DRAGON BALL XENOVERSE

DRAGON BALL XENOVERSE

Kyzael Mar 15, 2015 @ 9:46pm
Female Majin - Melee and Ki build?
I've been looking for videos or any builds for Female Majins. I've been playing with my Majin and I haven't really been having much success with it. Or at least i'm not having fun with it. The original idea or plan I had when making it was for it have Majin Kamehameha and Vanishing Ball, with any skill to use like Afterimage, Instant Transmission, or a Strike move (Which one though, I'm not sure)
And Full Power Charge since it's animation is shorter than Maximum Charge.

As for Ultimates. I originally really like Weekend but played with all the others. The question is if I was to get another Ultimate ability, wouldn't it be better for it be a Strike like Justice Rush or something. (I dont really know any of the Strikes)

I do apologize for this being questions but I've just had problems enjoying the game and I wanted to mainly just make my character as I planned so i've been seeking advice and searching about the Internet.

So build idea at least for Stats?
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Showing 1-4 of 4 comments
Hendumaica Mar 15, 2015 @ 10:24pm 
To me, it seems you're looking for a versatile character. A bit of everything or at least potent in both strike and ki supers. In my opinion it's gonna be hard to do so. Strike supers constantly break the flaw of your combos. I would go with both potent in basic ATK and ki.

As a female majin you very well might be able to achieve it.

Now i believe that part of enjoying the game is to have a good character able to produce not only entertaining fights but a good victory rate either.

The way i see it... Female majin relies on flow, rythm and majin race exclusive mooves.

The female Majin shines nowhere but in speed (2ed fastest in the game.) Added to the fact that majin exclusives are much about crowd control and mobility... There is a build i would recommand for you:

Health: 10
Ki: 25
Stamina: 5
Basic ATK: 100
Strike Super: 0
Ki super: 97

So keeping all that in mind, whats the pros and cons?

Pros

-Easy going and versatile build
-Able to farm and to pvp
-A large variaty of skills that you may choose... You almost can't go wrong.
-Not a commun build, you may feel unique.


Cons

-Very low health and stamina. You rely on mobility and your own personal skill to dodge things more than to tank them.
-The race defence bonus isn't even used in that build
-You have to give up on strike supers.

Playstyle:

This build relies more on super than on ultimate. Don't go wrong, your ultimates would be powerfull but since your stamina is low you can't just sit there and spam ultimates. So you need ultimates that are release faster to prevent foes from interupting it, like: Finale Shine, Prelud to destruction, C-18's double kiezan, special beam canon, etc... Or an ultimate that gives a total immunity like gotenks's gohsts.

What you would rely on? The Y-X-X-X-X+a ki super or Y-X-Y-X-Y+a ki super. (x-box one/360 controller)

That very well will help you to reach a 20-ish combo (depending on your chosen super) and the amount of damage will be very high, will keeping your flow and mobility on.

Ok, but what supers?

Majin kamehameha works fine but die die misile barrage would be the best. Galic gun, regular kamehameha are very fine also.
Aside that, you may want a short ranged ki super that deals los of damage or help to combo. Gohan's kikoho is awesome for this. The third skill that gohan & videl teach you. It will hit honestly hard and keep your combo going slowing the ennemy down.

Instant transmision is a must to dodge/engage and super defence (the shield that use ki to resist to practically everything) is mandatory either.

In the end, the evasive skill.... Well the two Majin exclusive escape mooves are fine. The one to turn your foe into chocolate is ore pvp-ish but it's very up to you.

I hope i was able to help you. If you mind this build, please give me some feed back. I would be delighted to hear about you again.

Good luck.
Kyzael Mar 15, 2015 @ 10:44pm 
Originally posted by Hendumaica:
Health: 10
Ki: 25
Stamina: 5
Basic ATK: 100
Strike Super: 0
Ki super: 97

Well I'll be sure to try this out. I'm collecting the 5 shards right now so I can unlock the new Arc with Broly and get to the new PQs.

I'll try to collect the Dragon Balls and do a restat wish and see how this goes. Might take time since my friend is going to be borrowing it soon but best do with what I can.

Thank you regardless for giving your opinion. ^^
Forgemaster Mar 15, 2015 @ 11:02pm 
Majins are built like tanks and are great with CQC
NotThereNinja Mar 15, 2015 @ 11:39pm 
While not having any pew pew this is my "tank and spank femajin"

Max Height for tanking
Max Weight for spanking

100 Health for tanking
100 Basic attack for spanking
rest into stam... or whatever you prefer... doesnt really matter

For clothes im yet to find better than the wild rider outfit. Others have more basic attack but 4 arrows more of basic attack aint better than 16 more in health imo.

Z soul is "I'm neither Kami nor Piccolo..."

Moves
- Rise to action for insta stam regen when needed since majins can take a while
- Fighting Pose E for basic attack boost and buff timer reset
- Fighting Pose K for stagger immunity
- Maximum Charge for quick ki regen

The battle plan is to buff, go up to enemy and smash him in the face repeatedly with basic attack combos, interupting his own moves and pressuring him. If he uses a heavy hitting ultimate you can just move out of it since you cant be staggered, then reset you buff timer, wait for after he's done with his attack animation then continue smashing away.

You start of with pose k. if the enemy wont let you get it off, throw em then try again. once you got k's buff use pose e. Pose E lasts about 30 secs and if used when k is still going it will reset both buffs to last 30 secs. So stop attacking every 20-30 secs and use pose E.

If your stam is down by more than one block use rise to action to fill it back up. Regen your ki with maximum charge if it isnt full.

Dont use any ki skills, keep you ki at max so your z soul regens your health

Also try not to use stam when you can. Avoid teleporting and extended use of those dash flights cause by keeping it at max both the z soul and majin self buff kick in so you ignore about 25% of damage and auto gaurd.

Since you take less damage, hit hard, regen health and cant be staggered you've got a good chance of winning pretty much any fight. Only time i came close to losing and had to use an item was when 1v3 against ultmate spamming super saiyans.

Not exactly what you asked for but i hope it helps :x
Last edited by NotThereNinja; Mar 16, 2015 @ 5:55am
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Date Posted: Mar 15, 2015 @ 9:46pm
Posts: 4