Rise to Ruins

Rise to Ruins

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Traslo Feb 17, 2018 @ 11:25pm
UI scaling?
Is there any way to scale the UI in this game?
I'm running a 27" 1440p monitor (Not unusual these days imo) and to be honest much of the UI is unusable because it just isn't scaling well enough.
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Showing 1-11 of 11 comments
Rayvolution  [developer] Feb 17, 2018 @ 11:33pm 
Open up profiles/settings.properties, find forceInterfaceScale and you can change it to any value you want. -1 is automatic, anything else will scale proportionally. (2 is double size, 3 is triple, etc.) You can also set fractional resolutions like 1.3, 1.5, etc, but it may distort the GUI graphics a bit.
If the game's scale doubler didn't kick in for your monitor, chances are you don't want to go up to "2" though. I'd try around 1.5, 1.6 or so and work from there.

A proper in-game slider in the settings menu may be added down the road. :)
Traslo Feb 17, 2018 @ 11:34pm 
Alright, cheers.
Nyrroc Feb 19, 2018 @ 8:26am 
Please add a slider in game! I'm having a super time playing your game but the tiny UI kills my poor eyes.,,
Rayvolution  [developer] Feb 19, 2018 @ 8:27am 
Originally posted by nyrroc:
Please add a slider in game! I'm having a super time playing your game but the tiny UI kills my poor eyes.,,

Why not just change the setting manually for now? ;)
Traslo Feb 19, 2018 @ 8:37am 
I've upped my scale to 1.25 for now and it helps, but honestly the problem isn't even text being legible or not, it's more things like images / icons. Any higher and I have a huge clogged-up UI all over my screen, but even still I can barely work out what icons I'm looking at on a 27" monitor.

It'll be much better once a slider is in, but honestly the problem is the icons not the overall UI text or size of the panels themselves.
Nyrroc Feb 19, 2018 @ 2:50pm 
Originally posted by Rayvolution:
Originally posted by nyrroc:
Please add a slider in game! I'm having a super time playing your game but the tiny UI kills my poor eyes.,,

Why not just change the setting manually for now? ;)

I most certainly did now but I didn't know about the adjustment for a while. It's still not perfect, trying to play on a small Surface Pro and having to precision aim buttons and squint to read text at 1.5 (any bigger and I can't see the buttons on the startup screen).
GronkJuice Feb 19, 2018 @ 3:30pm 
UI scaling would help for people like myself that play games from one computer on multiple. I have a desktop and 2 laptop. Desktop is my go to computer for gaming but when I am during the hours of work from home (day trading) I let the dedicated internet line ran to my desktop run my MT4 trades
one of my laptops then take over and run my games from the HD that only has my games/entertainment on it, I have it setup where it runs through my network, and since Steam allows for this to work easier with cross platform library share, you use the HD computer and bus speeds, plus your computer you are playing it on uses its own processor ect to assist in the game function. however I would have to keep changing the UI scale in the file every time I do this to scale it to the sizes I would LIKE to have it.

I can still play it like this, just would be a nice convenience
Rayvolution  [developer] Feb 19, 2018 @ 10:18pm 
Originally posted by nyrroc:
Originally posted by Rayvolution:

Why not just change the setting manually for now? ;)

I most certainly did now but I didn't know about the adjustment for a while. It's still not perfect, trying to play on a small Surface Pro and having to precision aim buttons and squint to read text at 1.5 (any bigger and I can't see the buttons on the startup screen).

I use a Surface Book as my on-the-go work laptop, so I feel your pain. Although there's only so much I can do for such a small screen. Pretty much all games in this genre have the "small UI" issue on these smaller displays. There just isn't much visual space to deal with, and a lot of controls/data to display. Having a tiny 13.5 inch screen in my case, and a 12.3 in your's just makes everything tiny. These laptops just suck for UI-busy games, I have the same issues when I play Don't Starve in my mini-lan parties. :)

But I agree, the slider is important and needs to be added, so these questions don't come up as often. Adding a slider is surprisingly more complicated than it sounds though, because I need a dynamic system that will "lock out" oversized values, keeping the player from accidentally setting it way too high. It's not a complicated feat, just a slightly time consuming one to do it right.
Klarum May 26, 2019 @ 1:39am 
Originally posted by nyrroc:
Please add a slider in game! I'm having a super time playing your game but the tiny UI kills my poor eyes.,,

+1 I actually refunded the game because i couldn't play with the micro UI.
Hope you implement scaling in the game's options (users shouldn't be required to fiddle with file modifications imo).
Rayvolution  [developer] May 26, 2019 @ 1:54am 
Originally posted by Klarum:
Originally posted by nyrroc:
Please add a slider in game! I'm having a super time playing your game but the tiny UI kills my poor eyes.,,

+1 I actually refunded the game because i couldn't play with the micro UI.
Hope you implement scaling in the game's options (users shouldn't be required to fiddle with file modifications imo).

This was actually added about 6-8 months ago. ;)

https://imgur.com/XRTGJdp
Ydyp Jun 3, 2019 @ 2:08am 
Originally posted by Rayvolution:
Originally posted by Klarum:

+1 I actually refunded the game because i couldn't play with the micro UI.
Hope you implement scaling in the game's options (users shouldn't be required to fiddle with file modifications imo).

This was actually added about 6-8 months ago. ;)

https://imgur.com/XRTGJdp
And it works great, sadly I have have to push it up a lot to make the text readable and was a struggle to find a good middleground where the text didn't tire our my eyes to fast and not having the UI cover the whole screen ;)
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Date Posted: Feb 17, 2018 @ 11:25pm
Posts: 11