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If you want a challenge: Play the Empire or Rebellion.
If you want to be OP and just dominate everything: Play Consortium
But by my third point, even the Rebels seem OP.
Makes GC more balanced.
And as it is for them: If you do it right these Raids won't do much. Especially not against the Consortium. If you have a proper defense the rebellion should have no chance. At least for the Empire. If you are playing the Consortium you don't need a defense and the rebellion Raid will still fail.
No for real often times I will build Torpedo Towers at their spawn point at with that I can destroy like every invasion.. Consortium is incredibly overpowered it is ridiculous.
Unless they've got heroes, of course.
And Kamino in my opinion is a bit stupid. I mean the Infantries cost is reduced to 1 but the recruiting time is increased. Increased.. you know Kamino with their Clone Army where Clones will age double as fast? That means it would make much more sense when Kamino wouldn't reduce their cost to 1 but would increase the cost by 50%-75% but would reduce their recruiting time by 50%.
That would make much more sense.
Without this mod however it is always medium or easy.
How much depends on the difficulty.
You see:
The AI gains increased credit income as well as health, shield and damage multiplier. On the hardest difficulty they even get a build speed boost.. if I am not mistaken that is..
The point is the ai does not really get better at higher difficulty. Only their units get stronger and they can build more for some reason.
As far as the cost side goes, I agree that cloning, realistically speaking, should be more expensive - you cannot offload the cost of raising a clone onto its parents - but if the game were handling cloning realistically then there'd be no in-game reason to use clone troops. It's not like we need to worry about maintaining public support in the face of whatever losses we incur in this game.