Worms W.M.D

Worms W.M.D

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How would you rank the Worms games made from 1995 to 2016?
Specifically, I am looking to see mainstream games (which I will list below), and I would like you to rank #1 as the best and the last as the worst. You may be thinking what I am thinking about the games, but I will not share my opinion as that would skew the rankings and this is a scientific research concerning the receptions of those games, so I want reasonable results. Here are the mainstream games that I am talking about:
  • Worms (1995)
  • Worms 2 (1997)
  • Worms Armageddon (1999)
  • Worms World Party (Remastered) (2001 and 2015 respectively)
  • Worms Reloaded (2010)
  • Worms Revolution (2012)
  • Worms Clan Wars (2013)
  • Worms W.M.D (2016)
Start ranking those games from #1 as the best to the last as the worst below.

(3D titles have been removed in accordance with '''skunk3'''.)
Last edited by FreeMediaKids!; Sep 21, 2016 @ 4:28pm
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Showing 1-12 of 12 comments
```skunk3``` Sep 21, 2016 @ 4:00pm 
I think that comparing the 3D games to the 2D games is a bit like apples to oranges, as they tend to be played VERY differently.


David McMurdo Sep 21, 2016 @ 4:09pm 
Well I can of course only rate those that I've actually played and I didn't go near the 3D series.

#1: Worms W.M.D - This has made the others totally redundant in my opinion. Although it's not yet technically better than older entries that have had more time invested in them, I believe it'll get there very quickly. I'm surprised to say it, but I think Team17 will finally do right by the fans.

#2: Worms - This and W.M.D are the only Worms games I will now ever play. The original is worth going back to because there's a purity to its design and from Worms 2 onwards they adopted a completely different style. It's kind of ironic, but in many ways the original game is the black sheep of the series. It's still totally awesome though. ♥♥♥♥, just thinking about it makes me want to play it, which I will as soon as I've posted this. Still got my original Worms United CD and yet still bought the game on both GOG and Steam when it was released there.

#3: Worms Reloaded - This one receives a lot of hate, but I got so much fun out of it and never had any kind of issue at all. To me it's just one of the better designed and more solid entries in the series.

#4: Worms Revolution - I loved the dynamic water so much and I thought that the classes added even more depth. The objects seemed pointless in the extreme as they took too much effort to destroy and didn't do all that much damage. I did think that there was an inherent ugliness to the 2.5D graphics, but despite that I loved the map themes. Revolution also has the best music of the series in my opinion. The last minute of the Sewer track and the Mars track are genuinely good pieces of music regardless of the context they were used in.

#5: Worms World Party - Not much to say really. It was a great game and the remastering is fine. Love that wormpot, though the only thing I ever used it for was to add blood.

#6: Worms Armageddon - Same deal as Worms World Party minus a few features. I know the fans like this one for the multiplayer options, but as a primarily single-player guy I don't really care about that.

#7 Worms Clan Wars - The one instalment that upset me. It's a standalone expansion to Worms Revolution that's technically more solid and has better balance. Great! Oh, but wait... for the first time ever there's no way to play against AI opponents (in terms of ones you've made yourself). Oh... I don't know what Team17 were smoking, but it basically meant I had wasted money. The themes and music are nowhere near as good as Worms Revolution either. Both of those should have been included in this title. If Worms Clan Wars had offered AI opponents and the themes and music from Revolution it'd have been third on my list. There's nothing they did with Worms Clan Wars that they couldn't have done with Worms Revolution. This is the worst instance of Team17 abandoning a game and moving on to the next one completely unnecessarily. They could have just updated Worms Revolution with the Worms Clan Wars content. As it is I view it as an insult and nothing caused me to lose hope in Team17 more. No AI opponents. WTF. Never expected to see the day that a Worms game wouldn't have AI opponents.
Last edited by David McMurdo; Sep 21, 2016 @ 4:35pm
```skunk3``` Sep 21, 2016 @ 4:11pm 
Originally posted by Lord of the Epochs:
Well I can of course only rate those that I've actually played and I didn't go near the 3D series.

