Rise to Ruins

Rise to Ruins

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Lost Regions?
When a region is lost to the corruption, can you do anything with it after that? Send migrants to reclaim it or something? Or is it lost for good until the world is doomed?
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Rayvolution  [開発者] 2018年8月31日 5時38分 
It's lost forever. :)

I've been dabbling with ways to "recover" it, but the ideas I've been tossing around require some side-content that doesn't exist yet. So it'll be quite some time before even considering the idea is possible.
Rayvolution の投稿を引用:
It's lost forever. :)

I've been dabbling with ways to "recover" it, but the ideas I've been tossing around require some side-content that doesn't exist yet. So it'll be quite some time before even considering the idea is possible.

Thanks for clearing that up. I think that it'll eventually be necessary to be able to recover lost regions to be able to achieve the current 10 day win condition, as a single loss makes it unwinnable, requiring perfectionism on all regions as is. But I could be wrong, I've only ever gotten to two villages so far.
That win condition is meant to be nearly impossible to achieve, and it's only going to get harder when more of the planned world map regions get added.
I never played with corruption (I stopped playing a while ago I intent to resume in a while). Is there is an explanation of it in a nutshell? Because from what I gleaned from the forum, it seems to be a punishing, indomitable feature 'against' the player. Not sure I appreciate it in fact.
BladeofSharpness の投稿を引用:
I never played with corruption (I stopped playing a while ago I intent to resume in a while). Is there is an explanation of it in a nutshell? Because from what I gleaned from the forum, it seems to be a punishing, indomitable feature 'against' the player. Not sure I appreciate it in fact.

Before, monsters used to spawn anywhere on the map outside of your village in increasing numbers and strength.

Now, the corruption exists. It's essentially an area where you hold no power, monsters spawn, drone monsters establish a rudimentary economy and build a corrupted buildings like graveyards and defense towers. It's better than before as you now know exactly where the enemies are coming from and you can even bring the fight to them, although I've yet to find a really effective strategy to do this.
I was wondering, if we did survive more than a year before corruption took over a region, does it count towards the win condition? I had a good village but I had to sacrifice it cause it was overrun and I kept getting quests for that region that were impossible.
Rhunin 2018年10月1日 13時04分 
it does count towards the win condition and to push them back i believe it uses corruption area to spawn the workers, ive noticed that when i would kill them (through many means) it would put patches in the corruption zones

as for how to fight them, use golem combobulators with their high corruption resistance and ballista towers + curtain walls to encroach upon the corruption while slowing them periodically with multiple earthquakes to destroy buildings producing their monsters
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投稿日: 2018年8月30日 19時51分
投稿数: 7