AppGameKit Classic

AppGameKit Classic

adambiser Aug 7, 2015 @ 12:31am
XINPUT9_1_0.dll was not found?
Hello,

I just tried my game on an XP SP3 virtual machine and received an error that "XINPUT9_1_0.dll was not found". The game runs fine on Win 7.

Has anyone else experienced this?
How can this error be resolved?

Thanks.
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Showing 1-3 of 3 comments
remirol Aug 7, 2015 @ 12:43am 
Sounds like this is missing from directx 9. You could try to install directx 9 again (http://www.microsoft.com/en-IE/download/details.aspx?id=34429) or locate the dll yourself and place it into the systems folder of your Windows folder (if I remember). A google search for the file name shows http://www.dll-files.com/dllindex/dll-files.shtml?xinput9_1_0 as a place to download it.
adambiser Aug 7, 2015 @ 5:37am 
Running dxdiag says that DirectX 9.0c is installed. I've had this VM set up for a long time, so I don't remember whether I installed DirectX 9,0c myself or whether it was installed as part of the VirtualBox Guest Additions.

I'll try re-installing DirectX 9,0c and if that fails, try grabbing only that files from the link you gave.

https://msdn.microsoft.com/en-us/library/windows/desktop/hh405051%28v=vs.85%29.aspx
Is XInput only included in the DirectX SDK for XP? Seems to be included with Vista, 7, and 8.
Last edited by adambiser; Aug 7, 2015 @ 7:50am
adambiser Aug 7, 2015 @ 8:34am 
OK, reinstalling DirectX 9.0c did not fix the problem. XInput9_1_0.dll comes from installing the DirectX SDK.

Now when I run the program I get 'Failed to create XAudio2, make sure you have "DirectX End-User Runtime" installed'. The music plays, but sounds do not.

So now to install that.

EDIT:
The "DirectX End-User Runtime" seems to include both files needed for AGK. I went back to my "pre-SDK" snapshot and installed the files from http://www.microsoft.com/en-us/download/details.aspx?id=8109 and now the game runs.

I had hoped that AGK games would run "out of the box" without needing additional installs. I used MP2 instead of OGG for music for this same reason (didn't want to require those codecs).

Thanks for your help.
Last edited by adambiser; Aug 7, 2015 @ 9:07am
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Date Posted: Aug 7, 2015 @ 12:31am
Posts: 3