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Αναφορά προβλήματος μετάφρασης
We didn't want that path to be easy, so it takes a bit of luck to pull it off. Very neat that you did it.
Force field? I don't remember a force field... What method did you guys intend for getting the Wizard without the key? I didn't have to push through anything because I had Teleport Other on the worm. Also, it was actually pretty easy, since it tells you the path the thrown object takes, so it wasn't hard to get him throgh the giant fingers.
Lol, I know you know your own game, but I bring up the details for sake of the conversation. For some reason I'm also really groggy this morning and am making typo's like it's 3 a.m.
EDIT: Nevermind, I went back and saw the forcefield. I guess I didn't realize it because of the Wizard inside.
Key: Tried getting across using float for a while, before I gave up. then I realized I could ghost myself and jump across.
SB: Found the tractor beam, set it to whirlybirds, pulled em in and took their flight then flew on a jugg.
Securitron: Had an army with me, he massacred em. Revied em all. Same thing. Did it again, and they finally triumphed.
Key: I basically did the solution the game hinted at: Ghosted myself then jumped over the ghosted juggos.
The SB: I equipped one of my allies with the tractor beam, then made it hate the SB. That brought her to me and then I told another ally to burn her to death. I also did the same to the whirlybirds before.
The mind-swap-thingy: I made a rat my ally and gave it the parasite ability, then sent it through the door with a waypoint. I just had to take the moving-abilities from all my other allies before and "store" them some distance away from the lab so they wouldn't get to close and also become a part of the fight.
Key: Threw a floating rock, then jumped on it
The SB: Tractorbeam
Key: Just the normal ghost way.
SB: Just flew over the gap and killed whirlybirds by waypointing groupthinked rocks with railguns to the platforms.
Mindswap: If I remeber correctly I just edited the ghosted cerebra to attack the corpse with melee and it killed it. I had a harder time with getting to the recording, but then remembered that teleporters exist and can be edited.
Getting the notes: Funnily enough, I just noticed the first note in the tower near the hiverr queen and attempted to get to it, finally succeeding after taking down the whirlybird from the hangar and using a rock with fly to get to the top and drop from the hole there to the note. Then I randomly flew around high places on the map. Only found out about the tips when ghosted when checking a guide due to being unable to find the last two (forest tower and eye), didn't notice those lines were arrows earlier.
Flamers: Groupthink on the empty one after giving it ground movements and making it friendly, then making large traps on the groups and removing groupthink to edit them.
Securitron:
Mushroom wizard + group think + fireblast + all the mushrooms.
On another note, on that first run I was in a make-lots-of-friends mood, so I allied pretty much anything moving with me, and quite a few things that didn't move as well, not realizing until it was too late how unwieldly that is. So by the end I had half the world following me around everywhere. They blocked my view, and were far too loud. I'm not doing that again...
Key: Teleport, repulse, float, or the real cheesey way of just get on the edge and edit it, then teleport it on the map.
SB: My favorite, group think all the corpses, give them railguns and fly and enemy of Whirly and SB. It's a shooting range.
This is what I was most proud of, even though there was nothing left for me to fight except Coda's camera & it seemingly died without even getting attacked as I approached it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2383845235
This too:
https://steamcommunity.com/sharedfiles/filedetails/?id=2384809222
I also created some interesting teleporter escape setups for getting chased, in case Coda was really strong and chased me clear across the map - I'd lure her to the Hiver Queen... but that didn't happen either.
Just because I didn't get to use my creations in a significant battle, though, doesn't mean that I'm not proud of them still. :3
I'm not sure I'd call any of these in-game challenges "puzzles", though - but perhaps that's just because I've played Snakebird & "Baba Is You" - which are essentially the toughest puzzle games I've ever played. Maybe what other people consider a puzzle just doesn't puzzle me anymore...
Also, this isn't anything significant but this is worth a chuckle too, I bet:
https://steamcommunity.com/sharedfiles/filedetails/?id=2384804912
I counted the stats & created a bestiary with all the creatures, ordered by stats then screenshotted it. Anyways, Whirlybird has the highest natural stats but there's only 3 of them, whereas, Mushrooms have a total stat amount of 18 points overall (iirc, second highest stat of any character) & there's 8 of them (add in the wizard & group think & you have one very overpowered army).
I named him "Mush Father - the Wizard".
...of course Ishmael Gilder wouldn't notice, though.
I think my favorite creature nickname was the one I gave the key, which I boosted to have 10 of each stat, fly, and attack with fire... "Root Admin - Master of Magic"
https://steamcommunity.com/sharedfiles/filedetails/?id=2384811859
Not quite the same thing but...
I used it a lot by making 2 Juggadillos fly & then applying the "teleport other" option to it - in order to explore places far out of bounds that waypoints wouldn't allow me to fly to.
Just had to throw the other Juggadillo then remove the teleport ability & put it back on in order to teleport again... and again... and again...
As long as there isn't a barrier, you can essentially get to literally anywhere in this game with enough patience, a flying platform, & teleport other.