Life is Feudal: Arden

Life is Feudal: Arden

Rex Dec 12, 2024 @ 10:39pm
just a relaunch with a new map??
nothing really new still no real pve content still same old boring bland lif mmo?
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Showing 1-15 of 16 comments
Cinstea Firestor[M] Dec 13, 2024 @ 12:53am 
going to be less grindy then previous versions and a smaller map, plus the green zone will be separate and u wont be able to transfer items across and it will be f2p with a premium sub for some slight benefits
Rex Dec 13, 2024 @ 5:39am 
sooooo still same bland game ?
Arthur_iExcalibur Dec 13, 2024 @ 11:50am 
After 10 000 years, you can be sure to see same game with same game engine.
Summanus Dec 14, 2024 @ 2:32am 
Yes, its basically still the same old LIF MMO (same game engine, same graphics, same assets, mostly same gameplay, even more bugs) but with a new map and some ruleset changes. For instance, the greenzone is now totally cut-off from the PvP zone.

They have just changed the monetization for this map. If you want to play it F2P:

- You won't be able to create or maintain a guild
- You won't be able to swap skill profiles
- You won't have death insurance
- You can only level up 1 skill at a time (rather than 2 for Premium players)
- You will have to pay upkeep maintenance on your greenzone claim, if you have one

Otherwise, you have to pay monthly for a Premium subscription again. This sub must be paid by at least 5 members of a guild every month or the guild collapses.

You get 2 characters and only 1 greenzone claim per account (300 tiles).

Personal note: The new map is currently in closed beta testing and its pretty awful right now, to be honest. Looks terrible and LOTS of bugs. Only about 450 players testing it out at any point and its still crashing, so theres a long way to go with it.
Odd fella Dec 14, 2024 @ 6:22am 
Medieval PVP games very rarely succeed. There may be 1 or 2 outliers but you're gonna have more chance of success with PVE
Cristi Dec 15, 2024 @ 6:57am 
Ohh what a surprise... the same idiotic mentality with forcing players to play in large groups through stupid mechanics (as if people don't naturally gather in large groups) which leads to the same story, let's be as many as possible so we don't lose... again end up two big coalitions led by some who have probably been playing since this game came out and they are all special, so to speak... after a few really cool PVP fights in the first days either with the big coalitions or if you manage to get out of their radar... but it all comes down to the big zerg fest which will drastically reduce the number of players on the losing side at the beginning and then everything will be boring.

Another mechanic I'm curious about in this full PVP game, is the love for the gates still a thing? Like u get out u hit someone 2 times and run back where u are 100% safe if is not JH on?
They still ban peps if they try to jump inside claims when is not JH?
Or mechanics are still same, once your walls are done your pvp will be nonsense role play?

I'm sure they'll try again a map with one wipe per year or some other imbecility although the game starts to die after a few weeks (it certainly doesn't attract their attention that)...
Rats Dec 20, 2024 @ 12:00pm 
Originally posted by Summanus:
- You won't be able to create or maintain a guild

In the current CBT format you are not able to create a clan and make a claim unless you have at least 5 subbed players with two characters each total of 10 players just to create a clan and build a monument tier one claim.
If any of those subbed players leaves your clan or stops paying the sub your clan and claim will disappear.

This is going to drive so many players away and they will struggle to keep only the 200 hard core players and will drive any new players away
Lohner Dec 21, 2024 @ 6:32am 
2
Originally posted by Summanus:
Otherwise, you have to pay monthly for a Premium subscription again. This sub must be paid by at least 5 members of a guild every month or the guild collapses.

:steamfacepalm:

Guilds as a Service (GaaS?) is an interesting spin on the live service model. Criticism aside, has this been done before or have LTG produced their first original idea?
Last edited by Lohner; Dec 21, 2024 @ 6:33am
Cinstea Firestor[M] Dec 26, 2024 @ 7:18pm 
Originally posted by Rats:
Originally posted by Summanus:
- You won't be able to create or maintain a guild

In the current CBT format you are not able to create a clan and make a claim unless you have at least 5 subbed players with two characters each total of 10 players just to create a clan and build a monument tier one claim.
If any of those subbed players leaves your clan or stops paying the sub your clan and claim will disappear.

