Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But i also FreeRoamed a bit just for fun.
But there is sadly no replayability at all.
NewGame+ isnt even a challenge since you have everything from the start.
Even on MaxDifficulty it took me only 1h 25m to rush thru it (story-only).
I havent seen any "randomgenerated maps" so far because they claimed that on the store-page, but i wouldnt call anything in this game like that at all. You can freeroam all quest-maps, but thats it.
Random enemy types and placement give variation and replayability IMO. For example DOOM lacks this, some enemies always spawn in same places in that game.
Maps itself are not totally random, it's a tile system where few elements will change but core will remain same. Enemy placement, type and weather etc. change on each play time.
I dont know what you mean with "random generated sidequests".
They all where the same for me twice now.
And random enemy-placement does NOT equal replayability AT ALL.
And they are also not "random enemies" just because sometimes there are demons and sometimes there are others doesnt mean its randomly generated.
I could rant all day about the "replayability" because it has literaly non besides if you are a speedrunner, but then every game has it.
The game itself is fun and awesome as it is. But once you played thru it once its over.
For a game that has level-system/loot/upgrading and diablo-like enemy-system (champions/elite etc) it has no endgame/replayability.
Thank you, I really appreciate you all taking the time to repsond. I will not be getting the game although I know it is getting amazing reviews. Replayability is a huge thing for me so I'll pass for now. Cheers all and have a great day.
Just to clear things up because I made a fast and messy response:
First full playthru on ANY difficulty will take you between 8 and 15 hours depending on what kind of gamer you are.
Second+ playthru wont take half as long since you have everything already.
The gameplay itself is fast and fun but of course that depends on what you like yourself.
Endgame itself is non-existant, you can restart in NewGame+ but it DOES NOT get harder, its literaly the same game just with stuff unlocked.
Replayability is uh... well it depends...
Of course you can SpeedRun it... but I wouldnt call that replayability.
Random enemy-placement and type of enemy isnt something I would call replayability because in the end its the same but in a different order.
Maps are random (I take my last statement back), BUT! and here comes the BUT!:
They are "pasted" together in huge "chunks", kinda like you build maps in trackmania or the doom-mapeditor (doom2016).
So in the end you will see the same cave/temple/"forest" a lot of times.
TL:DR:
First play-thru 10/10
NG+ 1/10 (its 2 easy even on max-dif)
SpeedRunning: 10/10, fun as hell to rush thru enemies with the best weapons
Replayability/Endgame NOPE.avi
Wow, that's sad. How can people defend this? A loot grinder game without reasons to loot grind? No wonder it's cheap.