Shadow Warrior 2

Shadow Warrior 2

View Stats:
Length of single player? Replayability?
Hello how many hours would you say the main campaign is if you like to complete all the side quests (completionist)? Also once the game, what's there to do to keep people coming back for more?

Thank you.
< >
Showing 1-9 of 9 comments
Riucario~ Oct 14, 2016 @ 1:34pm 
Took me around 13 hours to complete everything once.
But i also FreeRoamed a bit just for fun.
But there is sadly no replayability at all.
NewGame+ isnt even a challenge since you have everything from the start.
Even on MaxDifficulty it took me only 1h 25m to rush thru it (story-only).
I havent seen any "randomgenerated maps" so far because they claimed that on the store-page, but i wouldnt call anything in this game like that at all. You can freeroam all quest-maps, but thats it.
Hyperion Biga Oct 14, 2016 @ 1:35pm 
Side quests are randomly generated. For main story it depends a lot from difficulty. I haven't completed it yet, but heard everything from 5 to 15 hours. People who completed in 5 hours used too low difficulty. I recommend using hardest or 2nd hardest, if you are seasoned FPS gamer.

Random enemy types and placement give variation and replayability IMO. For example DOOM lacks this, some enemies always spawn in same places in that game.

Maps itself are not totally random, it's a tile system where few elements will change but core will remain same. Enemy placement, type and weather etc. change on each play time.
Last edited by Hyperion Biga; Oct 14, 2016 @ 1:41pm
Frostbeast Oct 14, 2016 @ 1:37pm 
I was on Insane and it took me 15h to complete.
Riucario~ Oct 14, 2016 @ 1:45pm 
Originally posted by Pelaaja:
Side quests are randomly generated. For main story it depends a lot from difficulty. I haven't completed it yet, but heard everything from 5 to 15 hours. People who completed in 5 hours used too low difficulty. I recommend using hardest or 2nd hardest, if you are seasoned FPS gamer.

Random enemy types and placement give variation and replayability IMO. For example DOOM lacks this, some enemies always spawn in same places in that game.

Maps itself are not totally random, it's a tile system where few elements will change but core will remain same. Enemy placement, type and weather etc. change on each play time.

I dont know what you mean with "random generated sidequests".
They all where the same for me twice now.

And random enemy-placement does NOT equal replayability AT ALL.
And they are also not "random enemies" just because sometimes there are demons and sometimes there are others doesnt mean its randomly generated.
I could rant all day about the "replayability" because it has literaly non besides if you are a speedrunner, but then every game has it.
The game itself is fun and awesome as it is. But once you played thru it once its over.
For a game that has level-system/loot/upgrading and diablo-like enemy-system (champions/elite etc) it has no endgame/replayability.
Last edited by Riucario~; Oct 14, 2016 @ 1:46pm
The Pink Pounder Oct 14, 2016 @ 1:50pm 
Originally posted by Riucario - HOST:
Originally posted by Pelaaja:
Side quests are randomly generated. For main story it depends a lot from difficulty. I haven't completed it yet, but heard everything from 5 to 15 hours. People who completed in 5 hours used too low difficulty. I recommend using hardest or 2nd hardest, if you are seasoned FPS gamer.

Random enemy types and placement give variation and replayability IMO. For example DOOM lacks this, some enemies always spawn in same places in that game.

Maps itself are not totally random, it's a tile system where few elements will change but core will remain same. Enemy placement, type and weather etc. change on each play time.

I dont know what you mean with "random generated sidequests".
They all where the same for me twice now.

And random enemy-placement does NOT equal replayability AT ALL.
And they are also not "random enemies" just because sometimes there are demons and sometimes there are others doesnt mean its randomly generated.
I could rant all day about the "replayability" because it has literaly non besides if you are a speedrunner, but then every game has it.
The game itself is fun and awesome as it is. But once you played thru it once its over.
For a game that has level-system/loot/upgrading and diablo-like enemy-system (champions/elite etc) it has no endgame/replayability.

