Rise to Ruins

Rise to Ruins

View Stats:
Doctor OwO May 25, 2017 @ 2:26am
Is water broken, or am I just done?
So. Recently, I came back to this game, cause so far I've loved everything about it, but I wasn't around for when water and farms requiring them, became a thing.

I can't seem to get enough water, to feed the crops, whatsoever. Either my villagers are all sons of the Kool Aid man, and are stealing every single drop that dare disgraces a bucket made by man, its broken, or I'm doing something terribly wrong. Not to mention, the Water purifyer doesn't make enough water, nor quickly enough from what I can see.
Last edited by Doctor OwO; May 25, 2017 @ 2:27am
< >
Showing 1-10 of 10 comments
EldVarg May 25, 2017 @ 3:16am 
Farmers will always prioritize harvest food resourses (outside farm) before taking care of the farm. If you want them to use farm, remove all the food farming outside.
Last edited by EldVarg; May 25, 2017 @ 3:16am
Merluca Kitsokami May 25, 2017 @ 3:46am 
it just takes getting used to, for a decent sized village i either have 3 full upgraded water purifier that are allways filled to the brim with dirty buckets or 8 wells. that keeps my villige on a good water stock while 4 farms are using it
Grimmrog_SIG May 25, 2017 @ 7:14am 
yes if you want wells, you need quite some of them, Rain catchers are very unreliable. purifiers delivr good and steady water, but i am not sure how exactly they work and where their dirty water comes from.
Last edited by Grimmrog_SIG; May 25, 2017 @ 7:20am
Leonard✌d'Moogle May 25, 2017 @ 10:18am 
The dirty water comes from lakes. You havest with the same tool as you use for food.
Rayvolution  [developer] May 25, 2017 @ 12:58pm 
Originally posted by Voren Redden:
So. Recently, I came back to this game, cause so far I've loved everything about it, but I wasn't around for when water and farms requiring them, became a thing.

I can't seem to get enough water, to feed the crops, whatsoever. Either my villagers are all sons of the Kool Aid man, and are stealing every single drop that dare disgraces a bucket made by man, its broken, or I'm doing something terribly wrong. Not to mention, the Water purifyer doesn't make enough water, nor quickly enough from what I can see.

You need a good mix of all 3 water buildings usually (Rain Catcher, Water Purifier and Wells). They all have their various benefits to help you through each season.

The Rain Catchers are usually the best source of water in the Spring, unless you have terrible luck, and it never rains all. Rain Catchers are no doubt the fastest way to generate large amounts of water quickly, but as the name implies, they only work when it's raining. So they're not as effective in the Summer, and almost completely useless in the Winter since it snows a majority of the time instead.

The Water Purifier comes in second speed wise, but can work non-stop in the Spring, Summer, Autumn and warmer parts of the Winter before the oceans freeze over. Personally, I upgrade it fairly early because the increased output helps a ton. The downside though is you need a few Water Masters to harvest nearby dirty water from the ocean, taking away villagers you could assign elsewhere.

Finally, the Wells. The Wells are extremely slow. But cheap to build, and run 24/7 without any workers assigned to them, although at least 1 Water Master is useful to make buckets. They also work throughout all 4 seasons. Some players have actually opt'ed to just build a massive amount of these. But it's an expensive hit to your built slots to do.

My personal play style, I usually build 3 Rain Catchers by day 2, a Water Purifier shortly after, then around the Summer I build some Wells. Then expand as-needed from there. For me, that works fairly well, although sometimes I get hit pretty hard if by dumb luck I don't see rain until day 3 or 4.
Last edited by Rayvolution; May 25, 2017 @ 12:58pm
CHENZ Jun 2, 2017 @ 4:38am 
Unless you're in deep winter, you can always forcibly make it rain using the storm power (in winter, it just snows instead) If you've mucked up your planning badly and are short on water this is an effective stopgap measure if you're relying on rain catchers
Arucard Jun 4, 2017 @ 9:05am 
Still feels like this could be balanced a little better, maybe if wells filled slightly faster since people tend to stand there and empty it immediately? Or faster depending on proximity to water sources or if it has recently rained.

Rain catchers aren't as necessary when the rain fills everything that needs water anyway (wells, fountains, farms). Water continues to be the major thing keeping me from moving forward.
CDDB Jun 4, 2017 @ 3:00pm 
I just started a town, and maxed out my building allotment w/ the basic starting necessities. everything is working fine, except the water --- despite having one of each kind of water building, everyone starts dropping dead from dehydration, (*while it's raining* over and over, mind you).

I've given far less attention to food, or any other resource, and yet no one is hungry, all the other resources are abundant. I can see why there are multiple messages wondering if water is "broken"??
Doctor OwO Jun 4, 2017 @ 4:05pm 
Originally posted by CDDB:
I just started a town, and maxed out my building allotment w/ the basic starting necessities. everything is working fine, except the water --- despite having one of each kind of water building, everyone starts dropping dead from dehydration, (*while it's raining* over and over, mind you).

I've given far less attention to food, or any other resource, and yet no one is hungry, all the other resources are abundant. I can see why there are multiple messages wondering if water is "broken"??

This is exactly what I mean. I could have one small farm for 50 people, but you need like 8 water purifyer's for every twenty of them
Rayvolution  [developer] Jun 4, 2017 @ 5:43pm 
Originally posted by Voren Redden:
Originally posted by CDDB:
I just started a town, and maxed out my building allotment w/ the basic starting necessities. everything is working fine, except the water --- despite having one of each kind of water building, everyone starts dropping dead from dehydration, (*while it's raining* over and over, mind you).

I've given far less attention to food, or any other resource, and yet no one is hungry, all the other resources are abundant. I can see why there are multiple messages wondering if water is "broken"??

This is exactly what I mean. I could have one small farm for 50 people, but you need like 8 water purifyer's for every twenty of them

You definitely don't need 8 water purifiers for 50 people. I usually can play well into the game with 80-90 people with nothing more than a single purifier and 3 rain catchers.

Are you upgrading the purifiers, and making sure they're actually stocked with dirty water at all times?

Originally posted by CDDB:
I just started a town, and maxed out my building allotment w/ the basic starting necessities. everything is working fine, except the water --- despite having one of each kind of water building, everyone starts dropping dead from dehydration, (*while it's raining* over and over, mind you).

I've given far less attention to food, or any other resource, and yet no one is hungry, all the other resources are abundant. I can see why there are multiple messages wondering if water is "broken"??

It's not broken, people just don't know how to use it correctly. I may need to add some better tips. Check out my above reply on May 25th. :)
Last edited by Rayvolution; Jun 4, 2017 @ 5:44pm
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: May 25, 2017 @ 2:26am
Posts: 10