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Anything that puts more stuff on the screen hits both CPU and GPU. LOD/draw distance, particles, model quality, etc.
Anything that makes that stuff look nicer is primarily GPU. Resolution, AA, texture quality/filtering, shader quality, lighting quality etc....100% GPU.
try lowering some of the CPU intensive settings.
Launch Date
Q4'17
Time to upgrade i think
than again nothing new that gta had performance issue through certain updates in the past so it takes some time until the issues might be fixed and certain stuff is simply fixed through more powerful hardware like infamous ultra grass settings
water setting was now something very demanding through the reflections, but iam pretty sure there are already enough guides going into details about perfect settings for each hardware
your pc isn't top notch anymore and all the silly dlss stuff exists for a reason
certain stutters come when you try to go beyond the140fps or 180 fps barrier while physics already surrender beyond 140fps and around 180 the engine simply say ♥♥♥♥ it i will crash
maybe check your antivirus, not the first time that certain active scanning settings crippled ingame performance until libraries got updated to the latest hotfix or the user set correct exception rules for gamefolder, rockstar launcher and steam
just one example over here, certain antivirus won't tolerate these exception rules and will keep blocking the software until their libraries got updated, webroot was such offender i can remember
I agree it's the CPU.
Techpowerup i7-8700K
https://www.techpowerup.com/review/intel-core-i7-8700k/18.html
It ends up being similar to an R7-2700K
So let's jump to an R7-7800X3D benchmark
https://www.techpowerup.com/review/amd-ryzen-7-7800x3d/27.html
You can see the 7800X3D would be getting roughly 2.5x the performance.
I did tonnes of research when I upgraded from my Ryzen 3000 CPU to an R7-5700X3D (after buying an RTX4070).
Getting 100FPS+ in other games is irrelevant. GTA V is fairly CPU heavy. It's a CPU bottleneck. Plus, you're definitely wasting that RTX4080 Super in other titles, especially the 1% lows which contribute to more stutter.
*Unfortunately, you'd need to build a new system. New:
- motherboard
- CPU
- DDR5 memory
But that's the solution.
CPU bottleneck at high resolutions as well. Newer games are changing the CPU load so it's getting more important.
I'm sporting an i7-6700k OC'd to 4.5 and I can still run this game at a locked 60/72fps at 1440p.
I really don't think you all understand hardware enough and look purely at release dates.
Also still rocking my 1080ti. Yeah I don't get access to RT, but I care very little for parlour trick fx, and besides that, I can still run the games I want at the locked caps I want.
R*'s games are also not the cream of the crop when it comes to optimisation, or have you all forgotten how terrible and still terrible GTA IV's PC port is?.
You need to actually mod GTA IV just to play it smoothly, and R* hasn't done sh*t to rectify that.