Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Don't even think of it as a difficulty setting. Imagine finding a devil power that said "-50% DEF, +25% LUCK". That's really what it is.
You can alternate shotgun and spear toss as long as you've dp/ammo to keep gaining height.
You can level up to 31 to unlock Devil Straight ("Purple Punch") with small bones only, no sequence breaks. I did it while skipping every boss and castle. (I may have killed 1 of 3 sandworms, but I don't think it was required.)
You can then trigger the barrier cutscene without meeting Zuzu. Kind of funny, but nothing really breaks or changes. Getting through the barrier still requires giving Zuzu the Demon Fruit. Which requires finding Zuzu's soul. And Zuzu's soul won't appear in the dead sea until you defeat Zuzu.
The forest boss won't fight you until you have the quest to obtain the Demon Fruit. So you can actually go through the whole puzzle, pass through the boss room, unlock the boss, leave, and save. Now when you get the quest it will be very easy.
Nice I was going to test this myself. That's great! Can save all the bosses ready to battle in one save.
---
I haven't managed to repeat it but I accidentally stunlocked Lysa with bullets when she should have been exiting her pole dance routine. It was during her second fight but it might be possible later too and worth looking into? I had a lot of ammo+ so the small damage was still enough to tear through her while still trapped.
https://www.bilibili.com/video/BV1yUdWYXEzQ/?spm_id_from=333.1387.homepage.video_card.click&vd_source=23270e0ab6c53f7107c5069f5c321b0c
using demon dash against the wall you can clip out, having the minimap open made it 100% consistent for me but even without it I was still able to get out by repeatedly doing short jumps
once you go through the wall you want to keep moving left or you will end up in the demon hunter boss room, after that you want to move right after you see the glitchy blue textures on the right, when you hear the area music play again and you see a blue bar on the right it means you're right next to the big vertical shaft, you want to stay far enough away from it so that you don't enter the screen transition, if you do it correctly you will keep moving through the horizontal corridor below without it loading, then you move to the right again and you will see a blue texture, at that point double jump/dash to the right and you'll be able to clip in that room below the corridor that has 3 chests in it
you can get to many different rooms using this but the game still considers you as being in the room you clipped out of so any screen transition will send you back to that room's exits
e/ seems like there are more places where you can do this
Jump up outside the screen and you can get to the other side of a barrier.
I found this out by accident. I reached the castle boss without disabling the barriers first.
Take note that I only did this with the barrier just before the castle fight. I then just assumed it could be done for any barrier.
i love this thread, i knew sequence breaks could happen but all i focused on was the 2 players jumping off each other (infinitely if you practice it enough)
but jesus i went to desert way too early and died in 2 hits, on casual lol.