STAR WARS™: The Force Unleashed™ Ultimate Sith Edition

STAR WARS™: The Force Unleashed™ Ultimate Sith Edition

Crono 2013년 5월 19일 오전 6시 29분
30 FPS cap fix ?
Is there any WORKING fps cap remover for this game ?
< >
45개 댓글 중 1-15개 표시
stobbe_ 2013년 5월 19일 오후 1시 34분 
Same "problem" here, tried removing vsync from vga driver but it seems to be an engine issue...
Witt 2013년 5월 24일 오전 8시 54분 
This is a port from console. It's possible the framerate could simply be built into the game engine.

Really there is no need for frame rates higher than 30. 30 frames will give you perfectly fluid animation. I would suggest increasing post processing effects instead of fps. Force them from your display drivers. SweetFX. ENBseries. Etc.
bryonhowley 2013년 5월 26일 오후 4시 08분 
The game was ment to be played at 30fps that is all there is to it. And it plays very well if you have the hardware to play it if not that is your problem and not the game or desginers fault.
Flappy Pannus 2013년 5월 30일 오후 7시 35분 
There is a 60fps "fix" out there - somewhere. Unfortunately the link is down:

www.rage3d.com/board/showpost.php?p=1336405168&postcount=91
Pim - BackLog Gaming 2013년 12월 22일 오후 8시 14분 
this video should help you out 60 fps fix http://www.youtube.com/watch?v=fSg9dSFHraw
Friko 2014년 5월 2일 오전 10시 42분 
|Xвпп| Witt님이 먼저 게시:

Really there is no need for frame rates higher than 30. 30 frames will give you perfectly fluid animation.

Wow i thought the days of "the world is flat" were over and done with, lol i wont even begin to debate this
Cybot 2014년 5월 2일 오후 12시 16분 
Sonic the zombie님이 먼저 게시:
|Xвпп| Witt님이 먼저 게시:

Really there is no need for frame rates higher than 30. 30 frames will give you perfectly fluid animation.

Wow i thought the days of "the world is flat" were over and done with, lol i wont even begin to debate this

Haha nice xD
And yea, there is a clear difference between 30 and 60fps.
Lil Quack 2014년 5월 2일 오후 3시 51분 
I can see there's some peasants in this thread. Rofl.
The Met4l God 2014년 5월 2일 오후 4시 42분 
Sonic the zombie님이 먼저 게시:
|Xвпп| Witt님이 먼저 게시:

Really there is no need for frame rates higher than 30. 30 frames will give you perfectly fluid animation.

Wow i thought the days of "the world is flat" were over and done with, lol i wont even begin to debate this
All framerates above 30 does is make the animations more fluid (and I really don't care how fluid it looks since I play on sub-par equipment so I'm just happy to play it). If you watch movies in a movie theatre, that is only 24 fps just fyi.
Tiger 2014년 5월 3일 오전 3시 34분 
The American Dream님이 먼저 게시:
Sonic the zombie님이 먼저 게시:
....


Seriously, you comparing a static movie where you only watching to a game where you have your direct input and controlling the character?
60fps does not just give you "more fluid movement" but reduces input lag also. Its a whole different thing to watch a movie and play a game.
We are surely happy that you can play the game at all but 30fps is just very uncomfortable for the rest of us.
Tiger 님이 마지막으로 수정; 2014년 5월 3일 오전 3시 35분
Drowning witch 2014년 5월 3일 오전 4시 43분 
The American Dream님이 먼저 게시:
Sonic the zombie님이 먼저 게시:

Wow i thought the days of "the world is flat" were over and done with, lol i wont even begin to debate this
All framerates above 30 does is make the animations more fluid (and I really don't care how fluid it looks since I play on sub-par equipment so I'm just happy to play it). If you watch movies in a movie theatre, that is only 24 fps just fyi.

This brings memories of late 90's when i first heard this discussion :D

thanks.
danman 2014년 5월 3일 오전 6시 27분 
That 60fps fix is sorely needed. It's like someone taking a plastic bag off your head so you can finally breathe again.

Oh, and watching film at 60fps is better, too, for things like documentaries, when it's about real life and not fiction. The latter look kinda weird at 60fps IMO.
danman 님이 마지막으로 수정; 2014년 5월 3일 오전 6시 27분
Biggity08 2014년 5월 3일 오후 1시 11분 
Pim Joop <3 Sis님이 먼저 게시:
this video should help you out 60 fps fix http://www.youtube.com/watch?v=fSg9dSFHraw
This works, however, at 61 fps gripped items fly upwards constantly. Anyone know how to fix the upward flying gripped objects problem?
danman 2014년 5월 3일 오후 3시 17분 
Biggity08님이 먼저 게시:
This works, however, at 61 fps gripped items fly upwards constantly. Anyone know how to fix the upward flying gripped objects problem?

So that's why that happens? Weird.
The_Blog 2014년 8월 11일 오후 12시 40분 
I'm noticing the flying upward "problem" too. In my opinion not that big of a deal sins you can easily adjust it with the right stick (playing with controller). But are there any parts in the game that get broken by that bug? So far it didn't prevented me from going on. But maybe there is a part where this can prevent you from progressing?
< >
45개 댓글 중 1-15개 표시
페이지당 표시 개수: 1530 50

게시된 날짜: 2013년 5월 19일 오전 6시 29분
게시글: 45