Rise to Ruins

Rise to Ruins

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Can't seem to get farms working right?
I've read several posts on how farms work, select a few crops, have your farmers gather them, then deselect the crops and they tend the farm. No matter what I do, the farms just don't seem to work properly. I even just pick up and drop food into the farms myself and in a matter of seconds they just end up with 0 food inside them. Anybody have suggestions?
Originally posted by Brilyn:
Originally posted by ⚜ JOST AMMAN ⚜:
Originally posted by Brilyn:

Sorry to necro this thread, but I'm having similar problems (just bought the game).

Is it seriously the case that you need 1 farm per hovel (ie 1 farm per 4-5 people)? (I'm not sure which tier "big" refers to)

Cause that seems ridiculous.
Hi. That information is absolete since so many things have changed from that version...

Now it's much more complicated, meaning you have to take into account that there are different "tiers" of food (like raw food / cooked food / rations). So, even if raw vegetables are important, they won't impact you as much as soon as you have a "pasture/corral" going, plus a running kitchen.

Also, if you have problems with food and enough influence, you should consider using the "Holy Potatoes" miracle to compensate any shortcomings. It's much better than the other growth spell because it works with any climate and temperature.

Thanks, I really appreciate the heads up. I had completely overlooked Holy Potatoes, and that was a complete life saver. I figured out my main issue was not having chicken/animal coops, so the kitchen wasn't producing anything at all (I didn't realise that it needed *both* meat and veg....).

Anywho, all good now. :)
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Showing 1-14 of 14 comments
Rayvolution  [developer] Jun 1, 2017 @ 12:15am 
You'll have to clarify what they are or aren't doing. Do you have a screenshot of the farms not working? They may be working fine, and they just aren't ready to be harvested yet. :)
Farms are affected by Season (temperature/humidity), available water ad workers.
You need also to check how many villagers you need to feed.
Normally with 3/4 big farms you can fit the needs of up to 4 full small hovels.

BTW: are you playing stable or unstable version?
Originally posted by Rayvolution:
You'll have to clarify what they are or aren't doing. Do you have a screenshot of the farms not working? They may be working fine, and they just aren't ready to be harvested yet. :)

I'm actually only running one farm at the moment, so maybe it's that. Every time I look to build more though, someone dies of starvation then I'm short workers for other things and it just never happens.


Originally posted by Jost Amman:
Farms are affected by Season (temperature/humidity), available water ad workers.
You need also to check how many villagers you need to feed.
Normally with 3/4 big farms you can fit the needs of up to 4 full small hovels.

BTW: are you playing stable or unstable version?

I'm on unstable and currently in autumn, but I've always had a hard time with farms.
Rayvolution  [developer] Jun 1, 2017 @ 12:25am 
Originally posted by ≠, Warrior of Love:
Originally posted by Rayvolution:
You'll have to clarify what they are or aren't doing. Do you have a screenshot of the farms not working? They may be working fine, and they just aren't ready to be harvested yet. :)

I'm actually only running one farm at the moment, so maybe it's that. Every time I look to build more though, someone dies of starvation then I'm short workers for other things and it just never happens.

If you only have one farm in Autumn, that's definitely part of your problem. I'm honestly surprised you survived the Summer. :)

Problem with farming is if you try to fix the starvation issue by building more farms (and your village is already starving) you actually worsen your situation in the short term, because any new food grown needs to be replanted in the new farm to kickstart production.

The key is planning far in advance. Try building 2-3 large farms by day 3 and assign about 4 farmers, and you'll have a much, much easier time. :)
Last edited by Rayvolution; Jun 1, 2017 @ 12:26am
Alright, I'll definitely try that next time. Thanks for the tips.
Rayvolution  [developer] Jun 1, 2017 @ 12:33am 
Originally posted by ≠, Warrior of Love:
Alright, I'll definitely try that next time. Thanks for the tips.

Good luck. :)
Thanks, and as a side note I'm on traditional, which would (probably) explain how I made it through the summer. XP
Edit: The spectures are starting to really give me a beating though. Not enough magic towers I guess.
Last edited by ≠, Warrior of Love; Jun 1, 2017 @ 12:37am
CHENZ Jun 1, 2017 @ 8:20am 
Sorry to hijack the thread, is there an optimal farmer to farm ratio? I always go the maximum but i'm wondering if it's needed especially in the early game.
Originally posted by CHENZ:
Sorry to hijack the thread, is there an optimal farmer to farm ratio? I always go the maximum but i'm wondering if it's needed especially in the early game.
Hint. it depends on the current season... :-]
Rayvolution  [developer] Jun 1, 2017 @ 11:03am 
Originally posted by CHENZ:
Sorry to hijack the thread, is there an optimal farmer to farm ratio? I always go the maximum but i'm wondering if it's needed especially in the early game.

