Salt
passpatrik Jun 20, 2016 @ 9:09am
SALT vs SEA OF THIEVES
how to survive this competition?
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Showing 1-15 of 22 comments
Tarc Novar Jun 20, 2016 @ 10:45am 
Salt isn't Sea of Thieves. Enjoy Salt for what it is.
Last edited by Tarc Novar; Jun 20, 2016 @ 10:47am
passpatrik Jun 20, 2016 @ 10:53am 
what is salt that sea of thieves isnt?
Tarc Novar Jun 20, 2016 @ 1:27pm 
Originally posted by passpatrik:
what is salt that sea of thieves isnt?

A different game.
passpatrik Jun 20, 2016 @ 10:29pm 
wow
Tarc Novar Jun 21, 2016 @ 5:02am 
Originally posted by passpatrik:
wow

Wow, what? If you don't like Salt, don't play it anymore. No need to keep going like this.
passpatrik Jun 21, 2016 @ 5:51am 
"wow" as reaction to your idiotic response. i believe that no one need your post to realize that salt and sea of thieves are two different games. my point is that they will be very similar.

for normal responders:
it looks like that "sea of thieves" will be game very similar to salt (sailing, quite similar graphics, islands, exploration and pirates) but with more options as treasures, underwater life, monsters, ship combat and multiplayer).

what do you think? is there any way for "salt" to win this competition or at least to be at the same level of buyers interest?



Last edited by passpatrik; Jun 21, 2016 @ 6:05am
Tarc Novar Jun 21, 2016 @ 6:10am 
Originally posted by passpatrik:
"wow" as reaction to your idiotic response. i believe that no one need your post to realize that salt and sea of thieves are two different games. my point is that they will be very similar.

for normal responders:
it looks like that "sea of thieves" will be game very similar to salt (sailing, quite similar graphics, islands, exploration and pirates) but with more options as treasures, underwater life, monsters, ship combat and multiplayer).

what do you think? is there any way for "salt" to win this competition or at least to be at the same level of buyers interest?

No need to be insulting. You asked an obvious question. I answered it.

That being said, I am done with this thread and you. I don't tolerate froward people and that includes you.
Last edited by Tarc Novar; Jun 21, 2016 @ 6:11am
passpatrik Jun 21, 2016 @ 6:12am 
wow again. your posts were insulting from the beginning. im glad youre out. thank you.
WillieSea Jun 21, 2016 @ 1:31pm 
Sea of Thieves does not show up on steam search for me and I refuse to "search the internet" and go to unknown sites that may contain virus packages when visited.
So all I can compare is Salt, a game on steam, to an unknown game. When this other game you talk about shows up on steam then I will have an opinion.
Tuff-Gong Jun 22, 2016 @ 6:02am 
Both amazing but Salt is an amazing experience to play by your own and relax and sail into the sunset in endless open worlds, Sea of Thieves is an awesome game to paly with friends, getting that one aswell! but hoping for an Proceduraly generated worlds (endless) other than just a map, same like this that would be really cool!
Last edited by Tuff-Gong; Jun 22, 2016 @ 6:02am
passpatrik Jun 22, 2016 @ 8:06am 
hello Willie and Notorious. Thank you for your normal friendly response. i understand you Willie. Sea of Thieves wasnt published yet, but you can see some gameplay action on youtube, or you can search for articles on some secure sites (as for example rock paper shotgun). These two games looks similar in many aspects, so i was curious, if players of salt see it as competition for low budget salt. they said, that small one person ships will be there too, Notorious.
WillieSea Jun 22, 2016 @ 12:36pm 
The problem with procedurally generated versus a static map is they are nothing like each other. Especially in a 3D environment.

A static map can be extremely detailed, but it's drawback is that it's never different. The elder Scrolls games offset this by adding random loot and random encounters. But it's still the same map every time and can become stale and boring over time. Not much replay ability there.

An infinite random procedurally generated map cannot be too detailed, by the nature of how it works. But you can have a different experience with every game.

For me, eye candy is nice, but I rather enjoy new experiences over the same old thing every single time.
passpatrik Jun 22, 2016 @ 11:27pm 
but procedurally generated world is also just sum of graphical(mathematical) elements and their combinations. play the game enough and you will deplete variations too. but i understand your point. i wasnt aware that sea of theives map will be hand made. if yes, then this is the biggest difference between these two games and by my opinion strong possibility that they can coexist together without hurting each other in sales.
Last edited by passpatrik; Jun 22, 2016 @ 11:34pm
8CORPION Jun 23, 2016 @ 8:51am 
I see it this way....
Salt is a beautiful game with a day/night cycle that you can go into at any time and while away some hours just to relax, look at the pretty scenery and find different types of islands, NPCs, loot and solo adventures.

Sea of Thieves looks like a fun game if you have friends to play with you online. It appears to have eye candy, but it seems to be only multiplayer oriented and faster-paced. Also it's announced for Windows 10 and console (Xbone?). I have Windows 7 and ain't changing right now.

Therefore the two games may have the sea in common, but otherwise are as different as chalk and cheese.
HTH :D
Last edited by 8CORPION; Jun 23, 2016 @ 8:55am
718 Jun 23, 2016 @ 10:38am 
Sea of Thieves look more fun
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Date Posted: Jun 20, 2016 @ 9:09am
Posts: 22