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If an tower attack something it will attack it till it is dead. So if an "ground" unit was in reach before any air unit - then it only switch if the ground unit is dead.
So the best is to switch all air towers (or most of them) only to "air-air-air" before an airwave level start. They do not much damage at later waves to ground units anyway, so you dont really loose much.
Its a rules of combat that is telling it it can only attack air or ground, not which to attack first and that is easy to understand because there is a whole separate menu that is dedicated to priority. It would not make sense to have separate competing priority menus would it?
I would recommend you not playing such as this and go play something that doesnt require you to spend 5 seconds reading what a button does before playing it once and leaving a review that basically says "Dont buy from this developer because Im too dumb to read instructions and pay attention to menus"
The game is hard, thats why I like it, kids these days expect to be given a prize for losing, you are obviously one of those types that want to be praised for being a bad player and get a prize for coming in last. Tough grow up and challenge yourself to be better then you are today because if a little game like this got you this upset just wait till you get a real job and the choices you make at work may actually affect peoples lives
Personally I've played the whole series to perfect on nightmare and have no problems losing a game because I screwed up and placed something wrong. Any bugs in the game are smashed quickly, and the developer actually responds to you directly if you have a real issue and not a "im too dumb to read" issue.
Your a rather toxic person... let a person vent... hes allowed his opinion of the game... Your just out-right attacking him - he never made personal comments about you.... give it a rest.. u seem to have a habit of being a bit of a douche, give the chap some pointers perhaps, help him... not everyones a born genius..
Besides, venting on a public forum is a silly thing to do. I see no problem with roasting someone for choosing to expose themselves to ridicule.
1. Read WHAT about options WHERE? The game doesn't have any help, description, tutorial, guide or documentation that I've been able to find.
2. Attack Priority or Rules of Engagement for the game element in question? Couldn't say without documentation, but the fact that all 3 are always active on each unit seems to imply that it would be a prioritizing menu. To clear that up, WHERE is this other "separate menu" you mentioned?? I've never seen any other menu in the game, and I've been playing it a long time
Regards
And it is indeed a priority menu with the 3 signs. The only problem is, that the towers only switch to another enemy if the current attacked enemy is dead.
So if a ground enemy is attacked from the tower first (because it was first at reach), it dont switch to a flying enemy immediately.
Flying enemies are faster, but ground enemies are more and have way more health.
Some of them have so much health/armor that the towers that can attack flying units cannot kill them at all.
So you can have the problem that the flying enemies are not attacked once / are ignored, because a high hp ground unit is attacked from the towers the whole time.
But it is no problem. Simple pause the game, change the tower to only "attack flying" and then it will switch to the next flying enemy immediately.
Since towers that can attack flying enemies dont make much damage at later waves/harder waves to ground enemies anymore you really dont need them to attack ground at all.
And I'm not sure if it worked any differently, to be honest.
It's NOT the worst game because I'm sure 10-20 years from now I'll attempt 100% success on map 'X' via difficulty 'Y' for the 53,284th time...