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through much searching if you have a windows 10/8 / 8.1 / 7 machine its a very easy fix.
most of the posters had all these steps that required you to install third party software or run compatability. put .dll files in game directory.... bla bla bla... NO!
none of it works...
solution is this...
windows 10 turns off direct play off by default...
this is an ancient service that most games dont use anymore... creator edition and windows 10 both had it turned off...
this service not running is what makes this code come up..
enough explaining here is the solution...
open control panel. goto programs and features... goto turn off or on windows features on the left panel...
goto legacy components and click direct play...
let it install the services...
after finishing run the game... boom everything requiring legacy direct play for old xp games now work...
let me know if this helped you.
if it gives a problem run it as compatability xp service pack 3 if this doesnt work 100 percent but it should...
your nerd in time...
Gi9 Drummer
Windows couldn't complete the requested changes.
Catastrophic failure
Error code 0x8000FFFF
Tell me how to solve this problem
I close the window and then it says
An error has occurred. Not all of the features were successfully changed.
This also happens when I try to run JK after installing it from Steam.
Is there a way to download and install the Legacy Components or force them on?
Is there a way to circumvent this requirement?
try to reboot first.
if you tried that, my best guess you have added a bunch of system changes in order to defeat this problem. in turn you probably have created a few in the process. i would do a system restore to the point before you started to change a bunch of things in order to make this work for whatever game.
open cmd in start
type rstrui.exe
pick a point before you made all of these changes...
let it do its thing...
try again with the steps above. if it is refusing to enable a service, its probably because something was changed that windows didnt like and made a mess. thats what i read about your perticular code anyway.
give that a try and then reboot and retry my method. do not add voodoo dll files to the directory either.... do not add registry keys at all like some users suggested... if you are making any changes to the system, be-sure you know the outcome of changes before doing it... if you have no idea what it will do, you shouldn't try it..... unless you feel lucky... it can go really good or really bad lol..
bottom line:
id stay away from programs and dll files unless you know what you are doing.
hope this helped.
Try with your antivirus turned off.
indeed the game required DirectDraw back then..... Before Windows XP. Before even Windows ME. Before every computer had a dedicated hardware for video, which we now call GPU (back then, you bought a 3D Accelerator card, or 3Dfx card).
DirectDraw was a fairly simple way of rendering 3D Graphics before we had dedicated hardware for that, and, needless to say, a plethora of games used it, at least until DirectX was invented.
ANYWAY, back to the matter at hand, I believe that dgVoodoo, being a DirectDraw Wrapper, makes the DirectDraw installation pointless.
I could be wrong, though, as I've also played Shogo: Mobile Armor Division, a game that absolutely requires DirectDraw, and I might have had it already installed and didn't realize it was needed.
But I'm pretty much sure dgVoodoo lets you skip its installation.
EDIT: NOPE, you still need DirectPlay.
However, the game WILL work if you only install DirectDraw, instead of using dgVoodoo.
But I had a problem where the menu was rendered in a 640x480 window regardless of my settings, and dgVoodoo was the only way to keep the whole game fullscreen all the time.
So if anyone was struggling with the same issues.... that's one way to fix them all.
Without it I just couldn't save the game, it crashed.
I was assuming you could use a simple Borderless tool. Sure, it's not Windowed, but at least you can Alt+Tab.
So, I did a Quick Google Search and stumbled upon this:
https://www.gog.com/forum/general_archive/borderless_window_mode_in_older_games/post3
Turns out that, if a game has no Windowed mode, you can use a tool called DXWnd to kind of "force" it. Try going down that route, it sounds promising. I'll try it simply because JK annoys me changing resolutions so often, and setting it to Borderless might attenuate that. If it works, I'll also add it to the guide.
(The game runs at whatever you set it to, but the menu is ALWAYS at 800x600. Plus, my monitor has a HUGE delay when it changes resolutions, like a whole second of black, so I often unpause getting shot by enemies)
EDIT: actually a better question is, is there a way to make the game not force the resolution into 640x480 for the menu? Because whenever the damn thing crashes then I have to manually set the actual monitor's resolution back to what it's supposed to be.
Use one of these exes instead.
http://steamcommunity.com/app/32380/discussions/0/357285562477605824/#c1326718197202974521
That works great, thanks! Game's still forcing itself into 640x480 for the menu, but that's only a minor inconvenience now that the thing's actually running in windowed mode like I've been telling it to.
EDIT: it's even nice enough to plant itself in the top-right corner so it doesn't end up shoving a good percentage of the screen behind the taskbar above 1024x768, which is more than I can say about other games where the menu is invariably at a low resolution, even ones like Rainbow Six 3 that support windowed mode without having to replace files.
I've just tested and it works. As soon as I figure out how to make it borderless I'll update the guide.
But, long story short, download DXWnd and open it. Then right click on the empty window and click "Add". Point the "Path" field to your renamed executable, and REMOVE dgVoodoo from the game, as DXWnd doesn't like it.
Then, below, where it says "Window Initial Position and Size" set the W field to "640" and the H to "480". It's windowed now.
Keep in mind that the window can't be resized that way.... There MUST be a way, I just don't know how yet.