Awaria
Chapter 9 Hard is perfect, Chapter 13 Hard is just hoping that this time bulets miss you
Fighting agains Zmora V feels just fair
She has patter - Dash, blink, blink, blink, runs to you, cries, thunderstorm, repeat

The moment it clicks you are in a dance where you manuver between her attacks that you are able to work around while also keeping all engines at check

Dash is simple to dodge if you are ready for it
blinks can be either avoided in safer pattern by going top right > bottom left> top right (or top left, bottom right, top left etc) or you can get some seconds by risking it
Cry is a moment where you can look what you need to gather and rearange your resources
and then you just dodge the dash and so on


Chapter 13.
All this time game teaches you that even in most insane scenario there is a pattern. I was not having fun in chapter 12 but looking back at it i can at least see what i did to conquer it, be it keeping bull on the other side, proper dashing for the dogs, or timing skulls with other minions

Chapter 13 on the other hand is havely focused on dashing constantly to break stuff like skulls, bodyguards, bull etc. It would be a bit diffrent but still learnable even with those smashes from boss.
But those target bullets. Due to how many things happen on the screen and how you need to take care of skulls, dogs, boss smash, bull after death bullets create a situation where you either have huge reaction time or can keep focus on all the small bullets coming into your way (pretty much touhou players). I thought i found a pattern to hide in spaces with machines but then dogs kill me as i dont have space and time to get rid of all of them

all 12 chapters are great, they are hard but not ♥♥♥♥♥♥♥♥ hard, If you can do half of engines that means you can do all of them if you keep polishing out your strategy

In chapter 13 whatever i got to half the engines and died i didn't had that feeling, it felt like it was just a pure luck that nothing hit me.

Its not to say that this game is bad as its so good i wish there was way more. Just... without random stray bullets in a sea of other hazsards
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Showing 16-19 of 19 comments
Wolfy Fox Dec 31, 2024 @ 3:07am 
Why everyone can do it and not me ? :steamsad: Am i that bad at game ?
Blue Jan 1 @ 2:01pm 
Just keep playing it over and over.

Doesn't take too long.
qwerm Jan 1 @ 9:25pm 
I just finished the whole game on hard and I can definitely say that chapter 13 requires you to play much more offensively than earlier in the game( all in all was easier than chapters 9 and 12). Your dash now also functions as an attack and has a much shorter cooldown and with the right timing and/or a key rebind allows for a double dash in very short succession. you need to use that dash to kill things to keep the field clear as much as possible. I found when I hit the tempo of the spawn patterns JUST right, the bull and both exploding skulls were killed and constantly on spawn cooldown for most of the level. The smash attack in the middle of the field can also be used to kill mobs if you can keep them positioned there.

This game is very much what I would call an exercise in Crisis Management. I strongly recommend reading up on a guide to at least help you better understand HOW the enemies operate, specifically regarding their attack patterns and how you can manage said patterns to control the field of play. You can't have absolute control, but you can very much steer the angles of attack to your advantage so you can manoeuvre more cleanly.

Aside from all that, one of the best tools you have at your disposal is to take a break; Give your hands a breather and come back after however long you might need. I've often found that a nice rest period and time to think on my strategies dramatically helps when I come back to the game for another go.

But all in all, You need to play more aggressively; Find the tempo, and dance to the pattern.

Good luck!
Last edited by qwerm; Jan 1 @ 9:28pm
SSSZmeY Jan 2 @ 10:35am 
For me the key was to form a habit to hold my ground at the side (while doing something useful, if possible) and cross to the other side only after the targeting begins (or, if I end up fended off too early - slow down at the center, until targeting is complete). Then it's possible to force a certain pattern over this chaos. If you just crossed the arena and fixed one of
generators - a good clue to leave is when it breaks again (you even can check it, before leaving).

When you learn this rythm - the next hardest thing is to perfect your skill of taking out dogs, when they spawn at your current side. Other minor stuff is going to be handled mechanically at this point.

And... You still going to need some luck for a couple of situations you'll mess up during the run anyway :conwayshrug:
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