Grand Theft Auto V Enhanced

Grand Theft Auto V Enhanced

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Script Hook V for Enhanced
Script Hook V for Enhanced when will it be done?
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Mostrando 1-14 de 14 comentarios
psykoteky 5 MAR a las 6:10 
And updated, now works on enhanced - http://www.dev-c.com/gtav/scripthookv/
Not testing this on older versions. Back to modding storymode. Have fun~





I'd relax and wait. After generic game updates to legacy, it would take 1-2-5-14 days. With this.. who knows yet. What I do know is AB (also lives in Ukraine last I read/heard) doesn't like to be pestered about it. It's all we can do unless someone pumps out an alternative, or you learn to code.

And that's on top of R* pumping out some updates that could very well keep breaking it.. every day/couple days til they iron out the issues and what not. Fun stuff...

I'll keep modding storymode on legacy til enhanced settles down.

edit/below - Yes, clearly - it should/will/likely take longer for enhanced.
If it doesn't - I'll be surprised.

edit - and because -
https://support.rockstargames.com/articles/115009494848/PC-Single-Player-Mods
Última edición por psykoteky; 2 ABR a las 13:56
Evil Wolf 5 MAR a las 11:25 
It's not as easy as you think, it takes time to write a new SH for the new GTAV Enhanced, and not 5-14 days, but as much as possible and you will have to write new SH code, so expect
kazak119 5 MAR a las 11:40 
Publicado originalmente por The evii wolf:
It's not as easy as you think, it takes time to write a new SH for the new GTAV Enhanced, and not 5-14 days, but as much as possible and you will have to write new SH code, so expect
is there really a lot of work there??
Alcoholic 8 MAR a las 19:37 
Publicado originalmente por kazak119:
Publicado originalmente por The evii wolf:
It's not as easy as you think, it takes time to write a new SH for the new GTAV Enhanced, and not 5-14 days, but as much as possible and you will have to write new SH code, so expect
is there really a lot of work there??
Simple answer, yes. If you think there is not, then go try it man. Good luck!
IV 8 MAR a las 19:51 
why? so folks can start cheating?
xianlavey 10 MAR a las 9:18 
Publicado originalmente por Player8721:
why? so folks can start cheating?
Scripthook doesn't circumvent Battleye. You have to turn Battleye off in the launcher settings to use mods in Story Mode and with Battleye turned off you can't play online. Battleye instantly detects script mods.
Mno 10 MAR a las 10:27 
Publicado originalmente por kazak119:
Script Hook V for Enhanced when will it be done?

Seeing as dinput8.dll won't even work with the new executable, probably never.
Mno 10 MAR a las 10:28 
Publicado originalmente por xianlavey:
Scripthook doesn't circumvent Battleye. You have to turn Battleye off in the launcher settings to use mods in Story Mode and with Battleye turned off you can't play online. Battleye instantly detects script mods.

Why are you taking the bait?
Grubbs008 10 MAR a las 10:53 
Publicado originalmente por Player8721:
why? so folks can start cheating?

Lol people are already modding online. Scripthook is for single player.
kazak119 10 MAR a las 11:35 
Publicado originalmente por Grubbs008:
Publicado originalmente por Player8721:
why? so folks can start cheating?

Lol people are already modding online. Scripthook is for single player.
already have a modifier?
dr.ribeiro2307 23 MAR a las 12:07 
já atualizou o scripthook http://www.dev-c.com/gtav/scripthookv/
Zalzany 23 MAR a las 12:21 
Publicado originalmente por xianlavey:
Publicado originalmente por Player8721:
why? so folks can start cheating?
Scripthook doesn't circumvent Battleye. You have to turn Battleye off in the launcher settings to use mods in Story Mode and with Battleye turned off you can't play online. Battleye instantly detects script mods.
So it's cheating, but it's one-player cheating, so it's not cheating? That is like going, "Is only fans really cheating, though?"
Última edición por Zalzany; 23 MAR a las 12:21
Scarce 23 MAR a las 21:08 
Publicado originalmente por Zalzany:
Publicado originalmente por xianlavey:
Scripthook doesn't circumvent Battleye. You have to turn Battleye off in the launcher settings to use mods in Story Mode and with Battleye turned off you can't play online. Battleye instantly detects script mods.
So it's cheating, but it's one-player cheating, so it's not cheating? That is like going, "Is only fans really cheating, though?"
not really, it opens the door for many cool player-made mods such as RDE and Vanillaworks which expands singleplayer quite a bit
kellne 2 ABR a las 13:42 
is there hook for version 812.6 ?
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