Grand Theft Auto V Enhanced

Grand Theft Auto V Enhanced

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Enhanced with RT On/Off and Legacy Comparisons
Just some sliders comparing both Enhanced (RT On and Off) and the Legacy edition of GTA V. Personally I don't think Raytracing makes enough of a difference to justify the performance hit, even though it seems to be a rather minimal hit here. As far as graphics settings go, in both versions I maxed out all graphics settings and in Enhanced I turned off upscaling to use native 1440p rendering. No DLSS or FSR here.

There are 3 images for each slider, but only 2 can be displayed at once. You can change the left or right image by using the drop down menus at the top. Enjoy!

GTA V A - https://imgsli.com/MzU1MjIz/2/1
GTA V B - https://imgsli.com/MzU1MjI2/0/1
GTA V B (Night) - https://imgsli.com/MzU1MjI4

EDIT: Adding some extra context here. On my 12700KF/RTX 3070Ti system, the framerate difference between RT On and Off is like 10 FPS. Which is quite minimal compared to other games with RT. With RT Off, I can get a solid 120 FPS, while RT On only brings my framerate down to ~110. This is honestly the most impressive part of the Enhanced Edition for me. The optimisation here seems much better than what I've come to expect from Rockstar's PC ports.

Although the reflections are really nice on certain surfaces (cars and windows mostly, though there are others) I'd personally rather hit a solid 120 FPS since I run both my monitors at 120Hz.

I find the prebaked shadows (and overall shading) better looking in the Legacy edition, but the prebaked cubemap reflections (with RT Off) are better in the Enhanced edition.

Ultimately, however, all of this is rather subjective. It really depends on what you value more. I like eye candy, but I'm willing to turn some of it down to hit minimum performance targets. For action orientated games, 120 FPS has become the minimum for me. Some games, like RPGs, are fine at 60 if the eye candy makes up for the lower framerate, but 120 FPS in action games is a game (no pun) changer.
Last edited by Chris Winters; Mar 4 @ 3:17pm
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Showing 1-15 of 35 comments
lexkalin Mar 4 @ 10:01am 
I found RT not adding much either and instead run 4K DLDSR on my 1440p monitor with Balanced DLSS and the rest Very High. Looks better than native 1440p with DLAA like any other game I tried DLDSR + Balanced while sits at the same performance level.
underwhelming to say the least. Thanks for posting the screenshots
eLuminX Mar 4 @ 10:06am 
Reflections are nice. I would max them out. Skip the rest if you need performance
I use DLAA and it looks better for sure but not like mind blowing. DLSS looks the same to me
where HDR Rockstar ?
gta 5 dont have support DLSS 4?
Shadows look more natural and better with Enhanced not much difference otherwise.
Last edited by ΛΞL™⚡; Mar 4 @ 10:17am
The fresnel effect is going to be the biggest difference with the ray tracing vs off, meaning the effect that real light and shadow has on objects and textures. It's not going to be a massive difference and will probably hard to notice.
Last edited by Zero McDol; Mar 5 @ 11:45am
Jago Mar 4 @ 10:27am 
Please, tell me you mixed up the descriptions on GTA V A? In that link "Enchanced RT OFF" looks massively better and in the image marked "Enchanced RT ON" a lot of surfaces that are supposed to have shadows look nearly fullbright.
Originally posted by Jago:
Please, tell me you mixed up the descriptions on GTA V A? In that link "Enchanced RT OFF" looks massively better and in the image marked "Enchanced RT ON" a lot of surfaces that are supposed to have shadows look nearly fullbright.

Sorry, I can't oblige. There is no mix up. What's happening is the shadows are more pronounced in the "RT Off" screenshot because they are prebaked. In the "RT On" screenshot there are no prebaked shadows at all, thus the shadows are fully raycast using nearby objects. The air conditioning unit on the wall for example. They seem muted with RT On because they technically should be. On a bright sunny day like this, with an environment made almost exclusively of bright light reflecting colours, you wouldn't expect shadows to be very pronounced.
Medusa Mar 4 @ 11:06am 
Pretty bad comparison tbf, only one area where you compare RT on/off and the rest some random legacy vs enhanced RT always off comparison.
There is so much more to the RT in this game than the screens you show.
At least make some nighttime screenshots as well or just don't spread misinformation.
Originally posted by Medusa:
Pretty bad comparison tbf, only one area where you compare RT on/off and the rest some random legacy vs enhanced RT always off comparison.
There is so much more to the RT in this game than the screens you show.
At least make some nighttime screenshots as well or just don't spread misinformation.

Did you even read the original post. ALL 3 links have 3 screenshots each. Use the drop down menus at the top to select which screenshot is displayed on which side. The image slider can only display 2 images at a time.
Originally posted by SkankHunt42:
I use DLAA and it looks better for sure but not like mind blowing. DLSS looks the same to me
DLAA is the only improvement that's worth it imo.
Medusa Mar 4 @ 11:17am 
Originally posted by Chris Winters:
Originally posted by Medusa:
Pretty bad comparison tbf, only one area where you compare RT on/off and the rest some random legacy vs enhanced RT always off comparison.
There is so much more to the RT in this game than the screens you show.
At least make some nighttime screenshots as well or just don't spread misinformation.

Did you even read the original post. ALL 3 links have 3 screenshots each. Use the drop down menus at the top to select which screenshot is displayed on which side. The image slider can only display 2 images at a time.
oh i missed that, but regardless it seems like you picked spots in the game world where the difference would at least be small just to justify your opinion.
Originally posted by Medusa:
Originally posted by Chris Winters:

Did you even read the original post. ALL 3 links have 3 screenshots each. Use the drop down menus at the top to select which screenshot is displayed on which side. The image slider can only display 2 images at a time.
oh i missed that, but regardless it seems like you picked spots in the game world where the difference would at least be small just to justify your opinion.

No, I picked spots that were easy enough to get to from a fresh start because I don't intend to replay GTA V for the 37th time. I picked an area with water to showcase Raytraced reflections vs baked cubemaps, and the area outside of Franklin's ghetto house because it's right there.

Besides, I didn't really specify much of an opinion in the original post anyways. Just that the difference seems rather minimal, but also mentioned that the performance impact also seems relatively small compared to other games with RT.

I don't exactly know what you're trying to argue here.
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Date Posted: Mar 4 @ 9:55am
Posts: 35