#1: Worms W.M.D - This has made the others totally redundant in my opinion. Although it's not yet technically better than older entries that have had more time invested in them, I believe it'll get there very quickly. I'm surprised to say it, but I think Team17 will finally do right by the fans.

#2: Worms - This and W.M.D are the only Worms games I will now ever play. The original is worth going back to because there's a purity to its design and from Worms 2 onwards they adopted a completely different style. It's kind of ironic, but in many ways the original game is the black sheep of the series. It's still totally awesome though. ♥♥♥♥, just thinking about it makes me want to play it, which I will as soon as I've posted this. Still got my original Worms United CD and yet still bought the game on both GOG and Steam when it was released there.

#3: Worms Reloaded - This one receives a lot of hate, but I got so much fun out of it and never had any kind of issue at all. To me it's just one of the better designed and more solid entries into the series.

#4: Worms Revolution - I loved the dynamic water so much and I thought that the classes added even more depth. I did think that there was an inherent ugliness to the 2.5D graphics, but despite that I loved the map themes. Revolution also has the best music of the series in my opinion. The last minute of the Sewer track and the Mars track are genuinely good pieces of music regardless of the context they were used in.

#5: Worms World Party - Not much to say really. It was a great game and the remastering is fine. Love that wormpot, though the only thing I ever used it for was to add blood.

#6: Worms Armageddon - Same deal as Worms World Party minus a few features. I know the fans like this one for the multiplayer options, but as a primarily single-player guy I don't really care about that.

#7 Worms Clan Wars - The one instalment that upset me. It's a standalone expansion to Worms Revolution that's technically more solid and has better balance. Great! Oh, but wait... for the first time ever there's no way to play against AI opponents. Oh... I don't know what Team17 were smoking, but it basically meant I had wasted money. The themes and music are nowhere near as good as Worms Revolution either. Both of those should have been included in this title. If Worms Clan Wars had offered AI opponents and the themes and music from Revolution it'd have been third on my list. As it is I view it as an insult and nothing caused me to lose hope in Team17 more. No AI opponents. WTF.


Wow, your list is almost the total opposite of mine.
FreeMediaKids! Sep 21, 2016 @ 4:15pm 
Originally posted by ```skunk3```:
I think that comparing the 3D games to the 2D games is a bit like apples to oranges, as they tend to be played VERY differently.
The titles have been removed.
skunk has a point there, when you leave out a game like Golf for not being mainstream, the 3D games are definitely quite different - in the end it does depend on whatever research you are going for, I guess.

Looking at that list leaves me with other questions, too.

