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My own artillery units hurt themselves whether they are being attacked by ground or air units, however. I stopped using artillery altogether, because they seem to do more damage to themselves and my other units than they do to the enemies.
When attacking air units, artillery attacks are treated as direct range attacks, as there is no splash damage dealt on the other nearby flying units, and although the animation will sometimes show water/rocks hitting the ground a feet away from the flyer, it wont damage any ground units in the splash radius, the damage will direct to the flying unit targeted. This is why it is kind of useful to have a flyer on your team, because the only 2 things that can take out a whole horde of them all at once is air burst and sometimes sonic attack.
I'm not sure what file to check for that, that tip was actually something I just picked up from years and years of playing this game. I pretty much know all of the game's mechanics inside and out
So artillery units definitely can hurt each other when attacking flying units.