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http://www.moddb.com/games/star-wars-empire-at-war/tutorials/enceladus-full-galactic-conquest-mapping-tutorial
I dunno if there's a tutorial anywhere for this one. What exactly are you wanting to change/modify? There is a lot involved depending on what you're doing so I don't want to spam a bunch of info at you that you may not even need. There's no tool for it, it's all through code. Assuming you are working with FoC, you'll need to at least edit the following .XML files:
CAMPAIGNS_UNDERWORLD_GC.XML (The GCs themselves)
TRADEROUTES.XML (trade routes and forcing planet connections)
PLANETS.XML (planet location/size/model/etc)
And if you want new text in game, you'll need the .DAT editor to edit the game's text masterfile.
General basics:
Each GC is really 3 different ones depending on the selected faction. For example there's
<Campaign Name="Sandbox_Gateways_Underworld">
<Campaign Name="Sandbox_Gateways_Rebel">
<Campaign Name="Sandbox_Gateways_Empire">
If you just want to add in a planet, get the name from planets.xml and throw it in the desired GC's <Locations> list. If it's not connected to another planet, make a new trade route in traderoutes.xml that connects it to something else and add your new trade route to your GC's <Trade_Routes>
If you want to add a new planet, you need a new entry in planets.xml, new text strings in the .dat editor, a working GC land and space battle map, and if you want a new planetary ability that means creating one in UPGRADEOBJECTS.XML too. Plus there's a bit of trial and error involved in getting the planet location on the galactic map with its <Galactic_Position>.
<AI_Victory_Cycle_Limit>60</AI_Victory_Cycle_Limit>
and delete it or quote it out like
<!-- <AI_Victory_Cycle_Limit>60</AI_Victory_Cycle_Limit> -->
for the rebel, empire, and underworld variants that should do it.
Edit from other thread:
<AI_Victory_Conditions>
Galactic_All_Planets_Controlled,
Galactic_Cycles_Elapsed
</AI_Victory_Conditions>
should have Galactic_Cycles_Elapsed removed too if the timer is disabled.
I was wondering how to get rid of that timer, I want to play a galatic map "forever" that does not have a million planets on it, thanks