Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How to get vegeta to turn ssj for example. How to get a chance of death ball too.
Same with other quests.
Theres hidden requirements, ranging from npc's having specific amounts of health to defeating people in order. I don't expect this one to be different considering its length.
Or with Saiyan Revolt (7 star PQ) in which you need to have Raditz and Nappa survive and then beat Vegito. Tried with multiple conditions. Have them both with flashing red health or with full health. Finish ultra fast or finish slow. They can be low or full, Vegito sometimes spawns and sometimes doesn't.
I don't mind having RNG, but being blocked behind double RNG walls is absurd.
Drops are the only RNG. you will however need a good score before the secondary hits, S and Z triggers it. anything lower and you will never get it.
I know those requirements. But theres more to it. 99% of the requirements to get the extra stuff to happen isnt in the written ones.
Getting pretty sure its got to do with order of defeat for this mission tbh.