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You can farm more gold coins in the demo by killing the last boss of Coastal Cave. In the full version, there will be multiple sources for this, and you can also expect the ability upgrade system to change (I'm currently iterating on the design for it).
Each stage starts from zero in the full game as well, but there will be different gameplay modes available. Additionally, there’s a plan to add "uber" boss fights that will feature sped-up progression and the possibility to restart the fight with your character and gear intact.
The full version will also include additional character build options that are not present in the demo.
I forgot to mention that I really liked the idea of having an "event" on the stage where you can farm additional equipment and stats. After running the stage several times I was kind of looking forward to it when they will arrive.
If I can recommend, just go with one idea of gameplay and release additional game modes later on - either as an update, a DLC, or just as a game+ feature. Having too many options on how to play the game will just leave the player wonder how it is "best" to play the game. I know from experience that what people are looking for is to have their hand held for an unique experience - however contradictory that may seem.
I'm looking forward to how the game will turn out!