Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah, that's the whole point. Create, strip, sell, fire, rinse and repeat until you have enough money to get your team GOOD gear.
Yes I make them max age (70 I think) master alchemists, so I dont know what's wrong.
Perhaps need to max another skill?
edit:
Ok so I just made a few new characters at the starting inn, and they all start with 0 equipment, completely empty.
Doesn't make sense...they should have least have a crappy weapon and armor. The alchemist should have several potions that can also be sold.
BTW below is a long hint/walkthrough bit. Also advice on starting a party.
An excerpt: "You may or may not want to add a fifth character depending on whether or not
you feel it's cheating. If you create a fifth character and let him grow to
a ripe old age, he will bring to the party many wonderful (expensive
potions). Transfer these potions to your leader and retire the old rascal.
Then bring into the party the permanent fourth member and sell the potions.
You should be able to generate enough money to buy some semi-decent armor for
each member. Of course, you can generate additional veteran members and
carry this theme further, but remember that the retiring member will take 1/5
of the party's wealth."
https://gamefaqs.gamespot.com/pc/564659-darklands/faqs/1897
Thank you, that was the problem, I have to do it before I get into the game, not once Im already in.
Much appreciated
You did, in hindsight. I'm just unfamiliar with the game.
First, you will get one weapon, using the highest rated weapon. Don't get a club, clubs are cheap. Get a bow, or edged weapon.
Second, try to get at LEAST studded leather, instead of cloth or leather. Personally, I prefer chain to start. With the techniques used in the original posts, you can continue to create/loot/delete until you get the gear you want to start.
I wouldn't worry about building up weapon skills for your characters..this will happen soon enough, if you spend a week farming bad guys in the docks and other side streets...use the extra EPs for religion, virtue, writing, woodwise, stealth, etc, or to boos up your other critical skills, such as healing, alchemy, and artifice.
The playtesters used to do this regularly so they could test out things in the game otherwise hard to duplicate because they lacked the item, wealth, or whatever.
So, in gaming, as in life, it's all about how "ethical" you want to be. There is no penalty for doing this in the game - it's a deliberate cheat that allows players a head start, but only by investing extra time in the character generator.
That's my story and I'm sticking to it.