STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Chaotic May 20, 2017 @ 2:23pm
Money Cheat?
So I invested about 5 hours into the RaW mod and absolutely loved it. Until it crashed and I remembed this game wasn't made when autosaves were a thing. Does anyone know how to add money? I've seen people talk about editing an XML file called planets but I cannot for the life of my find it. Any help would be greatly appreciated.
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SevenFiftySix May 20, 2017 @ 9:57pm 
I know RaW adds some .xml files to the base game so I can't tell you for sure, but planets.xml should be in the mod's Steam\steamapps\common\Star Wars Empire at War\corruption\mods\RaW(or whatever)\data\xml\ folder.

If it's not there, I guess they added it to the default xml folder at Steam\steamapps\common\Star Wars Empire at War\corruption\Data\XML\.

You're editing planet income right? It sounds like you know where to go from there, but in case you don't the tags you're looking for are <Planet_Credit_Value> (daily credit income) and <Planet_Capture_Bonus_Reward> (immediate credits upon capture).
There is an autosave function. It saves at the beginning of the last battle / right after the last battle. It's the top save.
Is there any money cheat or instant contrast of ships?
Cause since the AI cheats in this mod...i wanna cheat a little back
Peter Griffin Jan 17, 2021 @ 5:24pm 
Originally posted by Star wing:
Is there any money cheat or instant contrast of ships?
Cause since the AI cheats in this mod...i wanna cheat a little back

(Dead thread revival) but there are no formal cheats for this game. You could do what these guys said above though and edit a planet to have a ridiculous amount of income however. You can also edit things like space population cap (not land pop cap) and ship construction times all with the power of Notepad++ in the XML files. I would recommend looking around and testing stuff, mess around with tiny values until you figure it out. I'm sure theres plenty of youtube videos detailing it too.
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Date Posted: May 20, 2017 @ 2:23pm
Posts: 4