Rise to Ruins

Rise to Ruins

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BoDaddy Jan 13, 2020 @ 3:46pm
Game has no offense???
Made it to year 2 and was confused on how i'm supposed to fight back the corruption.
Cant build towers and shoot my way to gain footing,If it hits a graveyard the fire elementals will kill it in 3 hits along with the 5 things that spawn out. Then if night comes the next wave will kill the tower. I have no troop to send retaliate during the day! So is my only option to build fire pits over and over and over untill the corruptions gone or drive it back?even then they may kill my builders trying to build the pit.So where the hell is my offense i'm tired of turtling.
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Showing 1-15 of 19 comments
AstrobotJones Jan 13, 2020 @ 4:39pm 
This is my biggest complaint about this game. Trash accumulation is another huge problem.
The whole thing is massively unbalanced.
They send waves of combatants, and we have no equivalent.
After trying this game over and over again, I realized it's just a complete waste of time trying to beat the corruption.
Last edited by AstrobotJones; Jan 14, 2020 @ 4:50am
UTurnTerminator Jan 15, 2020 @ 2:41am 
I'd expect that's in a future patch. Presently the game seems configured more as a long-run tower defense game.
xkuripuri Jan 15, 2020 @ 9:57am 
The main point of the game is surviving against the Corruption, not really eliminating it. That isn't to say you can't find ways to eliminate and corner the Corruption (people have). Just the game is kind of about trying to hold back against an unstoppable tide until you, well, fall to ruin. Then you blow up the world and do it again!
LeviathansLust Jan 16, 2020 @ 11:32am 
"Why do we fall to Ruin, I just want to Rise up and stand atop the defeated corruption. This game shouldn't be summed up just by saying 'Rise to Ruins'."
Last edited by LeviathansLust; Jan 16, 2020 @ 11:32am
nul Jan 17, 2020 @ 1:52am 
Nowhere in the description does it state there's no 'win condition'. It says things like "You will fail trying to lean how to survive but you'll get better". I do enjoy me some "getting better for the sake of getting better" but there's got to be a definite goal. Something to overcome.
Yes, it's about the journey and not the destination, but what's a journey that's going nowhere?
Vikfro Jan 18, 2020 @ 3:49pm 
There is actually offense possible, you have to build fires to back the corruption away and protect those builders with rangers and golems (I prefer crystal ones). Rangers and golems will patrol to the new village area and destroy nearby enemy buildings.

I agree clearly offensive options should be available at some point, like some spell to temporarily uncorrupt an area and/or commands to go attack buildings and enemies inside the corruption
Last edited by Vikfro; Jan 18, 2020 @ 3:50pm
UTurnTerminator Jan 21, 2020 @ 7:02am 
Originally posted by Gargoonka:
I think that just a simple rangers control like in classic strategy games for both hunting and attacking whatever player has clicked would kind of solve this problem; and I'm sure it's pretty easy to do as well.

Edit:
Also, you guys remember Black & White 2 god simulator game? What if we had a special creature to control and level up, which could not only help rangers and golems, but also lead them to whatever area player wants.

The game already has summonable golems via spells. If they were easier to control and "micro" that would do almost exactly what B&W2 had.
catnipsongs Jan 23, 2020 @ 10:30pm 
Have not played in a long time, but I use to attack with my golems grab and drop them. Airborne golems.
matt Jan 24, 2020 @ 2:39am 
To go on the offensive:

1) Amass golems

2) Slowly encroach your territory on the corruption with campfires

3) Once enemy buildings / enemies are within your territory, your golems will eliminate them

4) Rinse & repeat until the corruption is eliminated (if you can manage that!)
BoDaddy Jan 25, 2020 @ 5:34am 
Originally posted by matt:
To go on the offensive:

1) Amass golems

2) Slowly encroach your territory on the corruption with campfires

3) Once enemy buildings / enemies are within your territory, your golems will eliminate them

