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Ray reconstruction gives a negligible performance loss, while greatly improving the overall quality of ray tracing in the game. Its absence at the moment is certainly not due to any optimization, and why should people on RTX cards be suddenly limited in the capabilities of their cards in the game because of AMD cards and consoles? Plus there's nothing stopping them from adding ray reconstruction as an option, either optional or automatically enabled if the PC has any RTX graphics card installed.
The blurriness depends on your internal resolution. If you use DLSS Performance on a 4k Screen then yes, it looks crap.
Increase to DLSS Quality and the reflections are better...
Gracias!
Press X to doubt.
Moreover for the thread, though, DLSS Ray Reconstruction actually *improves* performance because it replaces many denoisers with a single AI-powered one. However, I personally don't like the way it looks, at least in Cyberpunk 2077. Haven't tried it elsewhere.