This is going to drive so many players away and they will struggle to keep only the 200 hard core players and will drive any new players away
yea they should change that. max 1 sub to maintain/ create a tier 1 guild monument
Kaboom Jan 1 @ 10:10am 
New map looks also very ugly
SEMTEX Jan 2 @ 1:43pm 
re - release of the re -release from the relunch ..... so every buck spend on this game is just wasted. Better invest your money in a few bottles of vodka or whiskey which you will need anyway to wash away your frustration XD
Last edited by SEMTEX; Jan 2 @ 1:46pm
Summanus Jan 21 @ 2:02am 
Well, it looks like they've decided to not worry about all the current bugs and glitches on Arden and just release it to open beta test (release on Steam) in a few days anyway. Even if they patch it before then, no-one will have the chance to test the patch before launch. Its going to be a disaster.

Here's the official news from the Discord:

"@here Feudals,

We are very grateful for your support and all the feedback that you have given us throughout the CBT. We would not be able to test the game in real conditions without active participation from the community.

With that in mind, we know that many of you are eagerly waiting for the news on the CBT state and the dates of OBT of Life is Feudal: Arden. We are happy to announce that we are ready to sate your curiosity and lay down the upcoming steps for the near future:

- CBT (Closed Beta Testing) will officially end on the 25th of January, 2025.
- OBT (Open Beta Testing) will be launched on the 30th of January, 2025.
- Players who have purchased one of the Early Access packs get an exclusive early entry into the world of Arden two days earlier, beginning January 28th, 2025, through the LTG launcher.

One of the key differences between OBT and CBT will be the updated Green Zones! The 6x4 areas, featuring hand-crafted terrains, will be fully separated from the updated 7x7 Red Zones for the upcoming stage.

As we progress through the OBT, certain features and mechanics may be disabled for adjustments and then re-enabled after improvements to ensure a more stable and balanced gameplay experience.

We understand that there have been concerns regarding the current state of the build. The final technical maintenance is underway and the fixes for the issues that have caused frustration within the community will be implemented in the OBT patch. We believe this patch will address most of the troublesome issues, along with other improvements that you will be able to read about in the patch notes."


"concerns regarding the current state of the build" is a pretty big understatement. Just the other day someone found an exploit that lets people one-shot everyone in PvP and then a load of players started using it. Its going to be interesting to watch this train wreck unfold.
Last edited by Summanus; Jan 21 @ 2:05am
Kaboom Jan 21 @ 3:51am 
They hoping those greenzoneers will buy all those packs, i hope they will have a better landscape than its now, otherwise its the ugliest map ever
Aori Goldenhanded  [developer] Jan 24 @ 5:53am 
Hello,
We understand the concerns and feedback about Life is Feudal: Arden. The main goal is to bring new life to the franchise by introducing updated mechanics, a new world, and more engaging features for all players. You can explore all the changes on our discord channel: https://discord.gg/2JTWwkEd. A premium subscription will be available in the game, but only if you choose to have it. This system ensures that players can enjoy the game without needing to make any payments, while also offering additional content for those who want to further enrich their experience.
We’ve taken player feedback seriously and are continuing to work on improving the game with every update. There may be growing pains, but we’re committed to creating a better experience for everyone involved, both new and returning players.
Originally posted by Lohner:
Originally posted by Summanus:
Otherwise, you have to pay monthly for a Premium subscription again. This sub must be paid by at least 5 members of a guild every month or the guild collapses.

:steamfacepalm:

Guilds as a Service (GaaS?) is an interesting spin on the live service model.
:lunar2019crylaughingpig:

Really though,thats an awful concept,the sheer existance of your guild shouldnt have to be based on how many people pay cash.
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