just test and provide feedback and that also would work.
That would defeat the purpose of outsourcing a cheap UE5 port of Sigma 2.
When the chinese studio they paid to make this realized Global Illumination would drop 4080s to 55 fps they likely immediately lowered enemy counts.