Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
And i have never seen an enemy simply fall out of the beam.
Sure it offers less protection than the super spirit bomb, but that wasn't in question. And your ki will charge very quickly if you are being attacked. I generally use SSB for that invulnerability, but to deal out damage either Assault rain or PK. AR gets blocked like SSB, but you don't have to bother aiming, you can just fire, chains also better into itself.
I don't know of a single ultimate that offers as much consistency as the PK, whith it's high accuracy, large beam, good tracking and fast speed and it being unblockable.
Obviously DDD is the best skill in the game, because kienzan op ;3
dont know what to say...i find it lacking by comparison.
Why does your PK get blocked?
Why do people fall out of your PK?
I mean these are the most obvious things that come to mind that are objectively different.
Do you have frame-rate issues? I could imagine that they "stutter" out of one.
For the block thing i really got no clue :/
they get blocked because the NPC blocks it
as far as fall out its more like it doesnt hit square...and they get out of it as its not connecting with them squarely.
to my knowledge i have no framerate issues.
i havent experienced it as unblockable.
and yes, before you ask, it is in fact perfect kamehameha :P
Could you maybe film it being blocked? I mean maybe we see where the game starts to bug out and let them block it. This should be fairly easy to trigger if you play offline battles (i remember the pain of trying to get a full hit with a final shine attack and kept blocking it, evading it entirely or it didn't do max hits)
Do you use the build in steam fps counter? If not you could activate that in the settings. Maybe that helps find out where the problem lies.
I have got no clue what you mean with the square thing xD for me it's almost always that if the PK hits, it will fully connect. If you could record this too that would be a big help :c really want to figure this out, you are missing out on a really great skill with those bugs.
i am from michigan, i live in oregon currently, no translation issues :P
yes, perfect kamehameha from cell.
i do offline but i do not currently have a way to record it. if you want to give me some software maybe ic an lol.
this is strange. sure it does good damage, and the z soul is nice. however...for me its inconsistant.
ill run the fps counter i guess...think i know where it is.
Worst case, you could use the steam stream software and show him that way.
I don't have a good software for that :/ i used to use the Open broadcaster software, but it has given me some weird results with the timing (buffer frames and stuff).
Think it's worth a try.
that and because of the fast animation and no cover i took a lot more damage in my "downtime". i didnt have to pop a capsule but i was under 50% hp.
this is why i like super spirit bomb more. i can lock them in and provide myself cover with the bomb itself...results in faster progression. i could use PK in palce of special beam cannon but i find the faster activation speed of SBC makes it much easier to line up WITH super spirit bomb.
my framrerate was about 55 during the "pop outs"
i swapped to special beam for heavy damage and final flash with vegeta z soul for my unstopable ssj spam combo move.
You need the z-soul associated with it to not get stunned out of it.