STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Pranmar123 2015 年 8 月 6 日 下午 5:14
Anyone have Clone Wars Mod 4.0?
Anyone have it? I have a couple of questions about it!
< >
正在显示第 16 - 30 条,共 70 条留言
Pranmar123 2015 年 8 月 8 日 上午 9:38 
Surelyit cant be on the amount of planets you had
Not about the amount of planets but rather the PLANETS advantages. Maybe there is another planet that produces Special units for the Republic. I am not sure about that though.
Pranmar123 2015 年 8 月 8 日 下午 2:49 
引用自 dd
Yes, I do. What would you like to ask?
I have a question. I built the ground to space gun on my planets ground and when the enemy fleet attacked me (I had no ships in orbit exceptg for space station) it wouldn't let me use the ground to space weapon! Any ideas as to why?
Elorae 2015 年 8 月 8 日 下午 3:11 
引用自 Professor Chaos
Once again thank you! I never knew Clone Commanders could do that! I will definetly have to use them! If I get more questions I'll have to ask you! Thanks for the detailed explanation/guide :)!

Most neutral planets are OK defended. The Republic can move their ships through the planets but it won't let the Confederacy do that. However, CIS can attack nuetral planets and take them over, which will then give the Republic a chance to take OVER the planet that the VIS just took over. So if you want to conquer a nuetral system, you need to wait for CIS to attack them first and wait for them to take the planet. I have never seen CIS AI attack neutral planets but if you play as CIS, you can attack them.

Sure thing, I'd be happy too! :)
Ah, thank you for clarifying that. I suspect this could only occur in multiplayer or by changing the AI's prioritization codes.


引用自 Professor Chaos
By the way, what faction do you like playing more of? And do you play Empire at War alot?

Well, the Republic, like in Battlefront II, is more of a challenge until late game and only in space, so I prefer to play the Republic except when invading a planet and the battle drawls out into infantry/walker slogs and kiting the enemy to death, in which case I would prefer to play as the Confederacy, especially since for acheiving strategic victory against the Republic (that is, conquering the Deep Core and the Core) land invasion is sometimes unecessary, only needing to have a fleet blockading the planet. Fighting the Confederacy requires invading much of the Mid Rim, Colony Worlds, and almost the entire Outer Rim and even some Core/Deep Core worlds, which effectively drags out the game. This is why I never got around to actually winning as the Empire in Galactic Conquest while having the Executor and Death Star II while I got much closer as the Rebel Alliance (unfortuneately, the save was on an older computer whose fucntioning has ceased).
I do play it quite a bit, the three mods I enjoy playing the most so far that I have gotten to work are Clone Wars 4.0, Thrawn's Revenge Imperial Civil War, and Dark Grazi's Guerre de Clones mod. Well modded EAW FOC is the best compromise I have between Supreme Commander, Planetary Annihilation, and having infantry, not to mention that it's probably a space opera. Do you play a lot of EAW/FOC mods?
最后由 Elorae 编辑于; 2015 年 8 月 8 日 下午 3:35
Elorae 2015 年 8 月 8 日 下午 3:12 
I was not able to build them but Whenever i start a battle i get an Free Battalion of them every one does I will try that but the thing is the AI was able to build them while i had geonosis under my control [/quote]
Oh the flamethrower clones? Hmm....... I'd have to take over Geonosis to tell you.
Elorae 2015 年 8 月 8 日 下午 3:14 
引用自 Professor Chaos
I have a question. I built the ground to space gun on my planets ground and when the enemy fleet attacked me (I had no ships in orbit exceptg for space station) it wouldn't let me use the ground to space weapon! Any ideas as to why?
Which planet was it on? Not all the maps have been finished and there are some glitches, that's the best answer I can think of. I was able to use the planetary gun to great effect on Rothana.
最后由 Elorae 编辑于; 2015 年 8 月 8 日 下午 3:14
Pranmar123 2015 年 8 月 8 日 下午 4:11 
引用自 dd
引用自 Professor Chaos
Once again thank you! I never knew Clone Commanders could do that! I will definetly have to use them! If I get more questions I'll have to ask you! Thanks for the detailed explanation/guide :)!

Most neutral planets are OK defended. The Republic can move their ships through the planets but it won't let the Confederacy do that. However, CIS can attack nuetral planets and take them over, which will then give the Republic a chance to take OVER the planet that the VIS just took over. So if you want to conquer a nuetral system, you need to wait for CIS to attack them first and wait for them to take the planet. I have never seen CIS AI attack neutral planets but if you play as CIS, you can attack them.

Sure thing, I'd be happy too! :)
Ah, thank you for clarifying that. I suspect this could only occur in multiplayer or by changing the AI's prioritization codes.


引用自 Professor Chaos
By the way, what faction do you like playing more of? And do you play Empire at War alot?

