The Magic Circle

The Magic Circle

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How'd you solve some of the puzzles?
After about an hour I was really looking forward to finishing the game because I wanted to be able to talk with others and see how they solved some of these puzzles.

Beating the hiver queen: Howler with Parasite
Getting the key: give turtles float and group think (I only ever found 1 float)
Getting to the SB: this one took me forever. Final setup: teleport pad on the cliff edge, use rocks with group think + float to get to the different midway platforms. Bring another teleport pad onto the midways. For the whirlybirds, added parasites to the rocks.

What solutions are you most proud of?
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rujuro  [δημιουργός] 27 Ιαν 2017, 20:50 
Hey wow! that is cool that you got the wizard without the key. We tried to make it possible, but required a very small creature to fit between the fingers and then you had to be in just the right place to get pushed through the force field.

We didn't want that path to be easy, so it takes a bit of luck to pull it off. Very neat that you did it.
Αναρτήθηκε αρχικά από rujuro:
We tried to make it possible, but required a very small creature to fit between the fingers and then you had to be in just the right place to get pushed through the force field.

Force field? I don't remember a force field... What method did you guys intend for getting the Wizard without the key? I didn't have to push through anything because I had Teleport Other on the worm. Also, it was actually pretty easy, since it tells you the path the thrown object takes, so it wasn't hard to get him throgh the giant fingers.

Lol, I know you know your own game, but I bring up the details for sake of the conversation. For some reason I'm also really groggy this morning and am making typo's like it's 3 a.m.

EDIT: Nevermind, I went back and saw the forcefield. I guess I didn't realize it because of the Wizard inside.
Τελευταία επεξεργασία από PlasmaJedi; 28 Ιαν 2017, 8:39
rujuro  [δημιουργός] 28 Ιαν 2017, 15:14 
yeah, we put the force field there so that it wasn't just trivial to get in, but it could still be done with a small enough creature.
Hiver queen: Killed all the hivers, then gave a ♥♥♥♥ ton of guys fire breath and let em go to town.
Key: Tried getting across using float for a while, before I gave up. then I realized I could ghost myself and jump across.
SB: Found the tractor beam, set it to whirlybirds, pulled em in and took their flight then flew on a jugg.
Securitron: Had an army with me, he massacred em. Revied em all. Same thing. Did it again, and they finally triumphed.
Τελευταία επεξεργασία από RangerTempest; 18 Απρ 2017, 17:30
Hiver Queen: I just had lots of allies (I basically "collected" one of every race) and some of them had the firebreathing-ability and I also had the Mushroom Wizard with me. Might have been overkill, but after dying the first few tries I thought "Better safe than sorry".

Key: I basically did the solution the game hinted at: Ghosted myself then jumped over the ghosted juggos.

The SB: I equipped one of my allies with the tractor beam, then made it hate the SB. That brought her to me and then I told another ally to burn her to death. I also did the same to the whirlybirds before.

The mind-swap-thingy: I made a rat my ally and gave it the parasite ability, then sent it through the door with a waypoint. I just had to take the moving-abilities from all my other allies before and "store" them some distance away from the lab so they wouldn't get to close and also become a part of the fight.
Hiver Queen: Army of firebreathers
Key: Threw a floating rock, then jumped on it
The SB: Tractorbeam
Hiverr Queen: Zombie with mindswap.

Key: Just the normal ghost way.

SB: Just flew over the gap and killed whirlybirds by waypointing groupthinked rocks with railguns to the platforms.

Mindswap: If I remeber correctly I just edited the ghosted cerebra to attack the corpse with melee and it killed it. I had a harder time with getting to the recording, but then remembered that teleporters exist and can be edited.

Getting the notes: Funnily enough, I just noticed the first note in the tower near the hiverr queen and attempted to get to it, finally succeeding after taking down the whirlybird from the hangar and using a rock with fly to get to the top and drop from the hole there to the note. Then I randomly flew around high places on the map. Only found out about the tips when ghosted when checking a guide due to being unable to find the last two (forest tower and eye), didn't notice those lines were arrows earlier.