4) Rinse & repeat until the corruption is eliminated (if you can manage that!)
This was a bad idea!,I have 12 max Ballista Towers on the front line maze,16 max Golems 9 phantom towers max 4 cauldren things Used blizzard to slow them in the maze and spammed charm to help golems. Now here's where it all went wrong they boosted the ememys to lvl 40 they all have attack power of 500+ 2300hp and spawned i know 240+ mobs. they steam rolled my golems! using banish to slow them and reset them far away made it worse.Banish put them behind my lines way back in my mountains and slowly destoryed stuff with what looked like 5 to 7 hits! took them half a night to make me deplete 15 essence collecters. They are way to over powered. Its not like i was beating them to easy from the get go. My town of 20+ hours summer year 2 is over!! Man i'm pissed!
Last edited by BoDaddy; Jan 25, 2020 @ 8:04am
SquidNeko Jan 30, 2020 @ 12:41pm 
The point isnt to win this game. The point is to see how far you can go before you die.
SquidNeko Jan 30, 2020 @ 2:52pm 
If you think you are at the point where the enemy cant touch you, then its maybe time to move to a new region and at some point doom our world, getting rewarded depending on how far you got an start anew on maybe harder difficulty with bonuses.
matt Jan 31, 2020 @ 7:00am 
Originally posted by Payme:
Originally posted by matt:
To go on the offensive:

1) Amass golems

2) Slowly encroach your territory on the corruption with campfires

3) Once enemy buildings / enemies are within your territory, your golems will eliminate them

4) Rinse & repeat until the corruption is eliminated (if you can manage that!)
This was a bad idea!,I have 12 max Ballista Towers on the front line maze,16 max Golems 9 phantom towers max 4 cauldren things Used blizzard to slow them in the maze and spammed charm to help golems. Now here's where it all went wrong they boosted the ememys to lvl 40 they all have attack power of 500+ 2300hp and spawned i know 240+ mobs. they steam rolled my golems! using banish to slow them and reset them far away made it worse.Banish put them behind my lines way back in my mountains and slowly destoryed stuff with what looked like 5 to 7 hits! took them half a night to make me deplete 15 essence collecters. They are way to over powered. Its not like i was beating them to easy from the get go. My town of 20+ hours summer year 2 is over!! Man i'm pissed!

16 Golems? You'll need far more than that to attempt an offensive, not to mention a maze totally encompassed by lots of recombobulation towers to heal up when they return to the village. I've attached a SS from before the most recent update showing you approximately the setup that allowed me to adopt this strategy. Even then, I was hard-pressed to maintain the front, and was overrun after overly-ambitious expansion efforts (and the update). The big dip you can see in the golem population is what caused me to lose - I expanded too far and didn't notice in time that they were dying outside the village. The only path to success was in not allowing them to die in the first place by ensuring they fight within recombobulation range at all times. Cheers!

https://i.imgur.com/8jGPEG2.jpg
Last edited by matt; Jan 31, 2020 @ 7:05am
I just "airdrop" my golems into the corrupted areas with the grab spell. It's a little bit tedious to drop like 30 golems though.
sublime May 26, 2020 @ 5:59pm 
This strategy works. You need to amass the golems very early without investing much in towers.
Using this strategy, it is relatively easy to wipe out the corruption on survival mode.




Originally posted by Payme:
Originally posted by matt:
To go on the offensive:

1) Amass golems

2) Slowly encroach your territory on the corruption with campfires

3) Once enemy buildings / enemies are within your territory, your golems will eliminate them

4) Rinse & repeat until the corruption is eliminated (if you can manage that!)
This was a bad idea!,I have 12 max Ballista Towers on the front line maze,16 max Golems 9 phantom towers max 4 cauldren things Used blizzard to slow them in the maze and spammed charm to help golems. Now here's where it all went wrong they boosted the ememys to lvl 40 they all have attack power of 500+ 2300hp and spawned i know 240+ mobs. they steam rolled my golems! using banish to slow them and reset them far away made it worse.Banish put them behind my lines way back in my mountains and slowly destoryed stuff with what looked like 5 to 7 hits! took them half a night to make me deplete 15 essence collecters. They are way to over powered. Its not like i was beating them to easy from the get go. My town of 20+ hours summer year 2 is over!! Man i'm pissed!
Last edited by sublime; May 26, 2020 @ 5:59pm
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Date Posted: Jan 13, 2020 @ 3:46pm
Posts: 19