Impossible Creatures

Impossible Creatures

Vanilla & Insect Invasion Creature Combos Thread
Share your favorite vanilla & Insect Invasion creature combos here.

Please specify if they are in the normal game or Insect Invasion. Thank you.

Also, feel free to critique combos here.
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Showing 31-45 of 49 comments
Bulborb87 May 13, 2017 @ 7:05am 
Originally posted by Oberic:
Originally posted by Bulborb87:
In Vanilla my favs where: Sperm Whale + Baboon and trust me even tho they are expensive but get enough money and they can be OP in a big pack
*glares menacingly* *throws Moosing Turtles*

Another favorite of mine is the archer fish + cheetah. Really weak, but it's a fast artillery unit, micro'd properly they can do a lot of damage even late game. Plus they can swim :)
dude these Whaloon's i have are amphibious plus my other late game units are: Gorobsters, Rhinoness' and Ravite Sharks
Biggest ella fan May 13, 2017 @ 7:48am 
Originally posted by Oberic:
Originally posted by Bulborb87:
In Vanilla my favs where: Sperm Whale + Baboon and trust me even tho they are expensive but get enough money and they can be OP in a big pack
*glares menacingly* *throws in Mooselobs, the most abused combo in the whole game*

Another favorite of mine is the archer fish + cheetah. Really weak, but it's a fast artillery unit, micro'd properly they can do a lot of damage even late game. Plus they can swim :)
fixed
Oberic May 13, 2017 @ 8:14am 
Originally posted by JoJo Stalin:
Originally posted by Oberic:
*glares menacingly* *throws in Mooselobs, the most abused combo in the whole game*

Another favorite of mine is the archer fish + cheetah. Really weak, but it's a fast artillery unit, micro'd properly they can do a lot of damage even late game. Plus they can swim :)
fixed
No.
Moosing Turtle because incredible defense and HORNS. Not barrier destroy.
LBFrank May 13, 2017 @ 8:22am 
Y'know Mooselobs have all 3 of those attributes (+regeneration) don't you? lol

Also, fyi cheetah range isn't overly viable in 1.1 and Insect due to how unbelievably expensive it can be. I wouldn't spend 145-160 coal on a lv2 range unit when I can find one that is just as bulky and a whole lot cheaper (ie coyote-any range xdd)
Oberic May 13, 2017 @ 8:42am 
Originally posted by Buttious Cakeius:
Y'know Mooselobs have all 3 of those attributes (+regeneration) don't you? lol

Also, fyi cheetah range isn't overly viable in 1.1 and Insect due to how unbelievably expensive it can be. I wouldn't spend 145-160 coal on a lv2 range unit when I can find one that is just as bulky and a whole lot cheaper (ie coyote-any range xdd)
Oh yeah, moose head, duh.
Still, sticking with my turtles.
darebrained May 13, 2017 @ 9:28am 
Or you just use Komodo Turtles. Just saying.
Tier IV, reg, 90 def, poison touch, poison, amphibian.
Bulborb87 May 13, 2017 @ 9:34am 
for me i was never a fan of the artillary animals nor was i ever a fan of the coyote cause between the coyote and the wolf i always pick the wolf
darebrained May 13, 2017 @ 9:39am 
Originally posted by Bulborb87:
for me i was never a fan of the artillary animals nor was i ever a fan of the coyote cause between the coyote and the wolf i always pick the wolf
Coyote is better for cheap scout units, as he doesn't have inert packhunt which makes the wolf more expensive.
In the end the question is always about what do you want.
the2ndSign May 13, 2017 @ 10:08am 
Originally posted by CPTpurrfect:
Or you just use Komodo Turtles. Just saying.
Tier IV, reg, 90 def, poison touch, poison, amphibian.
You can't really suggest a level 4 as an alternative to a level 5 lol. The level 4 will always lose.
Biggest ella fan May 13, 2017 @ 10:12am 
Mooselobs are the best because they have horns and barrier destroy, allowing them to do excellent amounts of damage to both creatures and structures. They also have high defense and regeneration, making them last very long in a fight.

Pretty much the only way to effectively counter them is with defile or lots of really strong artillery units.
Last edited by Biggest ella fan; May 13, 2017 @ 10:15am
the2ndSign May 13, 2017 @ 10:23am 
It's the high def+regen that makes them so good. The melee damage and horns/BD are good, but you can get similar results from other units. It's the combination, really.

You can counter them with elepherines as well.
Last edited by the2ndSign; May 13, 2017 @ 10:27am
darebrained May 13, 2017 @ 10:25am 
Originally posted by Klepty Snatchngrab:
Originally posted by CPTpurrfect:
Or you just use Komodo Turtles. Just saying.
Tier IV, reg, 90 def, poison touch, poison, amphibian.
You can't really suggest a level 4 as an alternative to a level 5 lol. The level 4 will always lose.

Well I just did. And I use them for some time now, and nothing that doesn't feature horns can fight those guys. Tier V or not.
the2ndSign May 13, 2017 @ 10:28am 
It won't work in a real game versus decent players. It's fine if you want to use them for AI games or whatever, but suggesting that other people use them to fight level 5s is silly and misleading.

Also, considering anyone who plays seriously uses Horns at level 5... :p
Last edited by the2ndSign; May 13, 2017 @ 10:30am
LBFrank May 13, 2017 @ 10:31am 
And immunity to boot xdd
the2ndSign May 13, 2017 @ 10:32am 
Immunity's less important, but Regen on Mooselobs soft counters Poison.
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Date Posted: Feb 12, 2017 @ 10:20am
Posts: 49