Psychopomp GOLD

Psychopomp GOLD

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modding help
ive been playing around with the sdk(new to programming in general) and have worked out some extremely basic ways to use godot and trenchbroom, but Im stumped on how to make ent_player control as it does ingame(witht eh same interface and movement). Do I need to make a new node, because I feel like this option should be somewhere within the sdk. pls help
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Karbonic  [developer] Jan 22 @ 9:34am 
Be sure to add an EntitySpawner from the prefabs folder to your scene.
This will replace ent_player with the player object when you load the map.
The code for the game itself is not contained in the SDK, so you'll have to import your mod into Psychopomp to test it.
thanks so much, spent hours trying to figure this out ill see if it works
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