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1. Locate the Republic at War XML files
This part is pretty easy. Just find the RaW game data file found in
C:\Program Files x86\Steam\steamapps\common\Star Wars Empire at War\corruption\mods\Republic_At_War\Data\XML
2. Locate the "Factions" XML file and open it using "Notepad"
To find the "Factions" file, just scroll down until you see "Factions" (pretty easy, right?). Now, right click on the "Factions" file, hover your mouse above "open with," and choose "Notepad." A new window should open up giving you an editable version of the file.
3a. Scroll down until you see Space_Tactical_Unit_Cap 50
This part is for space battles. All you have to do here is, after you locate the unit cap control code, change that 50 to whatever you want (yes, change it to one million if you want). You will have to do this for both the Republic and Confederacy for it to work with both factions. This identical code can be found inside each faction's coding.
3b. Scroll down until you see Land_Skirmish_Unit_Cap_By_Player_Count
This part is for the land battles. You will see a series of numbers separated by commas. Change the second number of each pair of numbers to set your population cap. You will have to do this for both the Republic and Confederacy for it to work with both factions. This identical code can be found inside each faction's coding.
4. Save and close the document.
Many of us forget to do this. All you have to do is scroll to "file" and click "save" and exit the document.
___________________________________________________________________________
There you go, you are done! Tell me if you have any more trouble!
The company files also have the unit number info. Find <Company_Units> and just add to it. For example, turn
<Company_Units>AT_AT_Walker</Company_Units>
into
<Company_Units>AT_AT_Walker, AT_AT_Walker, AT_AT_Walker</Company_Units>
For each AT-AT company to have 3 units instead of one.