LUNAR Remastered Collection

LUNAR Remastered Collection

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Lunar 2 Remastered UI not using entire screen (covering enemies)
Is there a fix in eternal blue to get the UI out of the center like it is in classic mode? It's like the UI is lined up in a different windowed mode relevant to the screen.
This causes problems like not being able to see some enemies weaknesses when trying to use a spell or ability.
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Showing 1-3 of 3 comments
Leaf May 2 @ 3:41am 
Seconded. I was just about to be able to post this! BUT in the PS1 version, selecting an enemy would color the whole enemy as the weakness color. So it didnt matter if the arrow was hidden. Here the enemy is always colored yellow which causes this problem when the arrow is hidden.
OK so I'm not losing my mind and this was not the same.
Leaf May 2 @ 11:23pm 
Originally posted by dvdmethod:
OK so I'm not losing my mind and this was not the same.
Yeah they must have forgotten it or something, I hope the developers are reading this and that it's not impossible to patch into the game.
Last edited by Leaf; May 2 @ 11:25pm
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Showing 1-3 of 3 comments
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