Well, the Republic, like in Battlefront II, is more of a challenge until late game and only in space, so I prefer to play the Republic except when invading a planet and the battle drawls out into infantry/walker slogs and kiting the enemy to death, in which case I would prefer to play as the Confederacy, especially since for acheiving strategic victory against the Republic (that is, conquering the Deep Core and the Core) land invasion is sometimes unecessary, only needing to have a fleet blockading the planet. Fighting the Confederacy requires invading much of the Mid Rim, Colony Worlds, and almost the entire Outer Rim and even some Core/Deep Core worlds, which effectively drags out the game. This is why I never got around to actually winning as the Empire in Galactic Conquest while having the Executor and Death Star II while I got much closer as the Rebel Alliance (unfortuneately, the save was on an older computer whose fucntioning has ceased).
I do play it quite a bit, the three mods I enjoy playing the most so far that I have gotten to work are Clone Wars 4.0, Thrawn's Revenge Imperial Civil War, and Dark Grazi's Guerre de Clones mod. Well modded EAW FOC is the best compromise I have between Supreme Commander, Planetary Annihilation, and having infantry, not to mention that it's probably a space opera. Do you play a lot of EAW/FOC mods?
I just play the Clone wars mod!
Pranmar123 2015 年 8 月 8 日 下午 4:12 
引用自 dd
引用自 Professor Chaos
I have a question. I built the ground to space gun on my planets ground and when the enemy fleet attacked me (I had no ships in orbit exceptg for space station) it wouldn't let me use the ground to space weapon! Any ideas as to why?
Which planet was it on? Not all the maps have been finished and there are some glitches, that's the best answer I can think of. I was able to use the planetary gun to great effect on Rothana.
I forgot which planet it was on xD but good to know that it's jsut a glitch not a gameplay thing.
Elorae 2015 年 8 月 9 日 上午 12:08 
XD The Clone Wars mod is great.
Happy 2015 年 12 月 29 日 上午 9:07 
hello im not sure if someone will respond but i want to asq when i play GC and i have some major heroes like Kit Fisto when i loose him can i get him back somehow?
Pranmar123 2015 年 12 月 29 日 上午 9:19 
引用自 Keen ♥
hello im not sure if someone will respond but i want to asq when i play GC and i have some major heroes like Kit Fisto when i loose him can i get him back somehow?
Hey Keen! Ya, there is a recharge time on most of the hereos when they die.
Happy 2015 年 12 月 29 日 上午 9:21 
引用自 Professor Chaos
引用自 Keen ♥
hello im not sure if someone will respond but i want to asq when i play GC and i have some major heroes like Kit Fisto when i loose him can i get him back somehow?
Hey Keen! Ya, there is a recharge time on most of the hereos when they die.

i know that for those in high right corner there is time but there arent any of them just like kit fisto or Sarra keto even Allaya secura . will they back after i loose them ?
Moraxis 2015 年 12 月 29 日 下午 3:40 
引用自 Nep
引用自 Professor Chaos
Hey Keen! Ya, there is a recharge time on most of the hereos when they die.

i know that for those in high right corner there is time but there arent any of them just like kit fisto or Sarra keto even Allaya secura . will they back after i loose them ?

kit and Ayla will come back after they die not sure about the other one

引用自 Professor Chaos
I was not able to build them but Whenever i start a battle i get an Free Battalion of them every one does I will try that but the thing is the AI was able to build them while i had geonosis under my control
I don't have an answer for that then. Do you have both games saved? One where the Republic has those and one where you are the Republic. Go on the one where the AI is the Republic and look at all the planets it has. Now go on the one where you are the Republic and see if they have any planets you do not have.

the legion you are after are the galactic marines you can build them only on a few planets with the advanced clone facility.They are not exactly the dame but are simmilar i.e they dont get flamethrowers
Gungnir 2016 年 1 月 1 日 上午 11:55 
where can i donwload this mod
Happy 2016 年 1 月 1 日 下午 12:23 
引用自 acbirkland
where can i donwload this mod
http://www.moddb.com/mods/star-wars-clone-wars
Halliday 2016 年 4 月 2 日 上午 8:48 
Hi guys, I'm not sure if I'm massively necro posting but I have a question about this mod too.

I've set up the mod so that it loads from out of my FOC section as swfoc MODPATH=Mods\star_wars_clone_wars_iV and everything seems to be working fine, I have been thoroughly enjoying the mod, but after a while when I go to save the game, it tells me that the disc space cannot be found even though I know I have plenty of disk space. My save for that game then seems to disappear afterwards.

Just wanted to know if you guys could offer some insight/if anyone else was experiencing similar problems.
< >
正在显示第 16 - 30 条,共 70 条留言
每页显示数: 1530 50

发帖日期: 2015 年 8 月 6 日 下午 5:14
回复数: 70