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yes, the dictionary is a huge plus and I really missed it from bwa. the visual style is really a matter of taste, I wouldn't say it's great (neither is bwa's) but it's good enough and I'm sure you'll get used to it after a while, plus you can change tilesets after unlocking them.
as for the plot, it's just there to keep you moving, as you said but I didn't find bwa's story to ne noteworthy either, they just threw everything in there. I did like some references to scifi in the second game but that's about it.
all in all, I'd say definitely buy it. I got about 14 hours of gameplay from it (bwa1-2 combined was about 18), it was absolutely worth it.
Edit: I just looked at some Bookworm Adventure screenshots and the artworks in this game definitely look better at least at first glance.
What about plot, I like, that in Bookworm Adventures the core mecanics are at least somehow supported by the plot. (If main character is "Bookworm", you can understand, why he uses letters as a wearpon. I also liked the idea of "restoring order in different fiction worlds"). In Letter Quest gameplay mechanics are just mechanically attached to what happens on screen. (Maybe I'm wrong, and it will seem more logical later).