Metaverse

Metaverse

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76561198140280408  [Entwickler] 27. Feb. 2015 um 14:46
Feature Requests & Suggestions
Request anything you'd like to see added or changed about Metaverse here!
Zuletzt bearbeitet von Vox; 6. Okt. 2015 um 12:16
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Beiträge 115 von 55
The visuals are excellent, one thing really bugs me though. The blocks don't fit inside of each other too well (at least in my testing).

What I mean is that when I lay two wall slabs vertically next to each other, they are fine. My problem comes when I want to make a corner, I have to be one slab thickness OUTSIDE the edge of my corner, essentially making my "room" 1/8th of a block wider.

Would be nice if they could nest inside each other on the edges so you can keep block dimensions equal.
76561198140280408  [Entwickler] 27. Feb. 2015 um 20:56 
Now that you mention it, I have felt that same frustration when building.I agree that it would feel better the way you described, and honestly would work better when planning out larger structures.

We'll look into some ways to solve this elegantly.
Agreed! I should be having some free time coming up, to get back on the wagon. Looking forward to building my great castle. Something that would put Troy to shame. Any ideas abouts how to tackle a drawbridge?
Zuletzt bearbeitet von Herger Joyous; 28. Feb. 2015 um 1:02
Awesome news! I look forward to a more refined building engine. Love the game so far!

Ursprünglich geschrieben von Vox:
Now that you mention it, I have felt that same frustration when building.I agree that it would feel better the way you described, and honestly would work better when planning out larger structures.

We'll look into some ways to solve this elegantly.
76561198140280408  [Entwickler] 28. Feb. 2015 um 12:10 
Regarding the drawbridge, which is an awesome idea btw, we have some mechanical BITS that are coming soon that will let you do cool things like that.
New "torches" LED style lighting like flashlight
Gun destroys unwanted items/blocks
when we destroy say a clay door for example we should get a fracton back of the material used to create it

also there needs to be a way to repickup items like a clay door for example just in case we make a mistake in placing the item

also game needs a wayto turn on and off sound very inportant so i can refine while at work only have 32 storage spaces waiting to be refined running out of room lol i mine way faster then the game refines

ill post many more but that is it for night have work early in the morning night guys
One word: Jetpacks
eliure 14. Juni 2015 um 12:30 
an option to skip the tutorial
76561198140280408  [Entwickler] 14. Juni 2015 um 20:01 
Agreed.
Vehicles at some point, or at least workshop support to let people add them maybe?
76561198140280408  [Entwickler] 13. Sep. 2015 um 21:06 
There will definitely be vehicles. And we are really really excited about workshop support :)
Nice, walking mechs...that's gotta be a thing at some point :D
76561198140280408  [Entwickler] 13. Sep. 2015 um 21:20 
Totally :)
axemall 29. Sep. 2015 um 12:10 
more otimization its important that i can stay in the game as long as possable FPS framrate are still shutting me off but overall it is better than before after the update 3.0.9 haveing total controls of the system options may help
Zuletzt bearbeitet von axemall; 29. Sep. 2015 um 12:11
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