LUNAR Remastered Collection

LUNAR Remastered Collection

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Level Scaling
I'm starting with Silver Star Story and i remember the PSX version bosses scaled with Alex's level up to 50 but the psp version didnt so I was curious if this version scales them, i enjoy grinding but dont want to overdo it if theres scaling
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Showing 1-6 of 6 comments
Gelk Apr 19 @ 12:47pm 
I could be wrong but I believe the level scaling was added by WD. That will have been removed in this version.
AceMan#1 Apr 19 @ 2:50pm 
It's not removed since the only way would be if they used the un working designs ps1 rom hacks which they never stated they did. They said they used the original ps1 version of this game as the base so the poster above is not correct, don't buy it btw the game is a big grind same as ps1 working designs version... Leveling up is a pain, better off getting working designs rom hacks if you can as it also adds a button you hold that speeds up and macros chatting scenes where you normally gotta tap the button to bypass it now all you gotta do is hold the button down, it was added in easily since it was originally in the Japanese version so it was easy to put in the romhack. Not sure why they charging so much for a game that is way worse than any past versions but this game aint even worth a penny and anyone who defends it is not a true gamer.
Last edited by AceMan#1; Apr 19 @ 2:55pm
Originally posted by AceMan#1:
It's not removed since the only way would be if they used the un working designs ps1 rom hacks which they never stated they did. They said they used the original ps1 version of this game as the base so the poster above is not correct, don't buy it btw the game is a big grind same as ps1 working designs version... Leveling up is a pain, better off getting working designs rom hacks if you can as it also adds a button you hold that speeds up and macros chatting scenes where you normally gotta tap the button to bypass it now all you gotta do is hold the button down, it was added in easily since it was originally in the Japanese version so it was easy to put in the romhack. Not sure why they charging so much for a game that is way worse than any past versions but this game aint even worth a penny and anyone who defends it is not a true gamer.
A pretty long-winded way to say nothing helpful to OP's question, impressive.
JCKLNTRN Apr 19 @ 3:08pm 
Originally posted by AceMan#1:
It's not removed since the only way would be if they used the un working designs ps1 rom hacks which they never stated they did. They said they used the original ps1 version of this game as the base so the poster above is not correct, don't buy it btw the game is a big grind same as ps1 working designs version... Leveling up is a pain, better off getting working designs rom hacks if you can as it also adds a button you hold that speeds up and macros chatting scenes where you normally gotta tap the button to bypass it now all you gotta do is hold the button down, it was added in easily since it was originally in the Japanese version so it was easy to put in the romhack. Not sure why they charging so much for a game that is way worse than any past versions but this game aint even worth a penny and anyone who defends it is not a true gamer.

This is wrong, this version does not have Working Designs game balance changes, apart from the script and voices it uses the Japanese playstation versions as the base.
DevNall Apr 19 @ 4:16pm 
Originally posted by Gelk:
I could be wrong but I believe the level scaling was added by WD. That will have been removed in this version.

Incorrect. LUNAR 1's level scaling was also present in Japanese, but Working Designs tweaked the numbers for it.
Originally posted by AceMan#1:
don't buy it btw the game is a big grind same as ps1 working designs version...

Do not take this guy's advice as they seem to be lacking skill.
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Showing 1-6 of 6 comments
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Date Posted: Apr 19 @ 12:32pm
Posts: 6