Thank you, I really appreciate you all taking the time to repsond. I will not be getting the game although I know it is getting amazing reviews. Replayability is a huge thing for me so I'll pass for now. Cheers all and have a great day.
Riucario~ Oct 14, 2016 @ 1:58pm 
Originally posted by Semtex:
Originally posted by Riucario - HOST:

I dont know what you mean with "random generated sidequests".
They all where the same for me twice now.

And random enemy-placement does NOT equal replayability AT ALL.
And they are also not "random enemies" just because sometimes there are demons and sometimes there are others doesnt mean its randomly generated.
I could rant all day about the "replayability" because it has literaly non besides if you are a speedrunner, but then every game has it.
The game itself is fun and awesome as it is. But once you played thru it once its over.
For a game that has level-system/loot/upgrading and diablo-like enemy-system (champions/elite etc) it has no endgame/replayability.

Thank you, I really appreciate you all taking the time to repsond. I will not be getting the game although I know it is getting amazing reviews. Replayability is a huge thing for me so I'll pass for now. Cheers all and have a great day.


Just to clear things up because I made a fast and messy response:

First full playthru on ANY difficulty will take you between 8 and 15 hours depending on what kind of gamer you are.
Second+ playthru wont take half as long since you have everything already.

The gameplay itself is fast and fun but of course that depends on what you like yourself.

Endgame itself is non-existant, you can restart in NewGame+ but it DOES NOT get harder, its literaly the same game just with stuff unlocked.

Replayability is uh... well it depends...
Of course you can SpeedRun it... but I wouldnt call that replayability.
Random enemy-placement and type of enemy isnt something I would call replayability because in the end its the same but in a different order.

Maps are random (I take my last statement back), BUT! and here comes the BUT!:
They are "pasted" together in huge "chunks", kinda like you build maps in trackmania or the doom-mapeditor (doom2016).
So in the end you will see the same cave/temple/"forest" a lot of times.

TL:DR:
First play-thru 10/10
NG+ 1/10 (its 2 easy even on max-dif)
SpeedRunning: 10/10, fun as hell to rush thru enemies with the best weapons
Replayability/Endgame NOPE.avi
SHREDDER Oct 14, 2016 @ 2:19pm 
13 hours on medium difficutly? I just started playing it on medium.
Play Metaphor Oct 15, 2016 @ 8:31am 
Originally posted by Riucario - HOST:
Originally posted by Pelaaja:
Side quests are randomly generated. For main story it depends a lot from difficulty. I haven't completed it yet, but heard everything from 5 to 15 hours. People who completed in 5 hours used too low difficulty. I recommend using hardest or 2nd hardest, if you are seasoned FPS gamer.

Random enemy types and placement give variation and replayability IMO. For example DOOM lacks this, some enemies always spawn in same places in that game.

Maps itself are not totally random, it's a tile system where few elements will change but core will remain same. Enemy placement, type and weather etc. change on each play time.

I dont know what you mean with "random generated sidequests".
They all where the same for me twice now.

And random enemy-placement does NOT equal replayability AT ALL.
And they are also not "random enemies" just because sometimes there are demons and sometimes there are others doesnt mean its randomly generated.
I could rant all day about the "replayability" because it has literaly non besides if you are a speedrunner, but then every game has it.
The game itself is fun and awesome as it is. But once you played thru it once its over.
For a game that has level-system/loot/upgrading and diablo-like enemy-system (champions/elite etc) it has no endgame/replayability.

Wow, that's sad. How can people defend this? A loot grinder game without reasons to loot grind? No wonder it's cheap.
Serious Ludd Oct 15, 2016 @ 8:33am 
Because the game is fun, have an amazing gameplay and one of the best melee system. It's the kind of game you would play again and again not because of the loots, only because the game is fun.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Oct 14, 2016 @ 1:32pm
Posts: 9