Why are there only games that had a PC release on that list? What about console/mobile/Amiga releases?
Why do you count WWP and WWP Remastered as one game, but Mayhem and Ultimate Mayhem as two? They are both just HD upgrades of one another.
```skunk3``` Sep 21, 2016 @ 4:19pm 
1. Worms: Armageddon. Best gameplay mechanics, balance, features, and 'feel' of any Worms title.

2, Worms World Party. It is essentially the same as W:A, only with a couple of added features. However, as time went on, W:A got updates and WWP didn't. W:A became the superior one.

3. Worms Clan Wars. This game fixed most of the issues that I had with Revolution, although I feel that it was a bit bland in terms of music and terrain themes.

4. Worms Revolution / WMD - tie. Revolution is a very imbalanced game, and has some technical issues that really bother me. WMD in its current state feels half finished and lacking in MANY areas.

5. Worms Reloaded. This game is a pile of garbage. It was a big upgrade from WWP in terms of graphics, but the gameplay is bad. The ninja rope is god awful, the overall game mechanics are trash, and it's just not enjoyable to play. However, it did introduce several weapons and utilities to the series that I REALLY like; items that I would love to see make an appearance in WMD.

6. Worms. Yeah, it's the original and I do respect that, but c'mon. Why would anyone want to play this today?


My opinions are based as an online multi-player guy. Worms has never really been about the single player experience for me because the A.I. will never be as clever as a real person.
Last edited by ```skunk3```; Sep 21, 2016 @ 4:21pm
FreeMediaKids! Sep 21, 2016 @ 4:26pm 
Originally posted by Stultus Cancer:
skunk has a point there, when you leave out a game like Golf for not being mainstream, the 3D games are definitely quite different - in the end it does depend on whatever research you are going for, I guess.

Looking at that list leaves me with other questions, too.

Why are there only games that had a PC release on that list? What about console/mobile/Amiga releases?
Why do you count WWP and WWP Remastered as one game, but Mayhem and Ultimate Mayhem as two? They are both just HD upgrades of one another.
With this said: Worms Ultimate Mayhem is a "souped-up", revamped and high definition combination of Worms 3D and Worms 4: Mayhem.[www.eurogamer.net], ahh, I see that I have made an error.
Originally posted by Lord of the Epochs:
#7 Worms Clan Wars - The one instalment that upset me. It's a standalone expansion to Worms Revolution that's technically more solid and has better balance. Great! Oh, but wait... for the first time ever there's no way to play against AI opponents. Oh... I don't know what Team17 were smoking, but it basically meant I had wasted money.

But you could play against the AI? Local multiplayer -> add AI team. What the game didn't allow you to do for some odd reason was customizing appearance of AI teams so you needed to choose between presets.
FreeMediaKids! Sep 21, 2016 @ 4:31pm 
If you really believe that I should add non-PC titles as well, what should I add?
Originally posted by Gameguy365:
If you really believe that I should add non-PC titles as well, what should I add?

I don't know what conclusions you want to draw from your research, so I'm not even sure if you should bother. I'd simply add all "classic gameplay" 2D titles like you did for PC. Also, I'm not sure if anyone really wants to talk about mobile phone versions (java games) as I have a hard time imagining anyone preferred those over other titles.

Major console games include:
Worms Open Warfare (DS and PSP versions used different engines)
Worms Open Warfare 2 (DS and PSP versions used different engines)
Worms: A Space Oddity
Worms Battle Islands

I left out Worms 2: Armageddon and Worms Battlegrounds as they are console versions of Worms Reloaded and Worms Clan Wars.

Major smartphone games include:
Worms 3
Worms 4

I left out Worms because it's the smartphone version of Worms Open Warfare (PSP).

Lastly, the Amiga exclusive Worms: The Director's Cut.


What makes this really complicated is the amount of different versions they released of Worms Open Warfare and Worms 2: Armageddon/Reloaded. Every time they ported these two games, they changed something, mostly just minor tweaks to the physics or single-player content, however. Best to count them as a single game I guess...
Last edited by The Nintendo Patent Lawsuit Fest; Sep 21, 2016 @ 5:03pm
David McMurdo Sep 21, 2016 @ 4:56pm 
Originally posted by Stultus Cancer:
But you could play against the AI? Local multiplayer -> add AI team. What the game didn't allow you to do for some odd reason was customizing appearance of AI teams so you needed to choose between presets.

That's what I meant. Added a line to clarify that. The thing is I like to create lots of AI teams of my own design and "theme" my single-player matches. This also caused a problem with hotseat. I don't know why, but Team17 have always seemed to take two steps forward and one step back. So they'll add some interesting features to an instalment, but then neglect something that has been standard in the series. Makes no sense. The original Worms game still has many customisation options that later entries don't. For example, in Worms you can set the timing of mines to random. You can't do this in Worms W.M.D, even though it would be the easiest thing in the universe to implement.

Originally posted by ```skunk3```:
6. Worms. Yeah, it's the original and I do respect that, but c'mon. Why would anyone want to play this today?

Well I can only answer for myself, but basically the game has integrity. It was one guy's vision for an artillery game and in and of itself it's perfect.

You know, Ridley Scott releases Alien, and thirty years down the road you've got an entire franchise, a lot of which is junk. Sure, the latest entries have more in them due to the mythology having been developed, but while they might be enjoyable, as follow-ups they just can't have the vision and integrity of the original.

In a similar fashion, the first major change with the Worms series came with the cartoon style of Worms 2. And then everything changed with Worms Armageddon, specifically how much impact tools have on a game, especially the ninja rope. Every single time there's a new Worms game released the concerns are primarily about the damn ninja rope to the point where with Worms W.M.D they felt the need to emphasise the ninja rope's similarities to Armageddon's one as a main feature of the game. Utterly ridiculous. Of course people still aren't happy. They want it to be longer than it is, etc, because they basically want to be able to traverse the map at will. That criticism might bother some people, but I at least know that I don't have to convince anyone here that the Worms franchise has had its share of junk instalments. I mean we haven't even begun to get to the spin-offs in this thread. Golf, anyone?

This isn't what Worms is about to me. It would never have even crossed my mind back in 1995 that over a decade later the ninja rope would be viewed as some central feature. It was just a simple tool that allowed you to ascend or descend. It could easily have been scrapped in favour of something else if things had turned out differently. I think the reason that you rarely see the Worms series described as being in the artillery genre these days is because with the masses of new weapons and tools it began long ago to stray away from being an artillery game.

In the original Worms (on default settings) you've got one homing missile and one airstrike. That's it as far as free hits goes. After that you've got to do it yourself. There is no other Worms game that demands that you take as many good shots, because since Armageddon there has always been some weird weapon or tool to allow you to pull some stunt or other off in the vast majority of cases. Obviously you can always craft some kind of hardcore scheme yourself (and that's great), but I'm talking in terms of basic design and default play here. If that's what people like, then great, but I love the original because it's simple. Oh yeah, and a single ninja-rope can't be used to get across the entire map in the original game.

Sure the original game doesn't have hats and there's under ten sound banks to choose from, but this is really superficial stuff. What it does have is some cool map themes that actually play differently and have some unique features. If you're on the alien planets then the gravity is low. If you're in hell then there's fire instead of water on the map and so instead of a splash when a worm falls in you hear a little "tsss". This isn't just a cosmetic change either, because the flames lap up and it's sometimes hard to tell if you're getting too close to one. I'll never understand why they've just stopped doing cool stuff like this in the series. Everyone wants to see the return of alien gloop.

Another thing I've found really weird is that in the first Worms game (at least on the PC version) they introduced that classic Worms theme. It's epic. But Team17 have seemed allergic to using it since to the point where I honestly began to wonder if they somehow don't own the copyright to it. They obviously do though because you can hear little bits of the theme come through in some of the latter games, including Worms W.M.D. It's just strange, because usually you make the main theme of a series really prominent in any entry. Like imagine an Indiana Jones film where you only faintly hear John Williams' classic composition at a few points during the action. That's how weird this is to me.

I think that solid gameplay stands the test of time, and since I play a lot of old games and don't mind the pixelly graphics I can still enjoy the original Worms as much as I always did. There's not one thing wrong with the game's mechanics. They might differ from later instalments in ways that people dislike, but there's nothing wrong with them. I also love that disco track that you can hear by going into the Audio options.

Although there are loads of arguments about the Worms games here on the forum, I know for a fact that's it's possible to create a Worms game that everyone loves, which isn't true of many franchises. A key feature to Worms has always been the degree of customisation available. The more that's available, the more people are happy, because we can all play the kind of Worms game we want to. I think that's a testament to how great the basic concept of the series is. But even with my love for these games, I still feel that no entry has really fulfilled the series' true potential.
Last edited by David McMurdo; Sep 21, 2016 @ 5:27pm
Pharaoh Sep 21, 2016 @ 5:28pm 
Til this series was created the year i was born
Last edited by Pharaoh; Sep 21, 2016 @ 5:30pm
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Date Posted: Sep 21, 2016 @ 3:31pm
Posts: 12