Tilt Brush

Tilt Brush

Tutorials you found helpful?
I'm new to Tilt Brush and was wondering if anyone browsing the forums here had any particular tutorial videos they could share that they found interesting and helpful.

I just played around with it for 5 hours and was humbled by how difficult some of the aspects of it were.
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Showing 1-6 of 6 comments
andybak Mar 6, 2022 @ 12:35am 
Hi,

This forum doesn't see much activity any more. https://openbrush.app/ is the most actively maintained version of Tilt Brush now. It has a Steam discussion page here; https://steamcommunity.com/app/1634870/discussions/ but we're most active on the Discord (linked from our home page above).
yeah thanks I haven't tried openbrush yet but I put it on my wishlist to check out at some point
andybak Mar 7, 2022 @ 1:37am 
Originally posted by ʟǟֆȶʟɨʋɨռɢքօɛȶ:
yeah thanks I haven't tried openbrush yet but I put it on my wishlist to check out at some point

Bear in mind it's free and has more features than Tilt Brush: https://docs.openbrush.app/differences-between-open-brush-and-tilt-brush
Originally posted by andybak:
Originally posted by ʟǟֆȶʟɨʋɨռɢքօɛȶ:
yeah thanks I haven't tried openbrush yet but I put it on my wishlist to check out at some point

Bear in mind it's free and has more features than Tilt Brush: https://docs.openbrush.app/differences-between-open-brush-and-tilt-brush

cool, if there's a good video that explains those features I'll check out this program next time I'm in the mood to dive in to this type of thing

I've got my environment scaling unlocked and know how to export scenes into unity that's another reason I haven't tried it yet
Last edited by ʟǟֆȶʟɨʋɨռɢքօɛȶ; Mar 7, 2022 @ 1:05pm
andybak Mar 8, 2022 @ 1:40am 
Originally posted by ʟǟֆȶʟɨʋɨռɢքօɛȶ:
I've got my environment scaling unlocked and know how to export scenes into unity that's another reason I haven't tried it yet

We haven't changed either of those things. Maintaining backwards compatibility is a high priority (we discovered a minor issue yesterday that breaks opening some new files in old versions and it's the top of my list to fix right now)
Originally posted by andybak:
Originally posted by ʟǟֆȶʟɨʋɨռɢքօɛȶ:
I've got my environment scaling unlocked and know how to export scenes into unity that's another reason I haven't tried it yet

We haven't changed either of those things. Maintaining backwards compatibility is a high priority (we discovered a minor issue yesterday that breaks opening some new files in old versions and it's the top of my list to fix right now)

very cool, thanks for the info, also hello developer! I will give this a go soon
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