Shape of Dreams: Prologue

Shape of Dreams: Prologue

MashiroSaber Dec 23, 2024 @ 4:13am
building alone is such difficult.
I think to make a kind of building in solo is very difficult specially in nightmare. I don't want relying on my friends' fortune to make my building. In facts, in mulitplayers, 3 offering and counting on one's building are very common. Another, I hope in late of the game players are invincible to guarantee comfort, not to make players' mind continuing, so I satisfy it now and don't change it.
Ps: why chinese have their own language logo?
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Showing 1-3 of 3 comments
ELX-Sevazinho☄ Dec 23, 2024 @ 5:37pm 
they should add at least one more live while playing alone. Playing in a full party usually i can get very powerfull at the 5-6 boss because we can trade with others, so we have like 16-20 chances to get better gems or skill per vendor, while playing alone we have only 8 chances at maximum and less gold and dust dropping
Lizard Smoothie  [developer] Dec 23, 2024 @ 7:55pm 
Hi, thank you for the insights.

We think co-op enabling sharing of items and helping builds to realize quicker brings cooperative and strategic good vibes for everyone, but I understand where solo players' frustration would be coming from. We'll take note of them and see what we can do about this in the future. e.g. We're planning to bring several systems into the game to help people complete their builds, something that would especially help when the pools of items are greatly expanded in the full game.

Again, thank you for the insights and I'm hoping you all the best for the great end of the year!
Last edited by Lizard Smoothie; Dec 23, 2024 @ 7:57pm
MashiroSaber Dec 26, 2024 @ 1:18am 
Originally posted by ELX-Sevazinho☄:
they should add at least one more live while playing alone. Playing in a full party usually i can get very powerfull at the 5-6 boss because we can trade with others, so we have like 16-20 chances to get better gems or skill per vendor, while playing alone we have only 8 chances at maximum and less gold and dust dropping
not at all about chance, as a rougelike game, it still lack of many content, not only essences or memory. Like Memories can also have combos with other memories, not only with essences. Different kind of weapon to different characters. or some blessing event give buff, etc. Random and different things combining together would make infinite impossibility. But clearly, the scale of memories and essences too small.
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