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I've just had a look at the video and I think what's happening is you're only seeing one players view. The Worm that enters the building is being controlled by another player online, which is why you can't see what the Worm is doing inside the building.
If you have a Worm inside the building you will be able to see everything inside the building, whilst those that don't have any Worms won't. This is to provide a tactical advantage for players choosing to use buildings.
One thing I love to do is place sentry turrets in buildings, which are hidden until a Worm goes inside and then get's hit!
And if you don't like playing with buildings all the time then you can toggle them off when you generate a landscape
Hopefully I've covered off your questions
Hi Danny.. thank you for clarifying this.
I know,.. it was obvious we were looking from one of the idle fellows there..
As long as we can see our worms inside buildings no matter which turn is it, than it's ok..
I love the idea of building.. it just that..in that video, you could hear the mayhem and couldn't guess what went wrong to your friends inside. :P
Thanks.
I wasn't clear enough .. I ment if you have worm inside and couldn't see nothing.
No clairvoyant powers :P
Guess you have to keep an eye open where the other players position their worms.
(Or deactivate buildings if you don't like this at all.)
After all, not being able to look inside is the only difference to regular caves and tunnels.