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Some of the new FX look bad, like muzzle flashes, fire and car explosions/smoke. Almost look like sprites that track your camera. And way too bright. Does turning settings down enable the original ones I wonder?
Also, I guess the big question is if you 1:1 each graphic setting in both versions and have the new stuff disabled, does Legacy or Enhanced run better? As in, more FPS.
yeah the weather is better respected in enhanced, but you can see (especially in the third shot) that the textures of for example the ground, are lower quality in the enhanced edition at a distance.
EDIT wow its actually much worse....
https://i.imgur.com/DrMAXAJ.jpeg
this is pretty painful...I have to go back in game and double check this.
would not be teh first time that R* basically got cheap and just ported the console version to the PC.....
The entire comparison shows that the person doing it doesn't even understand what they are doing as they are comparing shots of things that didn't change at all in the enhanced edition. They only added ray tracing. Everything else is untouched. It's not a remaster. It's an update specifically to add RT options and different modern upscalers. Everything else are exactly the same.
Half of the comparisons in the video didn't even make sense like fire and explosion.. using the room mirror to compare reflections etc. It's just a dumb video doing stuff wrong. Don't worry about it.
christ man you are silly, this video is for people to see what RT brings and they show that.... RT reflections do not apply to water, thats still cube maps, they showed that.
We already had mirrors reflecting again using a different method to RT, those reflections have also been untouched.
This video is just being very very thorough in what has and what has not been touched.
They also showed the rear view mirrors as untouched.
This is all btw copy paste from the console version, which makes me believe this is a very low effort job from R* and really barely put in any more effort then copy pasting that version.
It also shows in the super low quality RT that it offers with basically zero scalability.
Your argument of the game being blurry holds ZERO water if you jsut look at the images and the quality of the textures, that has NOTHING to do with blurry or not, its a complete lack of detail, go ahead, go in game, go to the same place with a helicopter and fly towards those buildings, you will see they will eventually get the detail the legacy version has only you have to be much closer, again, because this is just a copy past from the console version with the previous PC (draw distance) scalability not put in...
but following R* definitive editions of GTA3, Vice City and San Andreas...im not suprised.