In theory, as long as all your farms do not say "Poorly Watered" or "Poorly Tended" you should be good to go. They won't grow any faster once tended and watered. So the optimal amount is just-enough to keep those messages from popping up. For me, that's what I suggested above, 2 or 3 farms and 4 farmers.

But, keep in mind that crops need more attention in the Summer, and in the Winter you're basically just fighting off crop death, but the farms won't actually grow most of the season.

Edit: Also another thing to keep in mind, they prioritize harvesting raw/wild food on the map first. So you can max out your farmers and still have everything poorly tended/watered for a while. It's more efficient to gather wild food (since it's already grown) than to take care of the crops. So they do that instead until everything you've selected is harvested. But, your farms will still grow in Spring and Autumn, even if poorly tended. They'll just grow slower.
Last edited by Rayvolution; Jun 1, 2017 @ 11:11am
Brilyn May 3, 2022 @ 2:42am 
Originally posted by ⚜ JOST AMMAN ⚜:
Farms are affected by Season (temperature/humidity), available water ad workers.
You need also to check how many villagers you need to feed.
Normally with 3/4 big farms you can fit the needs of up to 4 full small hovels.

BTW: are you playing stable or unstable version?

Sorry to necro this thread, but I'm having similar problems (just bought the game).

Is it seriously the case that you need 1 farm per hovel (ie 1 farm per 4-5 people)? (I'm not sure which tier "big" refers to)

Cause that seems ridiculous.
Kyrros May 3, 2022 @ 3:07am 
Originally posted by Brilyn:
Sorry to necro this thread, but I'm having similar problems (just bought the game).

Is it seriously the case that you need 1 farm per hovel (ie 1 farm per 4-5 people)? (I'm not sure which tier "big" refers to)

I'm currently feeding about 20 folks per farm, but that is a max upgraded farm. (Tier 3 with +20% bonuses)

One of the main issues keeping farms from being able to start growing anything initially is that farmers have to grab the same vegetables out of the ground that your hungry villagers do, so if the villagers are starving, the food will get eaten before it is able to be planted. Make sure you have either, a decently large enough patch of plants before ordering a harvest, or already have some food stockpiled (so villagers aren't already starving). A couple shots of growth spell on a decent size vegetable cluster will go a long way to making sure you have a good initial patch of vegetables to harvest/plant.

:sphere:
Last edited by Kyrros; May 3, 2022 @ 3:08am
Originally posted by Brilyn:
Originally posted by ⚜ JOST AMMAN ⚜:
Farms are affected by Season (temperature/humidity), available water ad workers.
You need also to check how many villagers you need to feed.
Normally with 3/4 big farms you can fit the needs of up to 4 full small hovels.

BTW: are you playing stable or unstable version?

Sorry to necro this thread, but I'm having similar problems (just bought the game).

Is it seriously the case that you need 1 farm per hovel (ie 1 farm per 4-5 people)? (I'm not sure which tier "big" refers to)

Cause that seems ridiculous.
Hi. That information is absolete since so many things have changed from that version...

Now it's much more complicated, meaning you have to take into account that there are different "tiers" of food (like raw food / cooked food / rations). So, even if raw vegetables are important, they won't impact you as much as soon as you have a "pasture/corral" going, plus a running kitchen.

Also, if you have problems with food and enough influence, you should consider using the "Holy Potatoes" miracle to compensate any shortcomings. It's much better than the other growth spell because it works with any climate and temperature.
Last edited by ...👑 JOST AMMAN 👑...; May 3, 2022 @ 3:25am
A developer of this app has indicated that this post answers the original topic.
Brilyn May 3, 2022 @ 6:01pm 
Originally posted by ⚜ JOST AMMAN ⚜:
Originally posted by Brilyn:

Sorry to necro this thread, but I'm having similar problems (just bought the game).

Is it seriously the case that you need 1 farm per hovel (ie 1 farm per 4-5 people)? (I'm not sure which tier "big" refers to)

Cause that seems ridiculous.
Hi. That information is absolete since so many things have changed from that version...

Now it's much more complicated, meaning you have to take into account that there are different "tiers" of food (like raw food / cooked food / rations). So, even if raw vegetables are important, they won't impact you as much as soon as you have a "pasture/corral" going, plus a running kitchen.

Also, if you have problems with food and enough influence, you should consider using the "Holy Potatoes" miracle to compensate any shortcomings. It's much better than the other growth spell because it works with any climate and temperature.

Thanks, I really appreciate the heads up. I had completely overlooked Holy Potatoes, and that was a complete life saver. I figured out my main issue was not having chicken/animal coops, so the kitchen wasn't producing anything at all (I didn't realise that it needed *both* meat and veg....).

Anywho, all good now. :)
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Date Posted: Jun 1, 2017 @ 12:12am
Posts: 14