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It's also possible that the weapons just have specific damage bonuses versus certain units though, similarly to how PLEX soldiers can take down AT-STs with ease but suck at normal Stormtroopers.
It also might not be very helpful if you're playing skirmish, but on FoC conquest if you build and use the Executor (Vader's capital ship) you start battles with 2 extra star destroyers that don't take up any space in the unit cap iirc. So you can then bring in tartans to your heart's content.
^_^
Currently adding a turbolaser to the Corellian Corvette because it does have a light turbolaser historically. Just trying to figure out which hardpoint applies to the turret on the CC aha