Flamers: Groupthink on the empty one after giving it ground movements and making it friendly, then making large traps on the groups and removing groupthink to edit them.

Securitron:
Mushroom wizard + group think + fireblast + all the mushrooms.

I somehow did not find the Whirly Bird in the space station on my first run, so I had to make it to the Sky Bastard WITHOUT flight. I wound up giving a Juggalo float and Group-think and Teleport other, then throwing a Juggo out into the void and teleporting to it repeatedly, then sommoning the next one and throwing it, etcetera. After that I transfered Group-think to my Hiver Swarm and destroyed the Skybastard with a swarm of flying, flame-breathing hivers.

On another note, on that first run I was in a make-lots-of-friends mood, so I allied pretty much anything moving with me, and quite a few things that didn't move as well, not realizing until it was too late how unwieldly that is. So by the end I had half the world following me around everywhere. They blocked my view, and were far too loud. I'm not doing that again...
Hiver queen: Mindswap, parasite, railgun.
Key: Teleport, repulse, float, or the real cheesey way of just get on the edge and edit it, then teleport it on the map.
SB: My favorite, group think all the corpses, give them railguns and fly and enemy of Whirly and SB. It's a shooting range.:coolthulhu:
Αναρτήθηκε αρχικά από curious nu:
How'd you solve some of the puzzles?

Αναρτήθηκε αρχικά από curious nu:
...
What solutions are you most proud of?

This is what I was most proud of, even though there was nothing left for me to fight except Coda's camera & it seemingly died without even getting attacked as I approached it:

https://steamcommunity.com/sharedfiles/filedetails/?id=2383845235
This too:
https://steamcommunity.com/sharedfiles/filedetails/?id=2384809222

I also created some interesting teleporter escape setups for getting chased, in case Coda was really strong and chased me clear across the map - I'd lure her to the Hiver Queen... but that didn't happen either.

Just because I didn't get to use my creations in a significant battle, though, doesn't mean that I'm not proud of them still. :3

I'm not sure I'd call any of these in-game challenges "puzzles", though - but perhaps that's just because I've played Snakebird & "Baba Is You" - which are essentially the toughest puzzle games I've ever played. Maybe what other people consider a puzzle just doesn't puzzle me anymore...

Also, this isn't anything significant but this is worth a chuckle too, I bet:
https://steamcommunity.com/sharedfiles/filedetails/?id=2384804912


Αναρτήθηκε αρχικά από Daraclore:
...
Although, in hindsight, giving a rock flight, railgun, and mindlink would be rather OP, just thinking of how many there were in the game.

I counted the stats & created a bestiary with all the creatures, ordered by stats then screenshotted it. Anyways, Whirlybird has the highest natural stats but there's only 3 of them, whereas, Mushrooms have a total stat amount of 18 points overall (iirc, second highest stat of any character) & there's 8 of them (add in the wizard & group think & you have one very overpowered army).


Αναρτήθηκε αρχικά από Truffleh0g:
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... Group think + tractor beam + Dumblespore (my name for Mushroom wizard).
Αναρτήθηκε αρχικά από rujuro:
Dumblespore! Love it

I named him "Mush Father - the Wizard".
...of course Ishmael Gilder wouldn't notice, though.

I think my favorite creature nickname was the one I gave the key, which I boosted to have 10 of each stat, fly, and attack with fire... "Root Admin - Master of Magic"

https://steamcommunity.com/sharedfiles/filedetails/?id=2384811859

Αναρτήθηκε αρχικά από rujuro:
Flying teleporter, clever. I don't think I have heard of that tactic before (shockingly), I like it.

Not quite the same thing but...
I used it a lot by making 2 Juggadillos fly & then applying the "teleport other" option to it - in order to explore places far out of bounds that waypoints wouldn't allow me to fly to.

Just had to throw the other Juggadillo then remove the teleport ability & put it back on in order to teleport again... and again... and again...

As long as there isn't a barrier, you can essentially get to literally anywhere in this game with enough patience, a flying platform, & teleport other.


:thepro:
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