STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Butterlord Feb 10, 2018 @ 12:53am
Any way to hide the unit icons/info during battle?
I love how you can turn off the hud by pressing I, but of course for some reason the icons hovering over all of the units still stay. Is there any way to toggle these off so I can take some proper screenshots? Angling the camera manually seems way more efficient than using the game's cinematic camera imo, and the unit camera seems to only work when the game's unpaused.
Last edited by Butterlord; Feb 10, 2018 @ 1:05am
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Showing 1-5 of 5 comments
NasonNation Feb 10, 2018 @ 9:02am 
press the i key, it will hide the HUD
Nikomer Feb 10, 2018 @ 10:55am 
Originally posted by Waultor Wyte:
the unit camera seems to only work when the game's unpaused.
I think this is the best way you're going to get results. There is no way to turn off squadron icons that I know of.
TheGreatWizerd Aug 28, 2019 @ 1:15pm 
sorry for the necro but i would be happy if someone found a mod for it or smth
TheGreatWizerd Aug 28, 2019 @ 1:42pm 
okay. The thing i found this far is that you can delete the tie fighter and rebel wing files so they wont appear if you want to catch some nice shots of the big ships(in the .xml file)
SirBlargsALot Aug 28, 2019 @ 10:06pm 
you can instead tell everything that you want the individual x-wing rather then the squadron, this will cause the game to give you a single x-wing rather then the squad and remove the icon. This can be done by going into the XML files for every ship and station that spawns them and changing Rebel_X-Wing_Squadron to just X-Wing
Example of the rebel star base level 1
original code:
<Starting_Spawned_Units_Tech_0> Rebel_X-Wing_Squadron, 2 </Starting_Spawned_Units_Tech_0> (spawns 2 squadrons)
<Reserve_Spawned_Units_Tech_0> Rebel_X-Wing_Squadron, -1 </Reserve_Spawned_Units_Tech_0> (will spawn until hardpoint is destroyed)
<Spawned_Squadron_Delay_Seconds> 10 </Spawned_Squadron_Delay_Seconds>
<Starting_Spawned_Units_Tech_0> Y-Wing_Squadron, 2 </Starting_Spawned_Units_Tech_0>
<Reserve_Spawned_Units_Tech_0> Y-Wing_Squadron, -1 </Reserve_Spawned_Units_Tech_0>

New:
<Starting_Spawned_Units_Tech_0> X-Wing, 10 </Starting_Spawned_Units_Tech_0> (will spawn 10 x-wings to make 2 squadrons)
<Reserve_Spawned_Units_Tech_0> X-Wing, -1 </Reserve_Spawned_Units_Tech_0> (will spawn until hardpoint is destroyed)
<Spawned_Squadron_Delay_Seconds> 1 </Spawned_Squadron_Delay_Seconds>
(you will want to change how fast spawning happens as this now treats each x-wing as 1 object instead of the squad of 5 also remove these notes)
<Starting_Spawned_Units_Tech_0> Y-Wing_Squadron, 2 </Starting_Spawned_Units_Tech_0>
<Reserve_Spawned_Units_Tech_0> Y-Wing_Squadron, -1 </Reserve_Spawned_Units_Tech_0>
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Date Posted: Feb 10, 2018 @ 12:53am
Posts: 5