TERA

TERA

KRAKEN973 May 19, 2015 @ 8:45pm
TERA Online work with DX9, why not DX11 and later DX12?
TERA Online work very bad with too many players in the screen.
I have a GTX 980 and a I7 4820K (OC 4.5ghz)

In characters selection screen, 50% GPU used for 80fps
In town with more 30 characters in the screen, 25% GPU used for 25fps. The CPU is overcharged but not to 100%.

The game don't support SLI or Crossfire for give more fps.
Unreal Engine 3 is realy useless for a MMORPG.

I remember they talked about directX11 for TERA Online, but was never used.
For Final Fantasy XIV benchmark, DX9 = 30fps minimum, DX11 = 60fps minimum
DX11 is better but need a good GPU.

With DX12, the CPU and GPU can be used at 100% for 100fps (113fps with gpu boost).
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Showing 1-12 of 12 comments
Wolf Echo May 19, 2015 @ 9:06pm 
Because the game is in no way optimized to take advantage of the features of anything above DX9.

The game is THREE YEARS OLD, FFS.
Zer0 May 19, 2015 @ 9:07pm 
You realize this game came out in 2011 right? The game's engine is DX9. In order for it to support later iterations of DX, it will need to be redesigned which is pretty much creating a whole new game.
Zer0 May 19, 2015 @ 9:08pm 
Originally posted by Rogue Dagger:
The game is THREE YEARS OLD, FFS.

It's actually 4 years old. It was released in Korea in 2011.

Wolf Echo May 19, 2015 @ 9:10pm 
Originally posted by Zer0:
Originally posted by Rogue Dagger:
The game is THREE YEARS OLD, FFS.

It's actually 4 years old. It was released in Korea in 2011.
I was referring to the NA version.
Last edited by Wolf Echo; May 19, 2015 @ 9:11pm
Zer0 May 19, 2015 @ 9:19pm 
Originally posted by Rogue Dagger:
Originally posted by Zer0:

It's actually 4 years old. It was released in Korea in 2011.
I was referring to the NA version.

Well, doesn't matter which version, it's all based on the same game from Korea.
KRAKEN973 May 19, 2015 @ 9:39pm 
Originally posted by Rogue Dagger:
Because the game is in no way optimized to take advantage of the features of anything above DX9.

The game is THREE YEARS OLD, FFS.

Originally posted by Zer0:
You realize this game came out in 2011 right? The game's engine is DX9. In order for it to support later iterations of DX, it will need to be redesigned which is pretty much creating a whole new game.

CCP
EVE Online used dx9
now DX11
https://www.youtube.com/watch?v=l_pGFGHKaaM
EVE Online was realised in 2003
They have money for rebuild the game

Square Enix
Final Fantasy XIV used dx9
Now DX11
https://www.youtube.com/watch?v=25un9sDbivg
FFXIV was realised in 2010
They have money for rebuild the game (the first time, it's was a fail)
This game run better on my PC than TERA Online.


BHS don't have money anymore for rebuild the game, it's a Epic Fail
Last edited by KRAKEN973; May 19, 2015 @ 9:50pm
Wolf Echo May 19, 2015 @ 9:58pm 
Originally posted by KRAKEN973:
Originally posted by Rogue Dagger:
Because the game is in no way optimized to take advantage of the features of anything above DX9.

The game is THREE YEARS OLD, FFS.

Originally posted by Zer0:
You realize this game came out in 2011 right? The game's engine is DX9. In order for it to support later iterations of DX, it will need to be redesigned which is pretty much creating a whole new game.

CCP
EVE Online used dx9
now DX11
https://www.youtube.com/watch?v=l_pGFGHKaaM
EVE Online was realised in 2003
They have money for rebuild the game

Square Enix
Final Fantasy XIV used dx9
Now DX11
https://www.youtube.com/watch?v=25un9sDbivg
FFXIV was realised in 2010
They have money for rebuild the game (the first time, it's was a fail)
This game run better on my PC than TERA Online.


BHS don't have money anymore for rebuild the game, it's a Epic Fail
Tera would see no viable benifit from being rebuilt to use DX11+. The fact that EVE did so is meaningless as there are two different types of games.

As for FFXIV, that game got rebuilt because the first incarnation of it ♥♥♥♥♥♥♥ SUCKED. Also you're talking about Square-Enix, which has VASTLY more money than Blue Hole.

Jesus, people need to stop acting as if every developer has the time or resources basically rebuild their game from the ground up every time some new version of something like DirectX comes out. You all sound as if you're entitled to it, when you;re not. Either enjoy the game or go play something else, don't ♥♥♥♥♥ about something that's irleavent in the long run.
Strudel Jul 30, 2015 @ 12:56pm 
I would say Tera need a 64 bit executable because the Tera process is constantly at the memory limit of 2 GB
Randy Marsh Jul 30, 2015 @ 10:26pm 
i feel obligated to point out that The Secret world also offers DX9 and DX11
Look people.. they hardly have time just to make two instance and a class every 6 month plus there are numerous bugs and balance issues waiting to be fixed.
What do you expect from them? hmm? Rebuild is too much to ask, don't you think? (yeah right..)
The Architect Sep 16, 2015 @ 2:03am 
Sorry to bring this up, i agree with people saying BH might not have as much money, and that's one of the reasons why there's no DX11, however:

- DX11 was released on October 27, 2009
- TERA was released in Korea on January 25, 2011
- TERA uses UE3
- UE3 supports DX11
- DX11 support only came to UE3 on March 2011 (After the initial Korean Release)
- West Release was based on Korean Release
- Did they have time to implement it before it hit the West? Yes they did. It didn't happen because they didn't want to spend more money.

The thing is, would it benefit the devs if they made it DX11? Not really.

Some people prefer extreme graphics over anything else, some prefer a mix of extreme graphics and gameplay (Black Desert is one example compared to every other MMO when it comes to the graphics and animations, haven't played myself can't talk about the gameplay part for sure), others prefer graphics and gameplay, some just care about gameplay.

Currently TERA stands on Graphics and Gameplay, would it bring a lot more people to the game if they updated the Engine to support DX11? No, it might bring a few more people but nothing to justify the update, they would spend money and it would take some time to get it back, while that's the purpose of the word "investment" sometimes "investment" doesn't mean "profit".

At this point, i don't think it makes sense to make DX11 support, they would spend money which they could otherwise use on a new project or just in making new content for TERA, which i believe it's happening/they're planning.

Would it make current players happy? I think i don't need to answer this.

All you can do it to try using DX11 tweaks, but it won't matter if the resources are not there. Try using ReShade and activate some of it's shaders, it's something to consider. But don't expect much since the game is DX9 only.
KRAKEN973 Sep 16, 2015 @ 6:08am 
BHS are making a new MMORPG
Projet EXA, this game will use DX11 (DX12?).
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Date Posted: May 19, 2015 @ 8:45pm
Posts: 12