STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Absolute Corruption 2.4 - Luke Skywalker Force Stealth
I used to play this game mod all the time back when it came out over a decade ago, even before Steam was a thing. I was thrilled when I found it in the mod section for EAW/FOC as I was unable to load my original game onto my new gaming computer over the last year.

Anyway, my question is, is anyone else having problems with Luke Skywalker going Force Stealth (or whatever this ability is) and remaining invisible to the radar and to the naked eye when on a planet?

I've played as the Consortium and currently as the Empire and each time Luke has been on a planet I've invaded, once he's fired upon, he'll retreat while using Force Stealth. The problem is that his Force Stealth apparently doesn't have a time limit anymore and he remains completely invisible as I conquer the planet. The only way to "kill" Luke is to wait for him to run through a Landing Zone, receive the warning that the Landing Zone is compromised, and I bombard the hell out of the Landing Zone in hopes of "killing" invisible Luke. The other way is to Auto-Resolve and hope I don't lose my entire Landing Party with the computer deciding the fate of both factions.

If anyone else is experiencing this "Infinitely Invisible" Luke on this AC 2.4 Mod and knows how to fix it or that a patch exists, please show me the way. Thanks.
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AlyMar1994 Jul 20, 2018 @ 3:39pm 
Originally posted by wolverinetodd:
If anyone else is experiencing this "Infinitely Invisible" Luke on this AC 2.4 Mod and knows how to fix it or that a patch exists, please show me the way. Thanks.

If I remember correctly, there was an update to Forces of Corruption not too long ago that fixed an issue with Luke's Force Stealth. Maybe that broke it/maybe it's a transferred over issue from the broken function?
Last edited by AlyMar1994; Jul 21, 2018 @ 9:06am
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Date Posted: Jul 20, 2018 @ 5:47am
Posts: 1